VTK  9.2.6
vtkProp3DButtonRepresentation.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkProp3DButtonRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
43#ifndef vtkProp3DButtonRepresentation_h
44#define vtkProp3DButtonRepresentation_h
45
47#include "vtkInteractionWidgetsModule.h" // For export macro
48
49class vtkPropPicker;
50class vtkProp3D;
52class vtkPropArray; // PIMPLd
53
54class VTKINTERACTIONWIDGETS_EXPORT vtkProp3DButtonRepresentation : public vtkButtonRepresentation
55{
56public:
61
63
67 void PrintSelf(ostream& os, vtkIndent indent) override;
69
71
75 void SetButtonProp(int i, vtkProp3D* prop);
78
80
84 vtkSetMacro(FollowCamera, vtkTypeBool);
85 vtkGetMacro(FollowCamera, vtkTypeBool);
86 vtkBooleanMacro(FollowCamera, vtkTypeBool);
88
92 void SetState(int state) override;
93
95
98 int ComputeInteractionState(int X, int Y, int modify = 0) override;
99 void BuildRepresentation() override;
101
106 void PlaceWidget(double bounds[6]) override;
107
109
112 void ShallowCopy(vtkProp* prop) override;
113 double* GetBounds() override;
114 void GetActors(vtkPropCollection* pc) override;
121
122 /*
123 * Register internal Pickers within PickingManager
124 */
125 void RegisterPickers() override;
126
127protected:
130
131 // The current vtkProp3D used to represent the button
133
134 // Follow the camera if requested
137
138 // Keep track of the props associated with the N
139 // states of the button. This is a PIMPLd stl map.
140 vtkPropArray* PropArray;
141
142 // For picking the button
144
145private:
147 void operator=(const vtkProp3DButtonRepresentation&) = delete;
148};
149
150#endif
abstract class defines the representation for a vtkButtonWidget
a simple class to control print indentation
Definition vtkIndent.h:40
defines a representation for a vtkButtonWidget
vtkProp3D * GetButtonProp(int i)
Add the ith texture corresponding to the ith button state.
double * GetBounds() override
Provide the necessary methods to satisfy the rendering API.
static vtkProp3DButtonRepresentation * New()
Instantiate the class.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of the class.
int RenderVolumetricGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void PlaceWidget(double bounds[6]) override
This method positions (translates and scales the props) into the bounding box specified.
int ComputeInteractionState(int X, int Y, int modify=0) override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
void BuildRepresentation() override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
~vtkProp3DButtonRepresentation() override
void ReleaseGraphicsResources(vtkWindow *) override
Provide the necessary methods to satisfy the rendering API.
int RenderOpaqueGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void ShallowCopy(vtkProp *prop) override
Provide the necessary methods to satisfy the rendering API.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Provide the necessary methods to satisfy the rendering API.
void RegisterPickers() override
Register internal Pickers in the Picking Manager.
void GetActors(vtkPropCollection *pc) override
Provide the necessary methods to satisfy the rendering API.
void SetState(int state) override
Extend the vtkButtonRepresentation::SetState() method.
void SetButtonProp(int i, vtkProp3D *prop)
Add the ith texture corresponding to the ith button state.
a vtkProp3D that always faces the camera
represents an 3D object for placement in a rendered scene
Definition vtkProp3D.h:50
an ordered list of Props
pick an actor/prop using graphics hardware
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:57
abstract specification for Viewports
Definition vtkViewport.h:56
window superclass for vtkRenderWindow
Definition vtkWindow.h:39
int vtkTypeBool
Definition vtkABI.h:69