1#ifndef COIN_SOTEXTURECOORDINATEBINDING_H
2#define COIN_SOTEXTURECOORDINATEBINDING_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/elements/SoTextureCoordinateBindingElement.h>
46 static void initClass(
void);
50 PER_VERTEX = SoTextureCoordinateBindingElement::PER_VERTEX,
51 PER_VERTEX_INDEXED = SoTextureCoordinateBindingElement::PER_VERTEX_INDEXED,
56 DEFAULT = PER_VERTEX_INDEXED
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
virtual void doAction(SoAction *action)
Definition SoNode.cpp:809
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1026
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1490
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1109
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:954
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
Definition SoTextureCoordinateBinding.h:40
SoSFEnum value
Definition SoTextureCoordinateBinding.h:59
Binding
Definition SoTextureCoordinateBinding.h:49