Mock Version: 4.1 Mock Version: 4.1 Mock Version: 4.1 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --noclean --target aarch64 --nodeps /builddir/build/SPECS/ghc-OpenGLRaw.spec'], chrootPath='/var/lib/mock/dist-ocs23-epol9-build-181982-12193/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=86400uid=981gid=135user='mockbuild'nspawn_args=[]unshare_net=TrueprintOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --noclean --target aarch64 --nodeps /builddir/build/SPECS/ghc-OpenGLRaw.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'} and shell False Building target platforms: aarch64 Building for target aarch64 Wrote: /builddir/build/SRPMS/ghc-OpenGLRaw-3.3.4.1-1.ocs23.src.rpm Child return code was: 0 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --noclean --target aarch64 --nodeps /builddir/build/SPECS/ghc-OpenGLRaw.spec'], chrootPath='/var/lib/mock/dist-ocs23-epol9-build-181982-12193/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=86400uid=981gid=135user='mockbuild'nspawn_args=[]unshare_net=TrueprintOutput=False) Executing command: ['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --noclean --target aarch64 --nodeps /builddir/build/SPECS/ghc-OpenGLRaw.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'} and shell False Building target platforms: aarch64 Building for target aarch64 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.BxD44A + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf OpenGLRaw-3.3.4.1 + /usr/lib/rpm/rpmuncompress -x /builddir/build/SOURCES/OpenGLRaw-3.3.4.1.tar.gz + STATUS=0 + '[' 0 -ne 0 ']' + cd OpenGLRaw-3.3.4.1 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + dos2unix -k -n /builddir/build/SOURCES/OpenGLRaw-3.3.4.1.cabal OpenGLRaw.cabal dos2unix: converting file /builddir/build/SOURCES/OpenGLRaw-3.3.4.1.cabal to file OpenGLRaw.cabal in Unix format... + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.YaJlK4 + umask 022 + cd /builddir/build/BUILD + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -fstack-protector-strong -mbranch-protection=standard -fasynchronous-unwind-tables -fstack-clash-protection' + export CFLAGS + CXXFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -fstack-protector-strong -mbranch-protection=standard -fasynchronous-unwind-tables -fstack-clash-protection' + export CXXFLAGS + FFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -fstack-protector-strong -mbranch-protection=standard -fasynchronous-unwind-tables -fstack-clash-protection -I/usr/lib64/gfortran/modules' + export FFLAGS + FCFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -fstack-protector-strong -mbranch-protection=standard -fasynchronous-unwind-tables -fstack-clash-protection -I/usr/lib64/gfortran/modules' + export FCFLAGS + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,--build-id=sha1' + export LDFLAGS + LT_SYS_LIBRARY_PATH=/usr/lib64: + export LT_SYS_LIBRARY_PATH + CC=gcc + export CC + CXX=g++ + export CXX + cd OpenGLRaw-3.3.4.1 ++ ls ++ grep -i -e '^\(ANNOUNCE\|AUTHORS\|CHANGELOG\|CHANGES\|CONTRIBUTORS\|README\|TODO\)' + for f in $(ls | grep -i -e '^\(ANNOUNCE\|AUTHORS\|CHANGELOG\|CHANGES\|CONTRIBUTORS\|README\|TODO\)') + '[' -f CHANGELOG.md -a -x CHANGELOG.md ']' + for f in $(ls | grep -i -e '^\(ANNOUNCE\|AUTHORS\|CHANGELOG\|CHANGES\|CONTRIBUTORS\|README\|TODO\)') + '[' -f README.md -a -x README.md ']' + CFLAGS='-O2 -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -fstack-protector-strong -mbranch-protection=standard -fasynchronous-unwind-tables -fstack-clash-protection' + export CFLAGS + export 'LDFLAGS=-Wl,-z,relro -Wl,--as-needed -Wl,--build-id=sha1' + LDFLAGS='-Wl,-z,relro -Wl,--as-needed -Wl,--build-id=sha1' + '[' -f Setup.hs -o -f Setup.lhs ']' + '[' -d /usr/lib64/ghc-9.4.5/lib ']' + subsubdir=/lib + '[' -x Setup ']' + ghc --make -package Cabal -no-user-package-db -dynamic Setup [1 of 2] Compiling Main ( Setup.hs, Setup.o ) [2 of 2] Linking Setup + LANG=C.utf8 + ./Setup --version Cabal library version 3.8.1.0 + '[' -x Setup ']' + LANG=C.utf8 ++ echo ' -O2' -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -fstack-protector-strong -mbranch-protection=standard -fasynchronous-unwind-tables -fstack-clash-protection ++ sed -e 's/ / -optc/g' ++ echo ' -Wl,-z,relro' -Wl,--as-needed -Wl,--build-id=sha1 ++ sed -e 's/ / -optl/g' + ./Setup configure --prefix=/usr --libdir=/usr/lib64 --docdir=/usr/share/licenses/ghc-OpenGLRaw '--libsubdir=$compiler/lib/$pkgid' '--datasubdir=$pkgid' '--libexecsubdir=$pkgid' --ghc --dynlibdir=/usr/lib64/ghc-9.4.5/lib --global '--ghc-options= -optc-O2 -optc-fexceptions -optc-g -optc-grecord-gcc-switches -optc-pipe -optc-Wall -optc-Werror=format-security -optc-Wp,-D_FORTIFY_SOURCE=2 -optc-Wp,-D_GLIBCXX_ASSERTIONS -optc-specs=/usr/lib/rpm/OpenCloudOS/OpenCloudOS-hardened-cc1 -optc-fstack-protector-strong -optc-mbranch-protection=standard -optc-fasynchronous-unwind-tables -optc-fstack-clash-protection -optl-Wl,-z,relro -optl-Wl,--as-needed -optl-Wl,--build-id=sha1 -fhide-source-paths' --enable-shared --htmldir=/usr/share/doc/ghc/html/libraries/OpenGLRaw-3.3.4.1 --global Configuring OpenGLRaw-3.3.4.1... + '[' -x Setup ']' + LANG=C.utf8 + ./Setup build -j16 Preprocessing library for OpenGLRaw-3.3.4.1.. Building library for OpenGLRaw-3.3.4.1.. 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Running Haddock on library for OpenGLRaw-3.3.4.1.. Warning: The documentation for the following packages are not installed. No links will be generated to these packages: array-0.5.4.0, base-4.17.1.0, binary-0.8.9.1, bytestring-0.11.4.0, containers-0.6.7, deepseq-1.4.8.0, fixed-0.3, ghc-bignum-1.3, ghc-boot-th-9.4.5, ghc-prim-0.9.0, half-0.3.1, pretty-1.1.3.6, template-haskell-2.19.0.0, text-2.0.2, transformers-0.5.6.2 Warning: --source-* options are ignored when --hyperlinked-source is enabled. 100% ( 2 / 2) in 'Graphics.GL.Groups' Warning: 'makekGLDEBUGPROCARB' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 56% ( 33 / 58) in 'Graphics.GL.Types' Missing documentation for: GLcharARB (src/Graphics/GL/Types.hs:171) GLint64EXT (src/Graphics/GL/Types.hs:173) GLuint64EXT (src/Graphics/GL/Types.hs:175) GLintptrARB (src/Graphics/GL/Types.hs:177) GLsizeiptrARB (src/Graphics/GL/Types.hs:179) GLhalfARB (src/Graphics/GL/Types.hs:181) GLhalfNV (src/Graphics/GL/Types.hs:183) GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:185) GLDEBUGPROCARB (src/Graphics/GL/Types.hs:202) GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:204) makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:206) GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:209) GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:211) makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:213) GLclampx (src/Graphics/GL/Types.hs:216) GLhandleARB (src/Graphics/GL/Types.hs:221) GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:224) GLeglImageOES (src/Graphics/GL/Types.hs:226) GLeglClientBufferEXT (src/Graphics/GL/Types.hs:228) GLVULKANPROCNVFunc (src/Graphics/GL/Types.hs:232) GLVULKANPROCNV (src/Graphics/GL/Types.hs:230) mkGLDEBUGPROC (src/Graphics/GL/Types.hs:235) mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:239) mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:243) mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:247) 0% ( 1 /5906) in 'Graphics.GL.Tokens' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46) GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:196) GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:210) GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:222) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:240) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:278) GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:280) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:284) GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286) GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288) GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290) GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:296) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:318) GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:320) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330) GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334) GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346) GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352) GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:354) GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:356) GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:358) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396) GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404) GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430) GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432) GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:454) GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456) GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:458) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470) GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472) GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:474) GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492) GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498) GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506) GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:508) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:514) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520) GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:522) GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524) GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:526) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530) GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:532) GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542) GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:544) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548) GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:550) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594) GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:596) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:606) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:618) GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:620) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:626) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:636) GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638) GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:650) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708) GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:710) GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:712) GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:714) GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:742) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:748) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752) GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DEPTH_MODE_EXT (src/Graphics/GL/Tokens.hs:762) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:766) GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:768) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:772) GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:774) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:778) GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:780) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:784) GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:786) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:790) GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:792) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:796) GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:798) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:802) GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:804) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:808) GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:810) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_CLIP_ORIGIN_EXT (src/Graphics/GL/Tokens.hs:820) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:824) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:828) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:832) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:836) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:840) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:844) GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848) GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854) GL_CND_ATI (src/Graphics/GL/Tokens.hs:856) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864) GL_COLORBURN (src/Graphics/GL/Tokens.hs:866) GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870) GL_COLORDODGE (src/Graphics/GL/Tokens.hs:872) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886) GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892) GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896) GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:920) GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:922) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:930) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:936) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:942) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:948) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:954) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:960) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:972) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:998) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:1008) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:1014) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:1020) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:1026) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1032) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1038) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042) GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1044) GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1046) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1050) GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1052) GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1054) GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1056) GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1058) GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1060) GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1062) GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1064) GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1074) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118) GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228) GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1234) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248) GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1264) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1276) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1290) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1296) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1300) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1306) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1310) GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1314) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1318) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1322) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1326) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1330) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1334) GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1336) GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1338) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1342) GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1344) GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1346) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1350) GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1352) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1356) GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1358) GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1360) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1364) GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1366) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1370) GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1372) GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1374) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1378) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1382) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGBA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1390) GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394) GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1396) GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1398) GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1400) GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1404) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1408) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1418) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1424) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426) GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1428) GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1430) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1442) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1452) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1466) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1470) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1474) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1478) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1482) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1486) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1490) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1492) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1494) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1498) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1500) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1502) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1506) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1508) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1512) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1514) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1516) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1520) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1522) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1526) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1528) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1530) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1534) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1538) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1544) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1548) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1552) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1560) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1564) GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1566) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1568) GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1570) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1574) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1578) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1582) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584) GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1586) GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1588) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590) GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1592) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596) GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1622) GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630) GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632) GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638) GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660) GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674) GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1686) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692) GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1694) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1702) GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1704) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1712) GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1714) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716) GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1718) GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1720) GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728) GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758) GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832) GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834) GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1836) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1848) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1854) GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862) GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1864) GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1866) GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1868) GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1870) GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1872) GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1874) GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1876) GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1878) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884) GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1886) GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1888) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894) GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1896) GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1898) GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1900) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908) GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912) GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948) GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1950) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956) GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1958) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988) GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990) GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998) GL_DARKEN (src/Graphics/GL/Tokens.hs:2000) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004) GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006) GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:2008) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:2014) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:2020) GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:2040) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2048) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2054) GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2056) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2060) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2066) GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2068) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2076) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2084) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2092) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2096) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2102) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2108) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2114) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2120) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2126) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2132) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2138) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2144) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2148) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152) GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2154) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2160) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2164) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168) GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2170) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2174) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2180) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190) GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2192) GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194) GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202) GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2216) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224) GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2226) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2238) GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2240) GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2242) GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2244) GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2246) GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2248) GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2250) GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2252) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLAMP_EXT (src/Graphics/GL/Tokens.hs:2258) GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262) GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2274) GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2276) GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2284) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2296) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2302) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2306) GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2308) GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2310) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324) GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2326) GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328) GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2330) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346) GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348) GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350) GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360) GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364) GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366) GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2368) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390) GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2396) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410) GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412) GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2414) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438) GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2450) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498) GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2500) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2516) GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2518) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2528) GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2530) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2538) GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2540) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2548) GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2550) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2558) GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2560) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2568) GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2570) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2578) GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2580) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2586) GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2588) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2596) GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2598) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2606) GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2608) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2616) GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2618) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2626) GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2628) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2636) GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2638) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2646) GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2648) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654) GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2656) GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2658) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664) GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2666) GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2668) GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2670) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2680) GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2682) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2686) GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2688) GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690) GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2692) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694) GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2696) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706) GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734) GL_DST_NV (src/Graphics/GL/Tokens.hs:2736) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750) GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2804) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842) GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844) GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870) GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2886) GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2888) GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928) GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2930) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934) GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EXTERNAL_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:2948) GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950) GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970) GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2972) GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976) GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996) GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2998) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILL_NV (src/Graphics/GL/Tokens.hs:3010) GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022) GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:3024) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066) GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3076) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3080) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3088) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3092) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3100) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3104) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218) GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260) GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264) GL_FOVEATION_ENABLE_BIT_QCOM (src/Graphics/GL/Tokens.hs:3266) GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3268) GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3270) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3274) GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3276) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3280) GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3282) GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3284) GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3286) GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3288) GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3290) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3312) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344) GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346) GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3348) GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3350) GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3352) GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356) GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358) GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3360) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3370) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3376) GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378) GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3380) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3396) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3402) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3406) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3418) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3424) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3430) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3438) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3446) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3456) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3460) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3462) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3470) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3474) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3482) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3492) GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3494) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM (src/Graphics/GL/Tokens.hs:3502) GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3510) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3512) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3516) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3522) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3526) GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM (src/Graphics/GL/Tokens.hs:3528) GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3530) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3542) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3548) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3552) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3554) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3556) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3560) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3562) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3568) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570) GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3572) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3594) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598) GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3600) GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628) GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3630) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634) GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3636) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640) GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3642) GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3644) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3666) GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3668) GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3670) GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3672) GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3674) GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3676) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3694) GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3696) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3702) GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3704) GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3706) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752) GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3754) GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764) GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3766) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3790) GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3792) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796) GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3798) GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3800) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812) GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814) GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3816) GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818) GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820) GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822) GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824) GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826) GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832) GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3834) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856) GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894) GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3896) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900) GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3902) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906) GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3908) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912) GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3914) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3984) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016) GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4018) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068) GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:4070) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136) GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4138) GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4140) GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228) GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230) GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234) GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278) GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4280) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4320) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328) GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4330) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4352) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366) GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4368) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376) GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4378) GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4380) GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400) GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4402) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426) GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4432) GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4434) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4438) GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4440) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444) GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462) GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4464) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4472) GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4474) GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476) GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478) GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480) GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482) GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484) GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486) GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492) GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494) GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496) GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4526) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580) GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4592) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_NV (src/Graphics/GL/Tokens.hs:4598) GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4600) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620) GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4622) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4664) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672) GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4674) GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4676) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOWER_LEFT_EXT (src/Graphics/GL/Tokens.hs:4680) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708) GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4710) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4728) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738) GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4740) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756) GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4758) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762) GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4764) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770) GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4772) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778) GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4780) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4822) GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4824) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4950) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4956) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4960) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4964) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4968) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4972) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4980) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4984) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070) GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:5072) GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:5074) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076) GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:5078) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080) GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:5082) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084) GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:5086) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088) GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:5090) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094) GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:5096) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118) GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5120) GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5154) GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5156) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5160) GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166) GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5168) GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5186) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5196) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5198) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204) GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5216) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5218) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5222) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5224) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274) GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276) GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5278) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5282) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5286) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5294) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300) GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5302) GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316) GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324) GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5326) GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5328) GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5334) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5366) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5386) GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5388) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5400) GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5402) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5406) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5408) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5414) GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5416) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5420) GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5422) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5426) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5428) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434) GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5436) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5442) GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5444) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5448) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5450) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5458) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5466) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5470) GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5472) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5480) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5500) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512) GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514) GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516) GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518) GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520) GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522) GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524) GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526) GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528) GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534) GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542) GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5544) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564) GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5566) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5570) GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5572) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576) GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586) GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634) GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650) GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674) GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680) GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5682) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5686) GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5688) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690) GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5692) GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5694) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5702) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5706) GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5708) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710) GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5714) GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5716) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM (src/Graphics/GL/Tokens.hs:5722) GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724) GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726) GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728) GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5730) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5736) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740) GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5742) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758) GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762) GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764) GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768) GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770) GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5776) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5778) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5782) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5784) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5788) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5790) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5794) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5796) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5800) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5802) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5806) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5808) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5812) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5814) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5818) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5820) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5824) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5826) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5830) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5832) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5836) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5838) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5842) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5844) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5848) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5850) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5854) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5856) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5860) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5862) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5866) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5868) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5872) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5874) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5878) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5880) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5884) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5886) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5890) GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5892) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5896) GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5898) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902) GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904) GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5906) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028) GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:6030) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:6038) GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:6040) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054) GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056) GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058) GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060) GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062) GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064) GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066) GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068) GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070) GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072) GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074) GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076) GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINMAX (src/Graphics/GL/Tokens.hs:6082) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:6106) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126) GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:6128) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136) GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138) GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:6140) GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142) GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6242) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250) GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6252) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270) GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6272) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280) GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282) GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292) GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6294) GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6296) GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6298) GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6300) GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6302) GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6304) GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6306) GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6308) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312) GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6316) GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318) GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6320) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326) GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6328) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEGATIVE_ONE_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:6368) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NONE_OES (src/Graphics/GL/Tokens.hs:6388) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438) GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440) GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6442) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450) GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6452) GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6454) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464) GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6466) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6490) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498) GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6500) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504) GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510) GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6512) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6558) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562) GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564) GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6624) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6628) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672) GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_OVERLAY (src/Graphics/GL/Tokens.hs:6806) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6824) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830) GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6836) GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838) GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840) GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6842) GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856) GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884) GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6900) GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6902) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6906) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6910) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6914) GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6916) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014) GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:7016) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024) GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068) GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070) GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072) GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074) GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096) GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156) GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158) GL_PIXEL_PACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7160) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162) GL_PIXEL_PACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7164) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172) GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:7174) GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:7176) GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7178) GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7180) GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182) GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:7184) GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:7186) GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:7188) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190) GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222) GL_PIXEL_UNPACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7224) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226) GL_PIXEL_UNPACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7228) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270) GL_POINT_NV (src/Graphics/GL/Tokens.hs:7272) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7276) GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7278) GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7280) GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7282) GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7284) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316) GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7318) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7330) GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7350) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7354) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442) GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480) GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7482) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486) GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7488) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490) GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7492) GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7494) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7504) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528) GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7530) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7534) GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7540) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560) GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7562) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566) GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7602) GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7604) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7620) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7640) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674) GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696) GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716) GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7728) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732) GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7734) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746) GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784) GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7786) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792) GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7794) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804) GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806) GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808) GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810) GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812) GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814) GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824) GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7826) GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7828) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7848) GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7856) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_EXT (src/Graphics/GL/Tokens.hs:7862) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7866) GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7886) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_EXT (src/Graphics/GL/Tokens.hs:7900) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7920) GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7922) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7926) GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7928) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7932) GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7934) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936) GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7938) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940) GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7942) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962) GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7964) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_REDUCE (src/Graphics/GL/Tokens.hs:7972) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980) GL_RED_EXT (src/Graphics/GL/Tokens.hs:7982) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990) GL_RED_NV (src/Graphics/GL/Tokens.hs:7992) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:8004) GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:8006) GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008) GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:8014) GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:8016) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:8020) GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:8022) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036) GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:8038) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152) GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:8154) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:8158) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:8162) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166) GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:8168) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176) GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:8178) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180) GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186) GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:8188) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:8194) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198) GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:8200) GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:8202) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206) GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:8208) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:8212) GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:8214) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216) GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:8218) GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8220) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224) GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:8226) GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232) GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:8234) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:8238) GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262) GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268) GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270) GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:8272) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294) GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8296) GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8298) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8314) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8320) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8324) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8328) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8340) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364) GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8366) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8380) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386) GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8388) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400) GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8408) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412) GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8414) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428) GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8430) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8436) GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450) GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8452) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8466) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474) GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8476) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490) GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8492) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506) GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8508) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540) GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566) GL_RG_EXT (src/Graphics/GL/Tokens.hs:8568) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_ROBUST_GPU_TIMEOUT_MS_KHR (src/Graphics/GL/Tokens.hs:8576) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618) GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8620) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8626) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638) GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8640) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644) GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8646) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654) GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8656) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664) GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8666) GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8668) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8674) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8676) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680) GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8682) GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8684) GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8686) GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8688) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792) GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8794) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798) GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800) GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822) GL_SCREEN (src/Graphics/GL/Tokens.hs:8824) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890) GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8892) GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8894) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8898) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902) GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904) GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8906) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924) GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8926) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932) GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8934) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958) GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960) GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962) GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964) GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966) GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968) GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970) GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972) GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974) GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976) GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978) GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980) GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982) GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984) GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986) GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988) GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990) GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992) GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994) GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996) GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998) GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002) GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004) GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:9016) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080) GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082) GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:9084) GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:9086) GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:9088) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096) GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9098) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100) GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9102) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106) GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9108) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110) GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:9112) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116) GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9118) GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9120) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134) GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136) GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:9138) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188) GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:9196) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202) GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228) GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9238) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:9242) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:9254) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260) GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266) GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:9268) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278) GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:9280) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:9296) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:9300) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304) GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:9306) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328) GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:9330) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9360) GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9362) GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9364) GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9366) GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9368) GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9370) GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9372) GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9374) GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9382) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396) GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9398) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402) GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9404) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408) GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9410) GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9412) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454) GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466) GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468) GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470) GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472) GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474) GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476) GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478) GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480) GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482) GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484) GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486) GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488) GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490) GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512) GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514) GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532) GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9540) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9544) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9548) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9552) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9556) GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9558) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9562) GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602) GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604) GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606) GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608) GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610) GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9622) GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9624) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9634) GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9636) GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9638) GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9640) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9660) GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9662) GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9664) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668) GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9670) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9680) GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9682) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9686) GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9688) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9692) GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9694) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9698) GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9700) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9864) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9874) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9878) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9886) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_ASTC_DECODE_PRECISION_EXT (src/Graphics/GL/Tokens.hs:9898) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9920) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9924) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9932) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9942) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9944) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9948) GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9950) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9974) GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9976) GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9978) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9988) GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9990) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9998) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004) GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10006) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:10012) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:10014) GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:10016) GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:10018) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10022) GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:10024) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036) GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040) GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042) GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:10050) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054) GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:10056) GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080) GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122) GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:10124) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132) GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10134) GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10136) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:10146) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:10154) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:10162) GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:10164) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170) GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:10172) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:10180) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:10188) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:10200) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:10222) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236) GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10238) GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT (src/Graphics/GL/Tokens.hs:10240) GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM (src/Graphics/GL/Tokens.hs:10242) GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10244) GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM (src/Graphics/GL/Tokens.hs:10246) GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10248) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:10258) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:10266) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:10282) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:10290) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10294) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10310) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312) GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320) GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:10348) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352) GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:10362) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376) GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380) GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:10382) GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:10384) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392) GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:10394) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404) GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406) GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10428) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438) GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10440) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10476) GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480) GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10482) GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488) GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10490) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10496) GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10498) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10502) GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10504) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10508) GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10510) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10514) GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10516) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10520) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526) GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10528) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534) GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536) GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538) GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540) GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10546) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10550) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10554) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10564) GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10566) GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10568) GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10570) GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10572) GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10574) GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10576) GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10578) GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10580) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646) GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674) GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676) GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10678) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720) GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10722) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736) GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10738) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10752) GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10754) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788) GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832) GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10834) GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10836) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842) GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10844) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10854) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856) GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10858) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10868) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10878) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10886) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10890) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10900) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10906) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10952) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958) GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10960) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964) GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10966) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968) GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10970) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10974) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10978) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980) GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10982) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10990) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030) GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:11032) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11042) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:11066) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080) GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:11082) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11092) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11094) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114) GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:11116) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:11120) GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:11122) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:11126) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:11134) GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:11136) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:11144) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:11148) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150) GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156) GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_UPPER_LEFT_EXT (src/Graphics/GL/Tokens.hs:11162) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_SHADER_BINARY_QCOM (src/Graphics/GL/Tokens.hs:11176) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:11216) GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:11218) GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:11220) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232) GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:11234) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:11244) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274) GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:11336) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:11340) GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:11342) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350) GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422) GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430) GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11432) GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11434) GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11436) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446) GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11448) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11464) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11526) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11528) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11530) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11532) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11540) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11544) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11548) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11550) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11552) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11554) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11556) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11558) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11566) GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11568) GL_VIEWPORT_BOUNDS_RANGE_OES (src/Graphics/GL/Tokens.hs:11570) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11576) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11578) GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:11580) GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11586) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11590) GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11592) GL_VIEWPORT_SUBPIXEL_BITS_OES (src/Graphics/GL/Tokens.hs:11594) GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_ASTC_10x10_RGBA (src/Graphics/GL/Tokens.hs:11636) GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638) GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640) GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642) GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644) GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646) GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648) GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650) GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652) GL_VIEW_CLASS_ASTC_6x5_RGBA (src/Graphics/GL/Tokens.hs:11654) GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656) GL_VIEW_CLASS_ASTC_8x5_RGBA (src/Graphics/GL/Tokens.hs:11658) GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660) GL_VIEW_CLASS_ASTC_8x8_RGBA (src/Graphics/GL/Tokens.hs:11662) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_EAC_R11 (src/Graphics/GL/Tokens.hs:11668) GL_VIEW_CLASS_EAC_RG11 (src/Graphics/GL/Tokens.hs:11670) GL_VIEW_CLASS_ETC2_EAC_RGBA (src/Graphics/GL/Tokens.hs:11672) GL_VIEW_CLASS_ETC2_RGB (src/Graphics/GL/Tokens.hs:11674) GL_VIEW_CLASS_ETC2_RGBA (src/Graphics/GL/Tokens.hs:11676) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692) GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11694) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698) GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11700) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704) GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11706) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710) GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11712) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11720) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726) GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11734) GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11736) GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11738) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740) GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11742) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744) GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11746) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748) GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11750) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752) GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11754) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762) GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11764) GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11766) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11768) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772) GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11774) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780) GL_W_EXT (src/Graphics/GL/Tokens.hs:11782) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786) GL_X_EXT (src/Graphics/GL/Tokens.hs:11788) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11790) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11792) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11794) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11796) GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11798) GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11800) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11802) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11804) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806) GL_Z400_BINARY_AMD (src/Graphics/GL/Tokens.hs:11808) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11810) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11812) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11814) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11816) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11818) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) GL_ZERO_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:11826) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832) 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress' 71% ( 5 / 7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1' Missing documentation for: GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392) GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426) 55% ( 5 / 9) in 'Graphics.GL.ThreeDFX.Multisample' Missing documentation for: GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282) GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288) GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696) GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726) 83% ( 5 / 6) in 'Graphics.GL.SUN.SliceAccum' Missing documentation for: GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082) 83% ( 5 / 6) in 'Graphics.GL.SUN.ConvolutionBorderModes' Missing documentation for: GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11764) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCbA' Missing documentation for: GL_YCRCBA_SGIX (src/Graphics/GL/Tokens.hs:11798) GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11804) 71% ( 5 / 7) in 'Graphics.GL.SGIX.YCrCb' Missing documentation for: GL_YCRCB_422_SGIX (src/Graphics/GL/Tokens.hs:11800) GL_YCRCB_444_SGIX (src/Graphics/GL/Tokens.hs:11802) 71% ( 5 / 7) in 'Graphics.GL.SGIX.VertexPreclip' Missing documentation for: GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424) GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426) 55% ( 5 / 9) in 'Graphics.GL.SGIX.TextureScaleBias' Missing documentation for: GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444) GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446) GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448) GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureMultiBuffer' Missing documentation for: GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureLODBias' Missing documentation for: GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322) GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324) GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326) 62% ( 5 / 8) in 'Graphics.GL.SGIX.TextureCoordinateClamp' Missing documentation for: GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354) GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356) GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358) 83% ( 5 / 6) in 'Graphics.GL.SGIX.TextureAddEnv' Missing documentation for: GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Subsample' Missing documentation for: GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858) GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166) GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168) GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170) GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ShadowAmbient' Missing documentation for: GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000) 55% ( 5 / 9) in 'Graphics.GL.SGIX.Shadow' Missing documentation for: GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058) GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060) GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270) GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ScalebiasHint' Missing documentation for: GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800) 50% ( 5 / 10) in 'Graphics.GL.SGIX.Resample' Missing documentation for: GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840) GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278) GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282) GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286) GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872) 38% ( 5 / 13) in 'Graphics.GL.SGIX.PixelTiles' Missing documentation for: GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192) GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194) GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196) GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198) GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200) GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202) GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204) GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IrInstrument1' Missing documentation for: GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428) 83% ( 5 / 6) in 'Graphics.GL.SGIX.Interlace' Missing documentation for: GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236) 71% ( 5 / 7) in 'Graphics.GL.SGIX.FogOffset' Missing documentation for: GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216) GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218) 62% ( 5 / 8) in 'Graphics.GL.SGIX.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278) GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286) GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298) 83% ( 5 / 6) in 'Graphics.GL.SGIX.ConvolutionAccuracy' Missing documentation for: GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760) 29% ( 5 / 17) in 'Graphics.GL.SGIX.Clipmap' Missing documentation for: GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562) GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564) GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148) GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150) GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354) GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356) GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026) GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028) GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030) GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032) GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034) GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036) 83% ( 5 / 6) in 'Graphics.GL.SGIX.CalligraphicFragment' Missing documentation for: GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684) 71% ( 5 / 7) in 'Graphics.GL.SGIX.BlendAlphaMinmax' Missing documentation for: GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262) GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266) 45% ( 5 / 11) in 'Graphics.GL.SGIX.AsyncPixel' Missing documentation for: GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344) GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350) GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352) GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130) GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134) GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136) 71% ( 5 / 7) in 'Graphics.GL.SGIX.AsyncHistogram' Missing documentation for: GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346) GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132) 18% ( 5 / 27) in 'Graphics.GL.SGIS.TextureSelect' Missing documentation for: GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752) GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754) GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756) GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758) GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760) GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762) GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764) GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766) GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768) GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770) GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772) GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774) GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776) GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778) GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780) GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736) GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738) GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740) GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742) GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744) GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746) GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752) 55% ( 5 / 9) in 'Graphics.GL.SGIS.TextureLOD' Missing documentation for: GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902) GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364) GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368) GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureEdgeClamp' Missing documentation for: GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720) 83% ( 5 / 6) in 'Graphics.GL.SGIS.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716) 38% ( 5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen' Missing documentation for: GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952) GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954) GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960) GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966) GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534) GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536) GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544) GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550) 71% ( 5 / 7) in 'Graphics.GL.SGIS.GenerateMipmap' Missing documentation for: GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650) GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652) 71% ( 5 / 7) in 'Graphics.GL.SGI.TextureColorTable' Missing documentation for: GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698) GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040) 31% ( 5 / 16) in 'Graphics.GL.SGI.ColorMatrix' Missing documentation for: GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104) GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108) GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176) GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372) GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376) GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380) GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384) GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392) GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396) GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400) GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404) 45% ( 5 / 11) in 'Graphics.GL.S3.S3TC' Missing documentation for: GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402) GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488) GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494) GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512) GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534) GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558) 100% ( 2 / 2) in 'Graphics.GL.S3' 71% ( 5 / 7) in 'Graphics.GL.REND.ScreenCoordinates' Missing documentation for: GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422) GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826) 100% ( 2 / 2) in 'Graphics.GL.REND' 18% ( 5 / 27) in 'Graphics.GL.PGI.VertexHints' Missing documentation for: GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862) GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864) GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806) GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106) GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986) GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100) GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102) GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104) GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106) GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108) GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110) GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112) GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994) GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432) GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702) GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704) GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706) GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708) GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222) GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224) GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414) GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416) 71% ( 5 / 7) in 'Graphics.GL.OML.Subsample' Missing documentation for: GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262) GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264) 45% ( 5 / 11) in 'Graphics.GL.OML.Resample' Missing documentation for: GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838) GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274) GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276) GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280) GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284) GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870) 71% ( 5 / 7) in 'Graphics.GL.OML.Interlace' Missing documentation for: GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230) GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234) 100% ( 4 / 4) in 'Graphics.GL.OML' 71% ( 5 / 7) in 'Graphics.GL.OES.ReadFormat' Missing documentation for: GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056) GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060) 33% ( 5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture' Missing documentation for: GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862) GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864) GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866) GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868) GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870) GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872) GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874) GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876) GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878) GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880) 50% ( 5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo' Missing documentation for: GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756) GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758) GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760) GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762) GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexProgram3' Missing documentation for: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018) 71% ( 5 / 7) in 'Graphics.GL.NV.VertexProgram2Option' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592) 83% ( 5 / 6) in 'Graphics.GL.NV.VertexArrayRange2' Missing documentation for: GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276) 62% ( 5 / 8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory' Missing documentation for: GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800) GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808) GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816) 22% ( 5 / 22) in 'Graphics.GL.NV.TextureShader3' Missing documentation for: GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204) GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206) GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208) GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422) GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432) GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436) GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260) GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572) GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574) GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576) GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578) GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580) GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584) GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586) GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureShader2' Missing documentation for: GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440) 6% ( 5 / 78) in 'Graphics.GL.NV.TextureShader' Missing documentation for: GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676) GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906) GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908) GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200) GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202) GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424) GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426) GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428) GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430) GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434) GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438) GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442) GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444) GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714) GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716) GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718) GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720) GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722) GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724) GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726) GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742) GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744) GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746) GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748) GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846) GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850) GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890) GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892) GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686) GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688) GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816) GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818) GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588) GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590) GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592) GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594) GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596) GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598) GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600) GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602) GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604) GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894) GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466) GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540) GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910) GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932) GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018) GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020) GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022) GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026) GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030) GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032) GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034) GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036) GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038) GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040) GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046) GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048) GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050) GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052) GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054) GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056) GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980) GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210) GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212) GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284) GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328) GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340) GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430) GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992) GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044) GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11528) GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11530) 55% ( 5 / 9) in 'Graphics.GL.NV.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676) GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714) GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956) GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureExpandNormal' Missing documentation for: GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484) 50% ( 5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4' Missing documentation for: GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170) GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670) GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672) GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180) GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182) 71% ( 5 / 7) in 'Graphics.GL.NV.TexgenReflection' Missing documentation for: GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440) GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036) 62% ( 5 / 8) in 'Graphics.GL.NV.TexgenEmboss' Missing documentation for: GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872) GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874) GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876) 50% ( 5 / 10) in 'Graphics.GL.NV.TessellationProgram5' Missing documentation for: GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636) GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626) GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628) GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652) GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderThreadGroup' Missing documentation for: GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136) GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722) GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724) 83% ( 5 / 6) in 'Graphics.GL.NV.ShaderSubgroupPartitioned' Missing documentation for: GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476) 62% ( 5 / 8) in 'Graphics.GL.NV.ShaderBufferStore' Missing documentation for: GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) 83% ( 5 / 6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge' Missing documentation for: GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718) 83% ( 5 / 6) in 'Graphics.GL.NV.RepresentativeFragmentTest' Missing documentation for: GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270) 83% ( 5 / 6) in 'Graphics.GL.NV.PathRenderingSharedEdge' Missing documentation for: GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004) 71% ( 5 / 7) in 'Graphics.GL.NV.PackedDepthStencil' Missing documentation for: GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328) GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968) 83% ( 5 / 6) in 'Graphics.GL.NV.MultisampleFilterHint' Missing documentation for: GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314) 71% ( 5 / 7) in 'Graphics.GL.NV.MultisampleCoverage' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698) 71% ( 5 / 7) in 'Graphics.GL.NV.LightMaxExponent' Missing documentation for: GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724) GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744) 50% ( 5 / 10) in 'Graphics.GL.NV.FragmentProgram2' Missing documentation for: GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588) GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592) GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598) GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604) GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606) 55% ( 5 / 9) in 'Graphics.GL.NV.FogDistance' Missing documentation for: GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964) GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968) GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202) 25% ( 5 / 20) in 'Graphics.GL.NV.FloatBuffer' Missing documentation for: GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068) GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106) GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108) GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110) GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112) GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114) GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116) GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118) GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120) GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122) GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124) GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126) GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128) GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130) GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236) 83% ( 5 / 6) in 'Graphics.GL.NV.FillRectangle' Missing documentation for: GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012) 83% ( 5 / 6) in 'Graphics.GL.NV.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264) 71% ( 5 / 7) in 'Graphics.GL.NV.DeepTexture3D' Missing documentation for: GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304) GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306) 71% ( 5 / 7) in 'Graphics.GL.NV.CopyDepthToColor' Missing documentation for: GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334) GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336) 83% ( 5 / 6) in 'Graphics.GL.NV.ConservativeRasterPreSnap' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644) 71% ( 5 / 7) in 'Graphics.GL.NV.ComputeProgram5' Missing documentation for: GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598) GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600) 71% ( 5 / 7) in 'Graphics.GL.NV.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976) 83% ( 5 / 6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494) 45% ( 5 / 11) in 'Graphics.GL.MESAX.TextureStack' Missing documentation for: GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676) GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690) GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848) GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850) GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866) GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868) 100% ( 2 / 2) in 'Graphics.GL.MESAX' 62% ( 5 / 8) in 'Graphics.GL.MESA.YCbCrTexture' Missing documentation for: GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152) GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156) GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11794) 62% ( 5 / 8) in 'Graphics.GL.MESA.TileRasterOrder' Missing documentation for: GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536) GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538) GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540) 83% ( 5 / 6) in 'Graphics.GL.MESA.ProgramBinaryFormats' Missing documentation for: GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536) 83% ( 5 / 6) in 'Graphics.GL.MESA.PackInvert' Missing documentation for: GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540) 15% ( 5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR' Missing documentation for: GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312) GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316) GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320) GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324) GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328) GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332) GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340) GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348) GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354) GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362) GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368) GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376) GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380) GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536) GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540) 29% ( 5 / 17) in 'Graphics.GL.KHR.ShaderSubgroup' Missing documentation for: GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468) GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470) GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472) GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474) GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478) GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480) GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482) GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484) GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486) GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488) GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490) GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492) 83% ( 5 / 6) in 'Graphics.GL.KHR.NoError' Missing documentation for: GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692) 62% ( 5 / 8) in 'Graphics.GL.KHR.ContextFlushControl' Missing documentation for: GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_NONE (src/Graphics/GL/Tokens.hs:6386) 83% ( 5 / 6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent' Missing documentation for: GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492) 83% ( 5 / 6) in 'Graphics.GL.INTEL.ConservativeRasterization' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630) 83% ( 5 / 6) in 'Graphics.GL.INTEL.BlackholeRender' Missing documentation for: GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488) 83% ( 5 / 6) in 'Graphics.GL.INGR.InterlaceRead' Missing documentation for: GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232) 38% ( 5 / 13) in 'Graphics.GL.INGR.ColorClamp' Missing documentation for: GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260) GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264) GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566) GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568) GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782) GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784) GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988) GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990) 83% ( 5 / 6) in 'Graphics.GL.IBM.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138) 83% ( 5 / 6) in 'Graphics.GL.IBM.RasterposClip' Missing documentation for: GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914) 83% ( 5 / 6) in 'Graphics.GL.IBM.CullVertex' Missing documentation for: GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914) 62% ( 5 / 8) in 'Graphics.GL.HP.TextureLighting' Missing documentation for: GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314) GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386) GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388) 71% ( 5 / 7) in 'Graphics.GL.HP.OcclusionTest' Missing documentation for: GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566) GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568) 55% ( 5 / 9) in 'Graphics.GL.HP.ConvolutionBorderModes' Missing documentation for: GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662) GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738) GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922) GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268) 83% ( 5 / 6) in 'Graphics.GL.EXT.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:452) 50% ( 5 / 10) in 'Graphics.GL.EXT.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456) GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460) GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464) GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470) GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSharedExponent' Missing documentation for: GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438) GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436) GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980) 83% ( 5 / 6) in 'Graphics.GL.EXT.TextureSRGBR8' Missing documentation for: GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureSRGBDecode' Missing documentation for: GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184) GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078) GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442) 23% ( 5 / 21) in 'Graphics.GL.EXT.TextureSRGB' Missing documentation for: GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460) GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462) GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576) GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580) GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584) GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590) GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096) GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100) GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106) GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110) GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276) GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278) GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284) GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288) 16% ( 5 / 30) in 'Graphics.GL.EXT.TextureSNorm' Missing documentation for: GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218) GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242) GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272) GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196) GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216) GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228) GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720) GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724) GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760) GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766) GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800) GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538) GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566) GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureMirrorClamp' Missing documentation for: GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144) GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146) GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152) 62% ( 5 / 8) in 'Graphics.GL.EXT.TextureLODBias' Missing documentation for: GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922) GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232) GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408) GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926) GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352) 71% ( 5 / 7) in 'Graphics.GL.EXT.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412) GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418) 19% ( 5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164) GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214) GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218) GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224) GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672) GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278) GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638) GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644) GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650) GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656) GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662) GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668) GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464) GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472) GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564) GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148) GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154) GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160) GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166) GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172) GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178) 29% ( 5 / 17) in 'Graphics.GL.EXT.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276) GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438) GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708) GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034) GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946) GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160) GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186) 55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionS3TC' Missing documentation for: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402) GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406) GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410) GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432) 55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280) GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284) GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444) GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448) 55% ( 5 / 9) in 'Graphics.GL.EXT.TextureCompressionLATC' Missing documentation for: GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268) GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272) GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436) GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438) 10% ( 5 / 48) in 'Graphics.GL.EXT.Texture' Missing documentation for: GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204) GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216) GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230) GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238) GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184) GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194) GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206) GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214) GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218) GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698) GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702) GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704) GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718) GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722) GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738) GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742) GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746) GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756) GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762) GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674) GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684) GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258) GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352) GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354) GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358) GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376) GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382) GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400) GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412) GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416) GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428) GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444) GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462) GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470) GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490) GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506) GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890) GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964) GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274) GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302) GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332) GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412) GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480) 71% ( 5 / 7) in 'Graphics.GL.EXT.StencilWrap' Missing documentation for: GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190) GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068) 83% ( 5 / 6) in 'Graphics.GL.EXT.SharedTexturePalette' Missing documentation for: GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006) 83% ( 5 / 6) in 'Graphics.GL.EXT.ShaderFramebufferFetch' Missing documentation for: GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378) 62% ( 5 / 8) in 'Graphics.GL.EXT.SeparateSpecularColor' Missing documentation for: GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542) GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886) GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068) 83% ( 5 / 6) in 'Graphics.GL.EXT.RescaleNormal' Missing documentation for: GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290) 55% ( 5 / 9) in 'Graphics.GL.EXT.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158) GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162) GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222) GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226) 50% ( 5 / 10) in 'Graphics.GL.EXT.PackedPixels' Missing documentation for: GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910) GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958) GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986) GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130) GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140) 62% ( 5 / 8) in 'Graphics.GL.EXT.PackedFloat' Missing documentation for: GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850) GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536) GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954) 55% ( 5 / 9) in 'Graphics.GL.EXT.PackedDepthStencil' Missing documentation for: GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214) GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324) GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448) GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964) 38% ( 5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats' Missing documentation for: GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446) GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448) GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450) GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452) GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576) GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578) GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580) GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588) GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590) 71% ( 5 / 7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled' Missing documentation for: GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802) GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804) 55% ( 5 / 9) in 'Graphics.GL.EXT.FourTwoTwoPixels' Missing documentation for: GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58) GL_422_EXT (src/Graphics/GL/Tokens.hs:60) GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62) GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64) 83% ( 5 / 6) in 'Graphics.GL.EXT.ClipVolumeHint' Missing documentation for: GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846) 55% ( 5 / 9) in 'Graphics.GL.EXT.CMYKA' Missing documentation for: GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850) GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852) GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814) GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842) 71% ( 5 / 7) in 'Graphics.GL.EXT.BlendSubtract' Missing documentation for: GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634) GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640) 71% ( 5 / 7) in 'Graphics.GL.EXT.BGRA' Missing documentation for: GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456) GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464) 83% ( 5 / 6) in 'Graphics.GL.EXT.ABGR' Missing documentation for: GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92) 71% ( 5 / 7) in 'Graphics.GL.ATI.TextureMirrorOnce' Missing documentation for: GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142) GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150) 29% ( 5 / 17) in 'Graphics.GL.ATI.TextureFloat' Missing documentation for: GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250) GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254) GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222) GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226) GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792) GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796) GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804) GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808) GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516) GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520) GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546) GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550) 62% ( 5 / 8) in 'Graphics.GL.ATI.TextureEnvCombine3' Missing documentation for: GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250) GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254) GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256) 83% ( 5 / 6) in 'Graphics.GL.ATI.TextFragmentShader' Missing documentation for: GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534) 71% ( 5 / 7) in 'Graphics.GL.ATI.PixelFormatFloat' Missing documentation for: GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066) GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524) 62% ( 5 / 8) in 'Graphics.GL.ATI.Meminfo' Missing documentation for: GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182) GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250) GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexType10f11f11fRev' Missing documentation for: GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) 83% ( 5 / 6) in 'Graphics.GL.ARB.VertexArrayBGRA' Missing documentation for: GL_BGRA (src/Graphics/GL/Tokens.hs:452) 71% ( 5 / 7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery' Missing documentation for: GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662) 50% ( 5 / 10) in 'Graphics.GL.ARB.TextureSwizzle' Missing documentation for: GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureStencil8' Missing documentation for: GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) 55% ( 5 / 9) in 'Graphics.GL.ARB.TextureRectangle' Missing documentation for: GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674) GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712) GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954) GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureRGB10A2UI' Missing documentation for: GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) 18% ( 5 / 27) in 'Graphics.GL.ARB.TextureRG' Missing documentation for: GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirroredRepeat' Missing documentation for: GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge' Missing documentation for: GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureGather' Missing documentation for: GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120) 20% ( 5 / 25) in 'Graphics.GL.ARB.TextureFloat' Missing documentation for: GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208) GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220) GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188) GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198) GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708) GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726) GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770) GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778) GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364) GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386) GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450) GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474) GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894) GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968) GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208) GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278) GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306) GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336) GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416) GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterMinmax' Missing documentation for: GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406) GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureFilterAnisotropic' Missing documentation for: GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) 71% ( 5 / 7) in 'Graphics.GL.ARB.TextureEnvDot3' Missing documentation for: GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410) GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416) 18% ( 5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine' Missing documentation for: GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162) GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212) GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216) GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222) GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656) GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276) GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636) GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642) GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648) GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654) GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660) GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666) GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462) GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470) GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562) GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146) GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152) GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158) GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164) GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170) GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176) GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504) 41% ( 5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray' Missing documentation for: GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706) GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940) GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090) 29% ( 5 / 17) in 'Graphics.GL.ARB.TextureCubeMap' Missing documentation for: GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274) GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436) GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702) GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032) GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936) GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128) GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158) GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168) GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176) GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184) 55% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionRGTC' Missing documentation for: GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) 55% ( 5 / 9) in 'Graphics.GL.ARB.TextureCompressionBPTC' Missing documentation for: GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558) 62% ( 5 / 8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32' Missing documentation for: GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) 83% ( 5 / 6) in 'Graphics.GL.ARB.TextureBorderClamp' Missing documentation for: GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708) 83% ( 5 / 6) in 'Graphics.GL.ARB.StencilTexturing' Missing documentation for: GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) 71% ( 5 / 7) in 'Graphics.GL.ARB.SpirvExtensions' Missing documentation for: GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadowAmbient' Missing documentation for: GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044) 62% ( 5 / 8) in 'Graphics.GL.ARB.Shadow' Missing documentation for: GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238) GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048) GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054) 83% ( 5 / 6) in 'Graphics.GL.ARB.ShadingLanguage100' Missing documentation for: GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) 83% ( 5 / 6) in 'Graphics.GL.ARB.SeamlessCubeMap' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) 55% ( 5 / 9) in 'Graphics.GL.ARB.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) 71% ( 5 / 7) in 'Graphics.GL.ARB.PointSprite' Missing documentation for: GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832) GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312) 55% ( 5 / 9) in 'Graphics.GL.ARB.PixelBufferObject' Missing documentation for: GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152) GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156) GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216) GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220) 31% ( 5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery' Missing documentation for: GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754) GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758) GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608) GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710) GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486) GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644) GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668) GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474) GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11526) 83% ( 5 / 6) in 'Graphics.GL.ARB.OcclusionQuery2' Missing documentation for: GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) 83% ( 5 / 6) in 'Graphics.GL.ARB.MapBufferAlignment' Missing documentation for: GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) 45% ( 5 / 11) in 'Graphics.GL.ARB.GPUShader5' Missing documentation for: GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) 83% ( 5 / 6) in 'Graphics.GL.ARB.FramebufferSRGB' Missing documentation for: GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) 62% ( 5 / 8) in 'Graphics.GL.ARB.FragmentShader' Missing documentation for: GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364) GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378) 83% ( 5 / 6) in 'Graphics.GL.ARB.ExplicitUniformLocation' Missing documentation for: GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) 55% ( 5 / 9) in 'Graphics.GL.ARB.EnhancedLayouts' Missing documentation for: GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) 27% ( 5 / 18) in 'Graphics.GL.ARB.ES3Compatibility' Missing documentation for: GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) 50% ( 5 / 10) in 'Graphics.GL.ARB.DepthTexture' Missing documentation for: GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272) GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282) GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294) GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342) GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204) 83% ( 5 / 6) in 'Graphics.GL.ARB.DepthClamp' Missing documentation for: GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) 62% ( 5 / 8) in 'Graphics.GL.ARB.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) 71% ( 5 / 7) in 'Graphics.GL.ARB.CullDistance' Missing documentation for: GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) 55% ( 5 / 9) in 'Graphics.GL.ARB.ConditionalRenderInverted' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) 38% ( 5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage' Missing documentation for: GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) 62% ( 5 / 8) in 'Graphics.GL.APPLE.YCbCr422' Missing documentation for: GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154) GL_YCBCR_422_APPLE (src/Graphics/GL/Tokens.hs:11792) 83% ( 5 / 6) in 'Graphics.GL.APPLE.TransformHint' Missing documentation for: GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676) 83% ( 5 / 6) in 'Graphics.GL.APPLE.SpecularVector' Missing documentation for: GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546) 71% ( 5 / 7) in 'Graphics.GL.APPLE.RowBytes' Missing documentation for: GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844) GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874) 55% ( 5 / 9) in 'Graphics.GL.APPLE.RGB422' Missing documentation for: GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542) GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556) GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150) GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154) 26% ( 5 / 19) in 'Graphics.GL.APPLE.FloatPixels' Missing documentation for: GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248) GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252) GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076) GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802) GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220) GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224) GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790) GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794) GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802) GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806) GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514) GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518) GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544) GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548) 83% ( 5 / 6) in 'Graphics.GL.APPLE.ClientStorage' Missing documentation for: GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840) 83% ( 5 / 6) in 'Graphics.GL.APPLE.AuxDepthStencil' Missing documentation for: GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430) 83% ( 5 / 6) in 'Graphics.GL.AMD.TransformFeedback4' Missing documentation for: GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456) 83% ( 5 / 6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture' Missing documentation for: GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) 62% ( 5 / 8) in 'Graphics.GL.AMD.QueryBufferObject' Missing documentation for: GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762) GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768) GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832) 83% ( 5 / 6) in 'Graphics.GL.AMD.PinnedMemory' Missing documentation for: GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950) 27% ( 5 / 18) in 'Graphics.GL.AMD.GPUShaderHalfFloat' Missing documentation for: GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038) GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040) GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042) GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044) GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046) GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048) GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050) GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052) GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054) GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) 71% ( 5 / 7) in 'Graphics.GL.AMD.DepthClampSeparate' Missing documentation for: GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260) GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262) 71% ( 5 / 7) in 'Graphics.GL.AMD.BlendMinmaxFactor' Missing documentation for: GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974) GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976) Warning: 'glVertexAttribLPointer' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4sv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4Nub' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4Nubv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4svARB' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glVertexAttrib4svNV' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glTexCoord4fv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glGetTexParameterIuiv' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glDeleteVertexArrays' is out of scope. If you qualify the identifier, haddock can try to link it anyway. Warning: 'glColorSubTable' is out of scope. If you qualify the identifier, haddock can try to link it anyway. 51% (1676 /3273) in 'Graphics.GL.Functions' Missing documentation for: glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:155) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:169) glActiveShaderProgramEXT (src/Graphics/GL/Functions/F01.hs:195) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:208) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:246) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:259) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:276) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:296) glAlphaFuncQCOM (src/Graphics/GL/Functions/F01.hs:333) glAlphaFuncx (src/Graphics/GL/Functions/F01.hs:346) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:359) glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:372) glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:384) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:395) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:407) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:436) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:476) glAsyncCopyBufferSubDataNVX (src/Graphics/GL/Functions/F01.hs:493) glAsyncCopyImageSubDataNVX (src/Graphics/GL/Functions/F01.hs:517) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:551) glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:632) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:644) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:655) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:667) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:679) glBeginQueryEXT (src/Graphics/GL/Functions/F01.hs:719) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:786) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:797) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:912) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1090) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1116) glBindFramebufferOES (src/Graphics/GL/Functions/F01.hs:1129) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1161) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1194) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1207) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1220) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1234) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1246) glBindProgramPipelineEXT (src/Graphics/GL/Functions/F01.hs:1286) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1312) glBindRenderbufferOES (src/Graphics/GL/Functions/F01.hs:1325) glBindShadingRateImageNV (src/Graphics/GL/Functions/F01.hs:1367) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1379) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1435) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1477) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1503) glBindVertexShaderEXT (src/Graphics/GL/Functions/F02.hs:128) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F02.hs:140) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F02.hs:155) glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:186) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:213) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:240) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:267) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:294) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:306) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:339) glBlendBarrier (src/Graphics/GL/Functions/F02.hs:357) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:424) glBlendEquationOES (src/Graphics/GL/Functions/F02.hs:479) glBlendEquationSeparateOES (src/Graphics/GL/Functions/F02.hs:534) glBlendFuncSeparateOES (src/Graphics/GL/Functions/F02.hs:757) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:900) glBlitFramebufferANGLE (src/Graphics/GL/Functions/F02.hs:935) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:1024) glBufferAttachMemoryNV (src/Graphics/GL/Functions/F02.hs:1039) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1085) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1100) glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1146) glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1162) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1209) glCheckFramebufferStatusOES (src/Graphics/GL/Functions/F02.hs:1275) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1301) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1371) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1499) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1514) glClearColorx (src/Graphics/GL/Functions/F02.hs:1529) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1544) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1572) glClearDepthx (src/Graphics/GL/Functions/F02.hs:1610) glClearDepthxOES (src/Graphics/GL/Functions/F03.hs:128) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F03.hs:170) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:205) glClearPixelLocalStorageuiEXT (src/Graphics/GL/Functions/F03.hs:288) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:421) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:433) glClientWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F03.hs:445) glClipPlanef (src/Graphics/GL/Functions/F03.hs:531) glClipPlanefIMG (src/Graphics/GL/Functions/F03.hs:544) glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:557) glClipPlanex (src/Graphics/GL/Functions/F03.hs:570) glClipPlanexIMG (src/Graphics/GL/Functions/F03.hs:583) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:596) glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:680) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:697) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:738) glColor3xOES (src/Graphics/GL/Functions/F03.hs:890) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:904) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:990) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1011) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:1054) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1140) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1157) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1170) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1188) glColor4x (src/Graphics/GL/Functions/F03.hs:1272) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1287) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1302) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1314) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1328) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1346) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1367) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1557) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1573) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1589) glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:260) glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:277) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:298) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:311) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:324) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:337) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:350) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:364) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:377) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:415) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:430) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:449) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:469) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:490) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:509) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:530) glCompressedTexImage3DOES (src/Graphics/GL/Functions/F04.hs:673) glCompressedTexSubImage3DOES (src/Graphics/GL/Functions/F04.hs:819) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:841) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:860) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:880) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:920) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:960) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1004) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:1027) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:1040) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1247) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1261) glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1501) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1554) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1573) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1593) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1611) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1631) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1669) glCopyTexSubImage3DOES (src/Graphics/GL/Functions/F04.hs:1895) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1915) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1934) glCopyTextureLevelsAPPLE (src/Graphics/GL/Functions/F05.hs:128) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F05.hs:161) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F05.hs:199) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:240) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:261) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:279) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:292) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:310) glCoverageMaskNV (src/Graphics/GL/Functions/F05.hs:323) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:335) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:347) glCoverageOperationNV (src/Graphics/GL/Functions/F05.hs:360) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:386) glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:413) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:426) glCreateProgressFenceNVX 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(src/Graphics/GL/Functions/F10.hs:1476) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1535) glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:128) glGetMaterialxv (src/Graphics/GL/Functions/F11.hs:142) glGetMaterialxvOES (src/Graphics/GL/Functions/F11.hs:156) glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:170) glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:186) glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:217) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:248) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:277) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:291) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:306) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:321) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:336) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:351) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:366) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:383) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:399) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:415) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:430) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:445) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:460) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:535) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:549) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:578) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:608) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:639) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:654) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:686) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:700) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:715) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:730) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:745) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:760) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:775) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:805) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:819) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:835) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:850) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:863) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:877) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:908) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:941) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:955) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:970) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1016) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1030) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1044) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1058) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1072) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1085) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1098) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1111) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1125) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1141) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1159) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1173) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1187) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1207) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1221) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1235) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1257) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1273) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1288) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1304) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1320) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1335) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1349) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1365) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1378) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1438) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1452) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1465) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1478) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1492) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1506) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1520) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:128) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:142) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:156) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:170) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:216) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:230) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:244) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:258) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:272) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:287) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:302) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:317) glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F12.hs:348) glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F12.hs:378) glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F12.hs:437) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:469) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:524) glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:538) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:552) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:581) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:595) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:609) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:624) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:639) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:654) glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:820) glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:864) glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:908) glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1042) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1074) glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1170) glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1184) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1199) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1212) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1315) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1328) glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:1371) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1385) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1399) glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:1443) glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:1472) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1486) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1549) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:158) glGetTexParameterxv (src/Graphics/GL/Functions/F13.hs:202) glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:216) glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:230) glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:255) glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:285) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:318) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:350) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:381) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:411) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:441) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:471) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:486) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:513) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:550) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:603) glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:664) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:693) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:750) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:823) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:837) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:881) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:895) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:939) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:953) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:966) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:980) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:994) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1008) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1022) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1036) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1050) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1095) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1110) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1124) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1139) glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1168) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1182) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1286) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1300) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1314) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1508) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1523) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1538) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1553) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1567) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1581) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1595) glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:128) glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:142) glGetnColorTable (src/Graphics/GL/Functions/F14.hs:154) glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:170) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:202) glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:217) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:233) glGetnHistogram (src/Graphics/GL/Functions/F14.hs:249) glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:266) glGetnMapdv (src/Graphics/GL/Functions/F14.hs:283) glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:298) glGetnMapfv (src/Graphics/GL/Functions/F14.hs:313) glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:328) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:343) glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:358) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:373) glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:390) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:407) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:421) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:435) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:449) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:463) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:477) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:491) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:504) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:517) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:536) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:573) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:606) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:637) glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:684) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:715) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:762) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:793) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:824) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:836) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:848) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:860) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:872) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:884) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:896) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:908) glHintPGI (src/Graphics/GL/Functions/F14.hs:934) glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:979) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:992) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1006) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1020) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1034) glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1048) glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1063) glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1078) glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1093) glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1107) glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1121) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1135) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1149) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1162) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1188) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1216) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1231) glIndexxOES (src/Graphics/GL/Functions/F14.hs:1376) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1388) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1412) glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1426) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1439) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1467) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:162) glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:200) glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:212) glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:307) glIsFenceNV (src/Graphics/GL/Functions/F15.hs:319) glIsFramebufferOES (src/Graphics/GL/Functions/F15.hs:357) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:369) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:381) glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:406) glIsNameAMD (src/Graphics/GL/Functions/F15.hs:418) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:431) glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:443) glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:456) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:468) glIsPathNV (src/Graphics/GL/Functions/F15.hs:480) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:492) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:507) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:534) glIsProgramPipelineEXT (src/Graphics/GL/Functions/F15.hs:572) glIsQueryEXT (src/Graphics/GL/Functions/F15.hs:610) glIsRenderbufferOES (src/Graphics/GL/Functions/F15.hs:648) glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:673) glIsStateNV (src/Graphics/GL/Functions/F15.hs:698) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:749) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:761) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:773) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:811) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:863) glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:876) glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:904) glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:915) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:931) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:946) glLightModelx (src/Graphics/GL/Functions/F15.hs:1015) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1028) glLightModelxv (src/Graphics/GL/Functions/F15.hs:1041) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1054) glLightx (src/Graphics/GL/Functions/F15.hs:1127) glLightxOES (src/Graphics/GL/Functions/F15.hs:1141) glLightxv (src/Graphics/GL/Functions/F15.hs:1155) glLightxvOES (src/Graphics/GL/Functions/F15.hs:1169) glLineWidthx (src/Graphics/GL/Functions/F15.hs:1210) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1222) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1273) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1291) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1305) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1319) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1333) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1359) glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:1397) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1409) glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:1434) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1445) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:180) glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:192) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:218) glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:230) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:243) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:255) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:267) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:280) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:293) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:305) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:318) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:330) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:342) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:354) glMap1xOES (src/Graphics/GL/Functions/F16.hs:402) glMap2xOES (src/Graphics/GL/Functions/F16.hs:463) glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:558) glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:608) glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:658) glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:688) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:717) glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:732) glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:744) glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:758) glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:772) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:788) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:806) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:824) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:846) glMaterialx (src/Graphics/GL/Functions/F16.hs:928) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:942) glMaterialxv (src/Graphics/GL/Functions/F16.hs:956) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:970) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1002) glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:1017) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1032) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1045) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1058) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1071) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1084) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1097) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1109) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1122) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1135) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1148) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1161) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1187) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1200) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1213) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1226) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1239) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1252) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1265) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1278) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1296) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1308) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1320) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1336) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1352) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1367) 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glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:1000) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1015) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1094) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1125) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:1223) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1239) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:1255) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1270) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1351) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1367) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1383) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1398) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dEXT 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(src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F22.hs:397) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:463) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:529) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:595) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:661) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:727) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:793) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:859) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:925) glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:975) glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:989) glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:1004) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1069) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1113) glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1179) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:1192) glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:1207) glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1222) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1343) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1356) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1480) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1494) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1622) glRasterPos4xvOES (src/Graphics/GL/Functions/F23.hs:128) glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:140) glReadBufferIndexedEXT (src/Graphics/GL/Functions/F23.hs:166) glReadBufferNV (src/Graphics/GL/Functions/F23.hs:179) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:191) glRectxOES (src/Graphics/GL/Functions/F23.hs:422) glRectxvOES (src/Graphics/GL/Functions/F23.hs:437) glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:450) glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:462) glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:487) glRenderbufferStorageMultisampleANGLE (src/Graphics/GL/Functions/F23.hs:561) glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F23.hs:577) glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:593) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:610) glRenderbufferStorageMultisampleIMG (src/Graphics/GL/Functions/F23.hs:644) glRenderbufferStorageOES (src/Graphics/GL/Functions/F23.hs:677) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:692) glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:706) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:718) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:730) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:748) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:762) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:784) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:799) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:818) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:832) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:850) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:864) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:876) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:900) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:916) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:936) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:951) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:968) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:982) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:997) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:1010) glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:1022) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:1034) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:1046) glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1085) glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1124) glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:1135) glResolveMultisampleFramebufferAPPLE (src/Graphics/GL/Functions/F23.hs:1146) glRotatex (src/Graphics/GL/Functions/F23.hs:1213) glRotatexOES (src/Graphics/GL/Functions/F23.hs:1228) glSampleCoveragex (src/Graphics/GL/Functions/F23.hs:1271) glSampleCoveragexOES (src/Graphics/GL/Functions/F23.hs:1284) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1297) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:1311) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1324) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1365) glScalex (src/Graphics/GL/Functions/F23.hs:1570) glScalexOES (src/Graphics/GL/Functions/F23.hs:1584) glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:189) glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:203) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:494) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:786) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:858) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:888) glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:904) glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:958) glSetFenceNV (src/Graphics/GL/Functions/F24.hs:970) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:983) glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:996) glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1010) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1024) glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1068) glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1082) glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1097) glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1160) glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1172) glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1187) glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1201) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1213) glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1227) glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1244) glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1259) glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1271) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1283) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:1316) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:1329) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:1342) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:1355) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1368) glStartTilingQCOM (src/Graphics/GL/Functions/F24.hs:1379) glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1395) glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1408) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1421) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1440) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1485) glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:128) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:141) glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:160) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:174) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:194) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:209) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:229) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:244) glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:256) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:269) glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:282) glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:299) glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:311) glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:337) glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:364) glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:391) glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:418) glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:445) glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:457) glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:471) glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:483) glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:495) glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:507) glTestFenceNV (src/Graphics/GL/Functions/F25.hs:519) glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:531) glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:544) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:669) glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:682) glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:695) glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:707) glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:784) glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:848) glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:860) glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:872) glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:885) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:938) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:957) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:971) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:994) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1009) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1029) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1043) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1062) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1076) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1092) glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1132) glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1198) glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1211) glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1223) glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1237) glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1320) glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1388) glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1402) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1414) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1429) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1486) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1512) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1527) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:128) glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:170) glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:240) glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:255) glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:267) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:401) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:417) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:433) glTexEnvx (src/Graphics/GL/Functions/F26.hs:507) glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:521) glTexEnvxv (src/Graphics/GL/Functions/F26.hs:535) glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:549) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:563) glTexGenfOES (src/Graphics/GL/Functions/F26.hs:623) glTexGenfvOES (src/Graphics/GL/Functions/F26.hs:652) glTexGeniOES (src/Graphics/GL/Functions/F26.hs:681) glTexGenivOES (src/Graphics/GL/Functions/F26.hs:710) glTexGenxOES (src/Graphics/GL/Functions/F26.hs:724) glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:738) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:811) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:892) glTexImage3DOES (src/Graphics/GL/Functions/F26.hs:911) glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:932) glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:954) glTexParameterx (src/Graphics/GL/Functions/F26.hs:1145) glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1159) glTexParameterxv (src/Graphics/GL/Functions/F26.hs:1173) glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1187) glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1201) glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1372) glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1389) glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1407) glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1426) glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1445) glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1465) glTexSubImage3DOES (src/Graphics/GL/Functions/F26.hs:1609) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1631) glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1655) glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1681) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1707) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:128) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:145) glTextureFoveationParametersQCOM (src/Graphics/GL/Functions/F27.hs:160) glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:179) glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:199) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:220) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:239) glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:257) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:279) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:299) glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:318) glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:330) glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:343) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:355) glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:390) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:420) glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:481) glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:542) glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:557) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:571) glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:601) glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:634) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:669) glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:705) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:742) glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:761) glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:778) glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:796) glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:815) glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:834) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:854) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:892) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:932) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:976) glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1059) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1074) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1120) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1168) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1183) glTranslatex (src/Graphics/GL/Functions/F27.hs:1228) glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1242) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1355) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1368) glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1381) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1395) glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1467) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1480) glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1493) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1507) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1668) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1682) glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1696) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1710) glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:173) glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:187) glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:201) glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:215) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:381) glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:396) glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:411) glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:425) glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:501) glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:516) glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:531) glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:545) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:716) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:732) glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:748) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:762) glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:840) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:856) glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:872) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:886) glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:962) glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:976) glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1003) glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1016) glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1045) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1497) glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1510) glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1524) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1587) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1599) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1611) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:128) glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:144) glUseProgramStagesEXT (src/Graphics/GL/Functions/F29.hs:197) glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:211) glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:224) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:235) glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:251) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:264) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:276) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:289) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:304) glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:319) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:335) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:348) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:361) glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F29.hs:412) glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:424) glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:440) glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:455) glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:468) glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:481) glVariantivEXT (src/Graphics/GL/Functions/F29.hs:494) glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:507) glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:520) glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:533) glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:546) glVertex2bOES (src/Graphics/GL/Functions/F29.hs:559) glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:572) glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:652) glVertex2xOES (src/Graphics/GL/Functions/F29.hs:718) glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:730) glVertex3bOES (src/Graphics/GL/Functions/F29.hs:742) glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:756) glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:839) glVertex3xOES (src/Graphics/GL/Functions/F29.hs:907) glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:920) glVertex4bOES (src/Graphics/GL/Functions/F29.hs:932) glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:947) glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1033) glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1103) glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1117) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1196) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1227) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1244) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1273) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1289) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1305) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1323) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1339) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1352) glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1365) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1378) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1395) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1412) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1426) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1440) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1457) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1473) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1491) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1507) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1525) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:128) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:177) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:376) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:662) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:958) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1494) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:271) glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:390) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1006) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1111) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1124) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1137) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1150) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1163) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1176) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1247) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1261) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1274) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1288) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1361) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1376) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1389) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1404) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1479) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1495) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1508) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1524) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1553) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:269) glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:319) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F32.hs:335) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F32.hs:349) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:363) glVertexAttribs1svNV (src/Graphics/GL/Functions/F32.hs:377) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F32.hs:391) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F32.hs:405) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:419) glVertexAttribs2svNV (src/Graphics/GL/Functions/F32.hs:433) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F32.hs:447) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F32.hs:461) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:475) glVertexAttribs3svNV (src/Graphics/GL/Functions/F32.hs:489) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F32.hs:503) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F32.hs:517) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:531) glVertexAttribs4svNV (src/Graphics/GL/Functions/F32.hs:545) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F32.hs:559) glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:587) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:599) glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:612) glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:625) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:733) glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:749) glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:765) glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:779) glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:792) glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:805) glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:818) glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:831) glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:844) glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:857) glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:870) glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:883) glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:897) glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:910) glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:924) glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:937) glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:951) glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:964) glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:978) glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:991) glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1006) glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1019) glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1034) glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1047) glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1062) glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1075) glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1090) glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1103) glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1119) glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1132) glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1148) glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1161) glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1177) glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1190) glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1206) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1219) glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1247) glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1272) glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:1284) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:1298) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:1313) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:1328) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1497) glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1511) glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1527) glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1544) glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:130) glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:142) glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:157) glWeightPointerOES (src/Graphics/GL/Functions/F33.hs:172) glWeightbvARB (src/Graphics/GL/Functions/F33.hs:187) glWeightdvARB (src/Graphics/GL/Functions/F33.hs:200) glWeightfvARB (src/Graphics/GL/Functions/F33.hs:213) glWeightivARB (src/Graphics/GL/Functions/F33.hs:226) glWeightsvARB (src/Graphics/GL/Functions/F33.hs:239) glWeightubvARB (src/Graphics/GL/Functions/F33.hs:252) glWeightuivARB (src/Graphics/GL/Functions/F33.hs:265) glWeightusvARB (src/Graphics/GL/Functions/F33.hs:278) glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:967) glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:995) glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1023) glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1051) glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1063) glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1077) 83% ( 5 / 6) in 'Graphics.GL.ThreeDFX.Tbuffer' Missing documentation for: glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:471) 100% ( 4 / 4) in 'Graphics.GL.ThreeDFX' 66% ( 6 / 9) in 'Graphics.GL.SUNX.ConstantData' Missing documentation for: GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082) GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856) glFinishTextureSUNX (src/Graphics/GL/Functions/F08.hs:128) 100% ( 2 / 2) in 'Graphics.GL.SUNX' 11% ( 5 / 45) in 'Graphics.GL.SUN.Vertex' Missing documentation for: glColor3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:680) glColor3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:697) glColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F03.hs:990) glColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1011) glColor4ubVertex2fSUN (src/Graphics/GL/Functions/F03.hs:1140) glColor4ubVertex2fvSUN (src/Graphics/GL/Functions/F03.hs:1157) glColor4ubVertex3fSUN (src/Graphics/GL/Functions/F03.hs:1170) glColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F03.hs:1188) glNormal3fVertex3fSUN (src/Graphics/GL/Functions/F19.hs:541) glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:558) glReplacementCodeuiColor3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:730) glReplacementCodeuiColor3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:748) glReplacementCodeuiColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:762) glReplacementCodeuiColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:784) glReplacementCodeuiColor4ubVertex3fSUN (src/Graphics/GL/Functions/F23.hs:799) glReplacementCodeuiColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:818) glReplacementCodeuiNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:832) glReplacementCodeuiNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:850) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:876) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:900) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:916) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:936) glReplacementCodeuiTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:951) glReplacementCodeuiTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:968) glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:982) glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:997) glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:938) glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:957) glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:971) glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:994) glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1009) glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1029) glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1043) glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1062) glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1076) glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1092) glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1486) glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1512) glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1527) glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:128) 20% ( 6 / 30) in 'Graphics.GL.SUN.TriangleList' Missing documentation for: GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868) GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870) GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872) GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874) GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876) GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878) GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880) GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882) GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248) GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250) GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252) GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254) GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256) GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260) GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262) GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302) GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726) glReplacementCodePointerSUN (src/Graphics/GL/Functions/F23.hs:692) glReplacementCodeubSUN (src/Graphics/GL/Functions/F23.hs:706) glReplacementCodeubvSUN (src/Graphics/GL/Functions/F23.hs:718) glReplacementCodeuiSUN (src/Graphics/GL/Functions/F23.hs:864) glReplacementCodeuivSUN (src/Graphics/GL/Functions/F23.hs:1010) glReplacementCodeusSUN (src/Graphics/GL/Functions/F23.hs:1022) glReplacementCodeusvSUN (src/Graphics/GL/Functions/F23.hs:1034) 66% ( 6 / 9) in 'Graphics.GL.SUN.MeshArray' Missing documentation for: GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748) GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728) glDrawMeshArraysSUN (src/Graphics/GL/Functions/F06.hs:1339) 37% ( 6 / 16) in 'Graphics.GL.SUN.GlobalAlpha' Missing documentation for: GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730) GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732) glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:824) glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:836) glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:848) glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:860) glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:872) glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:884) glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:896) glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:908) 100% ( 7 / 7) in 'Graphics.GL.SUN' 83% ( 5 / 6) in 'Graphics.GL.SGIX.TagSampleBuffer' Missing documentation for: glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:311) 35% ( 6 / 17) in 'Graphics.GL.SGIX.Sprite' Missing documentation for: GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214) GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216) GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218) GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220) GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222) GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224) GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226) glSpriteParameterfSGIX (src/Graphics/GL/Functions/F24.hs:1316) glSpriteParameterfvSGIX (src/Graphics/GL/Functions/F24.hs:1329) glSpriteParameteriSGIX (src/Graphics/GL/Functions/F24.hs:1342) glSpriteParameterivSGIX (src/Graphics/GL/Functions/F24.hs:1355) 66% ( 6 / 9) in 'Graphics.GL.SGIX.ReferencePlane' Missing documentation for: GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026) GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028) glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:450) 37% ( 6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD' Missing documentation for: GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196) GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656) GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658) GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308) GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192) GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194) glDeformSGIX (src/Graphics/GL/Functions/F05.hs:927) glDeformationMap3dSGIX (src/Graphics/GL/Functions/F05.hs:939) glDeformationMap3fSGIX (src/Graphics/GL/Functions/F05.hs:964) glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1359) 66% ( 6 / 9) in 'Graphics.GL.SGIX.PixelTexture' Missing documentation for: GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182) GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190) glPixelTexGenSGIX (src/Graphics/GL/Functions/F20.hs:265) 46% ( 6 / 13) in 'Graphics.GL.SGIX.ListPriority' Missing documentation for: GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646) glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1344) glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1358) glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1291) glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1305) glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1319) glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1333) 42% ( 6 / 14) in 'Graphics.GL.SGIX.Instruments' Missing documentation for: GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142) GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144) glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:1026) glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1439) glPollInstrumentsSGIX (src/Graphics/GL/Functions/F20.hs:703) glReadInstrumentsSGIX (src/Graphics/GL/Functions/F23.hs:191) glStartInstrumentsSGIX (src/Graphics/GL/Functions/F24.hs:1368) glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:244) 83% ( 5 / 6) in 'Graphics.GL.SGIX.IglooInterface' Missing documentation for: glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:979) 60% ( 6 / 10) in 'Graphics.GL.SGIX.Framezoom' Missing documentation for: GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602) GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604) GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394) glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:792) 13% ( 6 / 44) in 'Graphics.GL.SGIX.FragmentLighting' Missing documentation for: GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966) GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294) GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296) GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298) GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314) GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316) GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318) GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320) GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322) GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324) GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326) GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328) GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330) GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332) GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334) GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336) GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338) GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536) GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124) GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368) glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:592) glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:617) glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:630) glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:643) glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:656) glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:669) glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:683) glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:697) glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:711) glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:725) glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:739) glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:753) glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:767) glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:612) glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:626) glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:640) glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:654) glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:946) 83% ( 5 / 6) in 'Graphics.GL.SGIX.FlushRaster' Missing documentation for: glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:237) 46% ( 6 / 13) in 'Graphics.GL.SGIX.Async' Missing documentation for: GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348) glAsyncMarkerSGIX (src/Graphics/GL/Functions/F01.hs:551) glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions/F05.hs:989) glFinishAsyncSGIX (src/Graphics/GL/Functions/F07.hs:1422) glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1536) glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:162) glPollAsyncSGIX (src/Graphics/GL/Functions/F20.hs:691) 100% ( 37 / 37) in 'Graphics.GL.SGIX' 60% ( 6 / 10) in 'Graphics.GL.SGIS.TextureFilter4' Missing documentation for: GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016) GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228) glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1399) glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:563) 75% ( 6 / 8) in 'Graphics.GL.SGIS.TextureColorMask' Missing documentation for: GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042) glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:145) 33% ( 6 / 18) in 'Graphics.GL.SGIS.Texture4D' Missing documentation for: GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122) GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826) GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856) GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696) GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880) GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882) GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884) GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522) GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860) GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892) glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:932) glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1631) 50% ( 6 / 12) in 'Graphics.GL.SGIS.SharpenTexture' Missing documentation for: GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576) GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578) GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580) GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008) glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1199) glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1213) 66% ( 8 / 12) in 'Graphics.GL.SGIS.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392) GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270) GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294) GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302) 37% ( 6 / 16) in 'Graphics.GL.SGIS.PixelTexture' Missing documentation for: GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100) GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102) GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172) glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1452) glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1465) glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F20.hs:213) glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F20.hs:226) glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F20.hs:239) glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F20.hs:252) 33% ( 8 / 24) in 'Graphics.GL.SGIS.Multisample' Missing documentation for: GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26) GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32) GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36) GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70) GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74) GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78) GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82) GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326) GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706) GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714) GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722) GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732) GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768) GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772) GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780) GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784) 54% ( 6 / 11) in 'Graphics.GL.SGIS.FogFunction' Missing documentation for: GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206) GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208) GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350) glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:471) glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:544) 37% ( 6 / 16) in 'Graphics.GL.SGIS.DetailTexture' Missing documentation for: GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352) GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354) GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356) GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358) GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360) GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566) GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568) GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570) glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:401) glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:262) 100% ( 16 / 16) in 'Graphics.GL.SGIS' 34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable' Missing documentation for: GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126) GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130) GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134) GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138) GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142) GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146) GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150) GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154) GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158) GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160) GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164) GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388) GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424) GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664) glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1274) glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1318) glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1332) 100% ( 4 / 4) in 'Graphics.GL.SGI' 22% ( 6 / 27) in 'Graphics.GL.PGI.MiscHints' Missing documentation for: GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176) GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178) GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180) GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182) GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300) GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302) GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440) GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814) GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816) GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648) GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622) GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346) GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348) GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350) GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452) GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966) GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462) GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464) GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466) GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758) glHintPGI (src/Graphics/GL/Functions/F14.hs:934) 100% ( 3 / 3) in 'Graphics.GL.PGI' 54% ( 6 / 11) in 'Graphics.GL.OVR.Multiview' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458) GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570) GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044) glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1392) 100% ( 2 / 2) in 'Graphics.GL.OVR' 63% ( 7 / 11) in 'Graphics.GL.OES.SinglePrecision' Missing documentation for: glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:557) glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1485) glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1173) glOrthofOES (src/Graphics/GL/Functions/F19.hs:1069) 83% ( 5 / 6) in 'Graphics.GL.OES.QueryMatrix' Missing documentation for: glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1179) 5% ( 6 /110) in 'Graphics.GL.OES.FixedPoint' Missing documentation for: GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028) glAccumxOES (src/Graphics/GL/Functions/F01.hs:142) glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:359) glBitmapxOES (src/Graphics/GL/Functions/F02.hs:339) glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:424) glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1371) glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1544) glClearDepthxOES (src/Graphics/GL/Functions/F03.hs:128) glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:596) glColor3xOES (src/Graphics/GL/Functions/F03.hs:890) glColor3xvOES (src/Graphics/GL/Functions/F03.hs:904) glColor4xOES (src/Graphics/GL/Functions/F03.hs:1287) glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1302) glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1247) glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1261) glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:360) glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:948) glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:960) glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:1026) glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:1039) glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1353) glFogxOES (src/Graphics/GL/Functions/F08.hs:553) glFogxvOES (src/Graphics/GL/Functions/F08.hs:579) glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1519) glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1199) glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:157) glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:442) glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:937) glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1302) glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1535) glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:128) glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1438) glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1385) glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1486) glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1549) glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:216) glIndexxOES (src/Graphics/GL/Functions/F14.hs:1376) glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1388) glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1028) glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1054) glLightxOES (src/Graphics/GL/Functions/F15.hs:1141) glLightxvOES (src/Graphics/GL/Functions/F15.hs:1169) glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1222) glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1409) glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:180) glMap1xOES (src/Graphics/GL/Functions/F16.hs:402) glMap2xOES (src/Graphics/GL/Functions/F16.hs:463) glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:608) glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:658) glMaterialxOES (src/Graphics/GL/Functions/F16.hs:942) glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:970) glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:153) glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:217) glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:952) glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:965) glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1265) glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1279) glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1589) glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:128) glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:464) glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:480) glNormal3xOES (src/Graphics/GL/Functions/F19.hs:681) glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:695) glOrthoxOES (src/Graphics/GL/Functions/F19.hs:1103) glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:1173) glPixelMapx (src/Graphics/GL/Functions/F20.hs:158) glPixelStorex (src/Graphics/GL/Functions/F20.hs:200) glPixelTransferxOES (src/Graphics/GL/Functions/F20.hs:305) glPixelZoomxOES (src/Graphics/GL/Functions/F20.hs:388) glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:627) glPointSizexOES (src/Graphics/GL/Functions/F20.hs:679) glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:812) glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:1112) glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1343) glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1356) glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1480) glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1494) glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1622) glRasterPos4xvOES (src/Graphics/GL/Functions/F23.hs:128) glRectxOES (src/Graphics/GL/Functions/F23.hs:422) glRectxvOES (src/Graphics/GL/Functions/F23.hs:437) glRotatexOES (src/Graphics/GL/Functions/F23.hs:1228) glScalexOES (src/Graphics/GL/Functions/F23.hs:1584) glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:848) glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:860) glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1198) glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1211) glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1388) glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1402) glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:240) glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:255) glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:521) glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:549) glTexGenxOES (src/Graphics/GL/Functions/F26.hs:724) glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:738) glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1159) glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1187) glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1242) glVertex2xOES (src/Graphics/GL/Functions/F29.hs:718) glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:730) glVertex3xOES (src/Graphics/GL/Functions/F29.hs:907) glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:920) glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1103) glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1117) 25% ( 8 / 31) in 'Graphics.GL.OES.ByteCoordinates' Missing documentation for: GL_BYTE (src/Graphics/GL/Tokens.hs:674) glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:675) glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:688) glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:978) glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:992) glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1292) glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1307) glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:141) glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:157) glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:695) glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:707) glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:872) glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:885) glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1223) glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1237) glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1414) glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1429) glVertex2bOES (src/Graphics/GL/Functions/F29.hs:559) glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:572) glVertex3bOES (src/Graphics/GL/Functions/F29.hs:742) glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:756) glVertex4bOES (src/Graphics/GL/Functions/F29.hs:932) glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:947) 100% ( 7 / 7) in 'Graphics.GL.OES' 55% ( 5 / 9) in 'Graphics.GL.NVX.ProgressFence' Missing documentation for: glClientWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F03.hs:445) glCreateProgressFenceNVX (src/Graphics/GL/Functions/F05.hs:477) glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1244) glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1544) 54% ( 6 / 11) in 'Graphics.GL.NVX.LinkedGPUMulticast' Missing documentation for: GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508) GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504) glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:876) glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:904) glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:915) 46% ( 6 / 13) in 'Graphics.GL.NVX.GPUMulticast2' Missing documentation for: GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158) glAsyncCopyBufferSubDataNVX (src/Graphics/GL/Functions/F01.hs:493) glAsyncCopyImageSubDataNVX (src/Graphics/GL/Functions/F01.hs:517) glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1180) glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1195) glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1210) glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:144) 85% ( 6 / 7) in 'Graphics.GL.NVX.ConditionalRender' Missing documentation for: glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:632) 100% ( 6 / 6) in 'Graphics.GL.NVX' 31% ( 6 / 19) in 'Graphics.GL.NV.ViewportSwizzle' Missing documentation for: GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596) GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598) GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600) GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602) GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604) GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606) GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608) GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610) GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612) GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614) GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616) GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618) glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1511) 12% ( 6 / 47) in 'Graphics.GL.NV.VideoCapture' Missing documentation for: GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978) GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002) GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004) GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466) GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382) GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508) GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892) GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508) GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11532) GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534) GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536) GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538) GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11540) GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542) GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11544) GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546) GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11548) GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11550) GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11552) GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11554) GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11556) GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11558) GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11790) GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11796) GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11810) GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11812) GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11814) GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11816) GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11818) glBeginVideoCaptureNV (src/Graphics/GL/Functions/F01.hs:797) glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions/F02.hs:140) glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions/F02.hs:155) glEndVideoCaptureNV (src/Graphics/GL/Functions/F07.hs:884) glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1508) glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1523) glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1538) glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1553) glVideoCaptureNV (src/Graphics/GL/Functions/F32.hs:1284) glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions/F32.hs:1298) glVideoCaptureStreamParameterfvNV (src/Graphics/GL/Functions/F32.hs:1313) glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions/F32.hs:1328) 96% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352) 27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram' Missing documentation for: GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406) GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408) GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410) GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412) GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918) GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938) GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942) GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920) GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416) GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418) GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854) GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856) GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858) GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860) GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862) GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864) GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866) GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868) GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870) GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872) GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874) GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876) GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878) GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880) GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882) GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884) GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912) GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914) GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916) GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918) GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920) GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922) GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924) GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926) GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928) GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930) GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932) GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934) GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936) GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938) GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940) GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942) GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990) GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014) GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038) GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046) GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050) GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054) GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058) GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062) GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936) GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938) GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244) GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548) GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566) GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596) GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614) GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624) GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626) GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582) GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584) GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702) GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292) GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294) GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296) GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298) GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300) GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302) GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304) GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306) GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308) GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310) GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312) GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314) GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316) GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318) GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320) GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322) GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430) GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438) GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446) GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454) GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486) glAreProgramsResidentNV (src/Graphics/GL/Functions/F01.hs:407) glExecuteProgramNV (src/Graphics/GL/Functions/F07.hs:1134) glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:302) glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:317) glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:538) glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:595) glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:550) glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1445) glProgramParameter4dvNV (src/Graphics/GL/Functions/F21.hs:180) glProgramParameter4fvNV (src/Graphics/GL/Functions/F21.hs:212) glProgramParameters4dvNV (src/Graphics/GL/Functions/F21.hs:271) glProgramParameters4fvNV (src/Graphics/GL/Functions/F21.hs:286) glRequestResidentProgramsNV (src/Graphics/GL/Functions/F23.hs:1046) glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1059) glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:319) glVertexAttribs1dvNV (src/Graphics/GL/Functions/F32.hs:335) glVertexAttribs1fvNV (src/Graphics/GL/Functions/F32.hs:349) glVertexAttribs1svNV (src/Graphics/GL/Functions/F32.hs:377) glVertexAttribs2dvNV (src/Graphics/GL/Functions/F32.hs:391) glVertexAttribs2fvNV (src/Graphics/GL/Functions/F32.hs:405) glVertexAttribs2svNV (src/Graphics/GL/Functions/F32.hs:433) glVertexAttribs3dvNV (src/Graphics/GL/Functions/F32.hs:447) glVertexAttribs3fvNV (src/Graphics/GL/Functions/F32.hs:461) glVertexAttribs3svNV (src/Graphics/GL/Functions/F32.hs:489) glVertexAttribs4dvNV (src/Graphics/GL/Functions/F32.hs:503) glVertexAttribs4fvNV (src/Graphics/GL/Functions/F32.hs:517) glVertexAttribs4svNV (src/Graphics/GL/Functions/F32.hs:545) glVertexAttribs4ubvNV (src/Graphics/GL/Functions/F32.hs:559) 13% ( 6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory' Missing documentation for: GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882) GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892) GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698) GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704) GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706) GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812) GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822) GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842) GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860) GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870) GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186) GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190) GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076) GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086) GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402) GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412) GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834) GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842) GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086) GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096) GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228) GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246) GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324) GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354) GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378) glBufferAddressRangeNV (src/Graphics/GL/Functions/F02.hs:1024) glColorFormatNV (src/Graphics/GL/Functions/F03.hs:1314) glEdgeFlagFormatNV (src/Graphics/GL/Functions/F07.hs:349) glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:284) glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:1138) glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1149) glNormalFormatNV (src/Graphics/GL/Functions/F19.hs:707) glSecondaryColorFormatNV (src/Graphics/GL/Functions/F24.hs:786) glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:267) glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:390) glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1006) glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:625) 22% ( 6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit' Missing documentation for: GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1286) glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1314) glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1111) glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1124) glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1150) glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1176) glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1247) glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1261) glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1274) glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1288) glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1361) glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1376) glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1389) glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1404) glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1479) glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1495) glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1508) glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1524) glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1553) 46% ( 6 / 13) in 'Graphics.GL.NV.VertexArrayRange' Missing documentation for: GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976) GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266) GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268) GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272) GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274) glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:273) glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1365) 83% ( 5 / 6) in 'Graphics.GL.NV.VDPAUInterop2' Missing documentation for: glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:319) 30% ( 6 / 20) in 'Graphics.GL.NV.VDPAUInterop' Missing documentation for: GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516) GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518) GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520) GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11768) glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:224) glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:235) glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:251) glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:264) glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:276) glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:289) glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:304) glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:335) glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:348) glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:361) 70% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628) GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644) glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1477) 22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback' Missing documentation for: GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148) GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150) GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442) GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446) GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812) GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654) GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242) GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958) GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380) GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480) GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496) GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908) GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882) GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070) GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072) GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074) GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076) GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120) GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622) GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634) GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656) GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658) GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670) GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420) glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:246) glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:861) glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:603) glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1050) glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1074) glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1120) glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1168) 42% ( 6 / 14) in 'Graphics.GL.NV.TextureMultisample' Missing documentation for: GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038) GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122) glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:811) glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:892) glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:220) glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:239) glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:279) glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:299) 83% ( 5 / 6) in 'Graphics.GL.NV.TextureBarrier' Missing documentation for: glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1681) 17% ( 6 / 34) in 'Graphics.GL.NV.ShadingRateImage' Missing documentation for: GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162) GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960) GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962) GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964) GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966) GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968) GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970) GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972) GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974) GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976) GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978) GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980) GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982) GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984) GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986) GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988) GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990) GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992) GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994) GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996) GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998) glBindShadingRateImageNV (src/Graphics/GL/Functions/F01.hs:1367) glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1170) glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1184) glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1160) glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1172) glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1187) glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1201) 26% ( 6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad' Missing documentation for: GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614) GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752) GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704) glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:1055) glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1152) glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:549) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:895) glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:200) glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:431) glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:218) glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:230) glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:293) glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:305) glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:975) glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:989) glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1497) glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1510) 60% ( 6 / 10) in 'Graphics.GL.NV.ScissorExclusive' Missing documentation for: GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816) GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822) glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:189) glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:203) 35% ( 6 / 17) in 'Graphics.GL.NV.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584) GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520) GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760) glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:1005) glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1542) glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:1135) 66% ( 6 / 9) in 'Graphics.GL.NV.RegisterCombiners2' Missing documentation for: GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074) glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:350) glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1409) 8% ( 6 / 75) in 'Graphics.GL.NV.RegisterCombiners' Missing documentation for: GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472) GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118) GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172) GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174) GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176) GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178) GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180) GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182) GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184) GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186) GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188) GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190) GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192) GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194) GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196) GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198) GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200) GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202) GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204) GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206) GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208) GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666) GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668) GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378) GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942) GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944) GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804) GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806) GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474) GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040) GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806) GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808) GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864) GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028) GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042) GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184) GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186) GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758) GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912) GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110) GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180) GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182) GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184) GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186) GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188) GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190) GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:260) glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:277) glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:298) glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:311) glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:324) glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:337) glFinalCombinerInputNV (src/Graphics/GL/Functions/F07.hs:1395) glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1347) glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1363) glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1379) glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1394) glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:389) glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:403) 62% ( 5 / 8) in 'Graphics.GL.NV.QueryResourceTag' Missing documentation for: glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1347) glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:367) glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1222) 46% ( 6 / 13) in 'Graphics.GL.NV.QueryResource' Missing documentation for: GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806) GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808) GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810) GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812) GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814) GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816) glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:1207) 60% ( 6 / 10) in 'Graphics.GL.NV.PrimitiveRestart' Missing documentation for: GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508) GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510) glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:1059) glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1071) 33% ( 6 / 18) in 'Graphics.GL.NV.PresentVideo' Missing documentation for: GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984) GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000) GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606) GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470) GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454) GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456) glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1567) glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1581) glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1595) glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:128) glPresentFrameDualFillNV (src/Graphics/GL/Functions/F20.hs:921) glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:945) 72% ( 8 / 11) in 'Graphics.GL.NV.PointSprite' Missing documentation for: GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834) GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316) GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320) 42% ( 6 / 14) in 'Graphics.GL.NV.PixelDataRange' Missing documentation for: GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954) GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956) GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958) GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776) GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778) GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780) glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F08.hs:225) glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1595) 2% ( 6 /235) in 'Graphics.GL.NV.PathRenderingCore' Missing documentation for: GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1669) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:261) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:279) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:292) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:310) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1201) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:247) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1072) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1085) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1098) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1111) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1125) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1141) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1159) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1173) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1187) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:469) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1467) glIsPathNV (src/Graphics/GL/Functions/F15.hs:480) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:492) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:507) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1071) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1084) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1097) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1109) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1122) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1135) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1148) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1161) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1187) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1200) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1213) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1226) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1239) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1252) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1265) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1278) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1296) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1308) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1320) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1336) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1352) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1367) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1382) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1397) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1256) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1273) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1288) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1300) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1326) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1345) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1362) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1382) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1403) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1423) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1437) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1451) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1465) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1479) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1492) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1506) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1521) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1540) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:401) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:301) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1421) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1440) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:141) glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:160) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:174) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:194) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:209) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:229) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1183) glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:142) 2% ( 6 /253) in 'Graphics.GL.NV.PathRenderingCompatibility' Missing documentation for: GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42) GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56) GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88) GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96) GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166) GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168) GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170) GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322) GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448) GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574) GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592) GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594) GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690) GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692) GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694) GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848) GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626) GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674) GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726) GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860) GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862) GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890) GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784) GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786) GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958) GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006) GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018) GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224) GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226) GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228) GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230) GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232) GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234) GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236) GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238) GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240) GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242) GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244) GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246) GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248) GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250) GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252) GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254) GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256) GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258) GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308) GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734) GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736) GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738) GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740) GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742) GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744) GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746) GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748) GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750) GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894) GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444) GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456) GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458) GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626) GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154) GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156) GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258) GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260) GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262) GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542) GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918) GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920) GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922) GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924) GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926) GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928) GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930) GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932) GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934) GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936) GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938) GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940) GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942) GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944) GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946) GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948) GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950) GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952) GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954) GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956) GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958) GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960) GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962) GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964) GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966) GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968) GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970) GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972) GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974) GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976) GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978) GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980) GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982) GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984) GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986) GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988) GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990) GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992) GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994) GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996) GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998) GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000) GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002) GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004) GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006) GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008) GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010) GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474) GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724) GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968) GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106) GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108) GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110) GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112) GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114) GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116) GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118) GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120) GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122) GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124) GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126) GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128) GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130) GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132) GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134) GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136) GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138) GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140) GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142) GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300) GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578) GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580) GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582) GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584) GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586) GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864) GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080) GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114) GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116) GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124) GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134) GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228) GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302) GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304) GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566) GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680) GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682) GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684) GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686) GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688) GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690) GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740) GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164) GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166) GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168) GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522) glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1669) glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:261) glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:279) glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:292) glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:310) glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1201) glGenPathsNV (src/Graphics/GL/Functions/F09.hs:247) glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1044) glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1058) glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1072) glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1085) glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1098) glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1111) glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1125) glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1141) glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1159) glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1173) glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1187) glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1207) glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1221) glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:469) glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1467) glIsPathNV (src/Graphics/GL/Functions/F15.hs:480) glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:492) glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:507) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1071) glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1084) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1097) glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1109) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1122) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1135) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1148) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1161) glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1187) glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1200) glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1213) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1226) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1239) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1252) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1265) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1278) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1296) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1308) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1320) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1336) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1352) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1367) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1382) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1397) glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:1241) glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1256) glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1273) glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1288) glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1300) glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1314) glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1326) glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1345) glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1362) glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1382) glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1403) glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1423) glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1437) glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1451) glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1465) glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1479) glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1492) glPathStringNV (src/Graphics/GL/Functions/F19.hs:1506) glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1521) glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1540) glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1556) glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:401) glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:301) glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1421) glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1440) glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:141) glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:160) glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:174) glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:194) glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:209) glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:229) glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1183) glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:142) 42% ( 6 / 14) in 'Graphics.GL.NV.ParameterBufferObject' Missing documentation for: GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358) GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686) GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632) GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634) GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440) glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:1158) glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1174) glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:1190) 35% ( 6 / 17) in 'Graphics.GL.NV.OcclusionQuery' Missing documentation for: GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946) GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090) GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092) GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094) glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:655) glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1188) glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:738) glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F09.hs:234) glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1016) glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1030) glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:468) 10% ( 6 / 58) in 'Graphics.GL.NV.MeshShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384) GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206) GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212) GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330) GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514) GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516) GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518) GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520) GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522) GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524) GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526) GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528) GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530) GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532) GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534) GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536) GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538) GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752) GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754) GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756) GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758) GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760) GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762) GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764) GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766) GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768) GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770) GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772) GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060) GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062) GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064) GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066) GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068) GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070) GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072) GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074) GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076) GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078) GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008) GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010) GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604) GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606) GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608) GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610) GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612) GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788) GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790) glDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F06.hs:1354) glDrawMeshTasksNV (src/Graphics/GL/Functions/F06.hs:1366) glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:581) glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:596) 27% ( 6 / 22) in 'Graphics.GL.NV.MemoryAttachment' Missing documentation for: GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396) GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398) GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346) GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348) GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350) GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316) GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318) GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054) GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056) GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058) glBufferAttachMemoryNV (src/Graphics/GL/Functions/F02.hs:1039) glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:170) glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1238) glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1085) glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:544) glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1655) 42% ( 6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery' Missing documentation for: GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624) GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510) GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1179) 50% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat' Missing documentation for: GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814) glColor3hvNV (src/Graphics/GL/Functions/F03.hs:738) glColor4hvNV (src/Graphics/GL/Functions/F03.hs:1054) glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:459) glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:827) glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1136) glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1456) glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:311) glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:599) glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:494) glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:784) glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1132) glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1320) glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:170) glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:652) glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:839) glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1033) glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:376) glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:662) glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:958) glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1494) glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:363) glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:419) glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:475) glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:531) glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1272) 34% ( 9 / 26) in 'Graphics.GL.NV.GeometryProgram4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628) GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736) glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:1004) 8% ( 6 / 68) in 'Graphics.GL.NV.GPUShader5' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:837) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:495) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:524) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:615) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:644) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:861) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:891) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:985) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1015) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1239) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1270) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1367) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1398) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1629) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1661) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:195) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:227) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1368) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1395) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1480) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1507) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1682) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1710) glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:187) glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:215) glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:396) glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:425) glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:516) glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:545) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:732) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:762) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:856) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:886) 37% ( 6 / 16) in 'Graphics.GL.NV.GPUProgram5' Missing documentation for: GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364) GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438) GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640) GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122) glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:552) glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F21.hs:332) 33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4' Missing documentation for: GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586) GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594) GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596) GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638) GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650) GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116) GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528) GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616) glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:128) glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:142) glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:216) glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:230) glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1288) glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1320) glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1349) glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1364) glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1461) glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions/F20.hs:1493) glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions/F20.hs:1522) glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1537) 26% ( 6 / 23) in 'Graphics.GL.NV.GPUMulticast' Missing documentation for: GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268) GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270) GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070) GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072) GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240) glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1008) glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:1019) glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1042) glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1058) glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:1076) glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1104) glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1120) glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:1135) glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1150) glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1165) glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1225) glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:487) 54% ( 6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage' Missing documentation for: GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542) GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310) GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170) GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172) glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:610) 25% ( 6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples' Missing documentation for: GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112) GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880) GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882) GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884) GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316) GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158) GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916) GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426) glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:335) glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:347) glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F10.hs:171) glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:140) 44% ( 8 / 18) in 'Graphics.GL.NV.FragmentProgram' Missing documentation for: GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346) GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356) GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370) GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912) GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918) GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552) glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:272) glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:287) glProgramNamedParameter4dvNV (src/Graphics/GL/Functions/F20.hs:1571) glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F21.hs:147) 66% ( 6 / 9) in 'Graphics.GL.NV.FragmentCoverageToColor' Missing documentation for: GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300) GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302) glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:605) 37% ( 6 / 16) in 'Graphics.GL.NV.Fence' Missing documentation for: GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190) GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994) GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996) glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:1056) glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1446) glGenFencesNV (src/Graphics/GL/Functions/F09.hs:141) glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:375) glIsFenceNV (src/Graphics/GL/Functions/F15.hs:319) glSetFenceNV (src/Graphics/GL/Functions/F24.hs:970) glTestFenceNV (src/Graphics/GL/Functions/F25.hs:519) 36% ( 7 / 19) in 'Graphics.GL.NV.ExplicitMultisample' Missing documentation for: GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382) GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698) GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692) GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770) GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778) GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788) GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958) GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418) GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420) GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096) glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1324) glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1201) 15% ( 6 / 39) in 'Graphics.GL.NV.Evaluators' Missing documentation for: GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890) GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894) GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896) GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898) GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900) GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902) GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904) GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906) GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908) GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910) GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912) GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914) GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916) GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918) GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920) GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922) GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924) GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926) GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928) GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944) GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946) GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976) GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510) GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670) glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:1051) glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1414) glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1429) glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1444) glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1462) glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1476) glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:558) glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:744) glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:758) 50% ( 5 / 10) in 'Graphics.GL.NV.DrawVulkanImage' Missing documentation for: glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:260) glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:142) glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1259) glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1271) glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:130) 83% ( 5 / 6) in 'Graphics.GL.NV.DrawTexture' Missing documentation for: glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1607) 46% ( 6 / 13) in 'Graphics.GL.NV.DepthBufferFloat' Missing documentation for: GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220) GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254) GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292) GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066) glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1572) glDepthBoundsdNV (src/Graphics/GL/Functions/F06.hs:167) glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:306) 83% ( 5 / 6) in 'Graphics.GL.NV.CopyImage' Missing documentation for: glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1501) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles' Missing documentation for: GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640) GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642) GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646) glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:1040) 60% ( 6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate' Missing documentation for: GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634) GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636) GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638) glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:1027) 54% ( 6 / 11) in 'Graphics.GL.NV.ConservativeRaster' Missing documentation for: GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632) GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746) GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496) GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498) glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:269) 66% ( 8 / 12) in 'Graphics.GL.NV.ConditionalRender' Missing documentation for: GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774) GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780) GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800) GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842) 14% ( 6 / 42) in 'Graphics.GL.NV.CommandList' Missing documentation for: GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268) GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404) GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498) GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502) GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504) GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506) GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672) GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674) GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676) GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840) GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614) GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630) GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392) GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338) GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818) GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422) GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614) GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758) GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572) glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1209) glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:364) glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:377) glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:386) glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:599) glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:1030) glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1441) glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:953) glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:968) glDrawCommandsStatesAddressNV (src/Graphics/GL/Functions/F06.hs:984) glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:1000) glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1423) glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1212) glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:212) glIsStateNV (src/Graphics/GL/Functions/F15.hs:698) glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1273) glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1395) 60% ( 6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling' Missing documentation for: GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582) GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584) GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV (src/Graphics/GL/Tokens.hs:11586) glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1497) 11% ( 7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced' Missing documentation for: GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534) GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536) GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570) GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870) GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876) GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628) GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724) GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004) GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372) GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382) GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730) GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734) GL_DST_NV (src/Graphics/GL/Tokens.hs:2736) GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738) GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740) GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934) GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786) GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838) GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840) GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900) GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906) GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912) GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424) GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426) GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530) GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554) GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556) GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558) GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096) GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098) GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276) GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810) GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080) GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230) GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232) GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234) GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236) GL_RED_NV (src/Graphics/GL/Tokens.hs:7992) GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830) GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142) GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256) GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260) GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262) GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264) GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266) GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746) GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714) GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:900) 27% ( 5 / 18) in 'Graphics.GL.NV.BindlessTexture' Missing documentation for: glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:967) glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:255) glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:513) glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:381) glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:773) glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:255) glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:280) glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:330) glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:354) glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F22.hs:321) glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F22.hs:366) glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1003) glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1045) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount' Missing documentation for: glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:293) glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:494) 71% ( 5 / 7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect' Missing documentation for: glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:310) glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:512) 54% ( 6 / 11) in 'Graphics.GL.NV.AlphaToCoverageDitherControl' Missing documentation for: GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286) GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288) GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290) GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292) glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:372) 100% ( 95 / 95) in 'Graphics.GL.NV' 86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos' Missing documentation for: glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:967) glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:995) glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1023) glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1051) 83% ( 5 / 6) in 'Graphics.GL.MESA.ResizeBuffers' Missing documentation for: glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1124) 66% ( 6 / 9) in 'Graphics.GL.MESA.FramebufferFlipY' Missing documentation for: GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504) glFramebufferParameteriMESA (src/Graphics/GL/Functions/F08.hs:903) glGetFramebufferParameterivMESA (src/Graphics/GL/Functions/F10.hs:761) 100% ( 8 / 8) in 'Graphics.GL.MESA' 55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness' Missing documentation for: GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) 66% ( 6 / 9) in 'Graphics.GL.KHR.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250) GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712) glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1425) 29% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) 29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility' Missing documentation for: GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) 31% ( 7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced' Missing documentation for: GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868) GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874) GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002) GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370) GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932) GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836) GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898) GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904) GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910) GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916) GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528) GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274) GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808) GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828) GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140) 100% ( 12 / 12) in 'Graphics.GL.KHR' 16% ( 6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery' Missing documentation for: GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026) GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028) GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030) GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032) GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034) GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036) GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038) GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040) GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042) GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044) GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046) GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048) GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050) GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052) GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054) GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056) GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058) GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060) GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062) GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064) glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:679) glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:426) glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1227) glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:761) glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:417) glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:850) glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1235) glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1349) glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1365) glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1378) 40% ( 6 / 15) in 'Graphics.GL.INTEL.ParallelArrays' Missing documentation for: GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898) GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418) GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882) GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102) GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256) glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1589) glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:791) glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:433) glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:765) 46% ( 6 / 13) in 'Graphics.GL.INTEL.MapTexture' Missing documentation for: GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478) GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490) GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492) GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370) glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:772) glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:299) glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1611) 83% ( 5 / 6) in 'Graphics.GL.INTEL.FramebufferCmaa' Missing documentation for: glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:384) 100% ( 7 / 7) in 'Graphics.GL.INTEL' 100% ( 6 / 6) in 'Graphics.GL.INGR.BlendFuncSeparate' 100% ( 4 / 4) in 'Graphics.GL.INGR' 20% ( 6 / 30) in 'Graphics.GL.IBM.VertexArrayLists' Missing documentation for: GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894) GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896) GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824) GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826) GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162) GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164) GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088) GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090) GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414) GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416) GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844) GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846) GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098) GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100) GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248) GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250) glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1573) glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:389) glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:327) glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1231) glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:776) glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:858) glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:417) glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:749) 66% ( 6 / 9) in 'Graphics.GL.IBM.StaticData' Missing documentation for: GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198) GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322) glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:248) 71% ( 5 / 7) in 'Graphics.GL.IBM.MultimodeDrawArrays' Missing documentation for: glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:627) glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:643) 100% ( 7 / 7) in 'Graphics.GL.IBM' 22% ( 6 / 27) in 'Graphics.GL.HP.ImageTransform' Missing documentation for: GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434) GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894) GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020) GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028) GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030) GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036) GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038) GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040) GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042) GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044) GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048) GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050) GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052) GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442) GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666) glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:983) glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:997) glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:992) glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1006) glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1020) glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1034) 100% ( 5 / 5) in 'Graphics.GL.HP' 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.StringMarker' Missing documentation for: glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:256) 83% ( 5 / 6) in 'Graphics.GL.GREMEDY.FrameTerminator' Missing documentation for: glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:781) 100% ( 3 / 3) in 'Graphics.GL.GREMEDY' 75% ( 6 / 8) in 'Graphics.GL.EXT.X11SyncObject' Missing documentation for: GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564) glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1135) 46% ( 6 / 13) in 'Graphics.GL.EXT.WindowRectangles' Missing documentation for: GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936) GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062) GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048) GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514) GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760) GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762) glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1063) 71% ( 5 / 7) in 'Graphics.GL.EXT.Win32KeyedMutex' Missing documentation for: glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:155) glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:462) 31% ( 7 / 22) in 'Graphics.GL.EXT.VertexWeighting' Missing documentation for: GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992) GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166) GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168) GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170) GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194) GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196) GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198) GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510) GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512) GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514) GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516) GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518) GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520) glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1219) glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1247) 3% ( 6 /158) in 'Graphics.GL.EXT.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990) GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620) GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410) GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412) GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414) GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650) GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652) GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654) GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656) GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068) GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554) GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558) GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560) GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562) GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000) GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002) GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004) GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006) GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010) GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332) GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364) GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370) GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372) GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374) GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376) GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398) GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608) GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676) GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678) GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680) GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682) GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684) GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686) GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688) GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690) GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692) GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694) GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696) GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698) GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700) GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702) GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704) GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706) GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708) GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710) GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712) GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714) GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716) GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718) GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720) GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722) GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732) GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734) GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736) GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738) GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740) GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742) GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744) GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746) GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748) GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750) GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752) GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754) GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756) GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758) GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760) GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762) GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764) GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766) GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768) GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770) GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772) GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774) GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776) GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778) GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780) GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782) GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784) GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786) GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788) GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790) GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792) GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794) GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796) GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798) GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800) GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802) GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798) GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194) GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196) GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198) GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200) GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202) GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204) GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206) GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210) GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460) GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466) GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468) GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470) GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476) GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478) GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480) GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482) GL_W_EXT (src/Graphics/GL/Tokens.hs:11782) GL_X_EXT (src/Graphics/GL/Tokens.hs:11788) GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806) GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822) GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832) glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:786) glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1194) glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1207) glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1234) glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1379) glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1435) glBindVertexShaderEXT (src/Graphics/GL/Functions/F02.hs:128) glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F06.hs:142) glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:493) glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:520) glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:873) glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1324) glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:448) glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:560) glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1230) glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1244) glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1258) glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1372) glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1386) glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1400) glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:994) glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1008) glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1022) glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1036) glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1412) glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:811) glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:996) glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1010) glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1068) glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1082) glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1097) glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:282) glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:440) glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:455) glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:468) glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:481) glVariantivEXT (src/Graphics/GL/Functions/F29.hs:494) glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:507) glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:520) glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:533) glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:546) glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1077) 55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454) GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458) GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462) GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466) GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470) GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474) GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478) GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482) GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486) GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490) GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494) GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498) 19% ( 9 / 47) in 'Graphics.GL.EXT.VertexArray' Missing documentation for: GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888) GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890) GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902) GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906) GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910) GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914) GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818) GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820) GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830) GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834) GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082) GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084) GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094) GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098) GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102) GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408) GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410) GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422) GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426) GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430) GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092) GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094) GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106) GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110) GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114) GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118) GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240) GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242) GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260) GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280) GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286) GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290) glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1557) glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:375) glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1216) glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:761) glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:401) glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:733) 42% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback' Missing documentation for: GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956) GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478) GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906) GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610) GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614) GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632) GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654) GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674) glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:912) 88% ( 8 / 9) in 'Graphics.GL.EXT.TimerQuery' Missing documentation for: GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558) 66% ( 6 / 9) in 'Graphics.GL.EXT.TexturePerturbNormal' Missing documentation for: GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068) GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380) glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:343) 47% ( 8 / 17) in 'Graphics.GL.EXT.TextureObject' Missing documentation for: GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846) GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858) GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872) GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392) GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424) glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:436) glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1494) glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:477) glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:749) 16% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger' Missing documentation for: GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212) GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214) GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224) GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226) GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234) GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236) GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258) GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462) GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468) GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564) GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780) GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190) GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192) GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200) GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202) GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210) GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212) GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712) GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714) GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730) GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732) GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750) GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752) GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774) GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776) GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782) GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784) GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786) GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788) GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798) GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810) GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986) GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370) GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374) GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392) GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396) GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422) GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426) GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456) GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460) GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480) GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484) GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500) GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504) GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528) GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530) GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554) glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1499) glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1514) 58% ( 7 / 12) in 'Graphics.GL.EXT.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904) GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996) GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000) GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004) 43% ( 7 / 16) in 'Graphics.GL.EXT.TextureArray' Missing documentation for: GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128) GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672) GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682) GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844) GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856) GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908) GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914) 47% ( 8 / 17) in 'Graphics.GL.EXT.Texture3D' Missing documentation for: GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118) GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830) GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850) GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694) GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876) GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198) GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526) GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864) GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882) 100% ( 7 / 7) in 'Graphics.GL.EXT.Subtexture' 66% ( 6 / 9) in 'Graphics.GL.EXT.StencilTwoSide' Missing documentation for: GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122) GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432) glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:208) 66% ( 6 / 9) in 'Graphics.GL.EXT.StencilClearTag' Missing documentation for: GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376) GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428) glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1408) 11% ( 7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188) GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362) GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654) GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228) GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850) GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466) GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928) GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930) GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936) GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938) GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944) GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946) GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950) GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954) GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958) GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962) GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968) GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970) GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974) GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978) GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982) GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012) GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016) GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288) GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290) GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296) GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304) GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306) GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310) GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314) GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318) GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324) GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204) GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490) GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494) GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916) GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226) GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488) GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596) GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766) GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000) GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002) GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008) GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018) GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022) GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026) GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030) GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328) glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1161) 75% ( 6 / 8) in 'Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent' Missing documentation for: GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378) glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:831) 60% ( 6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118) glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:169) glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:557) glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:211) 40% ( 6 / 15) in 'Graphics.GL.EXT.SemaphoreWin32' Missing documentation for: GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998) GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364) GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690) glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1107) glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1121) 75% ( 6 / 8) in 'Graphics.GL.EXT.SemaphoreFd' Missing documentation for: GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828) glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1093) 21% ( 6 / 28) in 'Graphics.GL.EXT.Semaphore' Missing documentation for: GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712) GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476) GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480) GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482) GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484) GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486) GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488) GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494) GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496) GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170) glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1415) glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:435) glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1042) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:939) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:953) glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:673) glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:904) glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1227) glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1527) 76% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor' Missing documentation for: GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120) GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978) GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840) GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850) GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854) GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858) GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862) 46% ( 6 / 13) in 'Graphics.GL.EXT.RasterMultisample' Missing documentation for: GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836) GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668) GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324) GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910) GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912) GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916) glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:140) 63% ( 7 / 11) in 'Graphics.GL.EXT.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022) GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462) GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732) 87% ( 7 / 8) in 'Graphics.GL.EXT.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336) 60% ( 6 / 10) in 'Graphics.GL.EXT.PolygonOffset' Missing documentation for: GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332) GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340) GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344) glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:786) 66% ( 8 / 12) in 'Graphics.GL.EXT.PointParameters' Missing documentation for: GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390) GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268) GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292) GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300) 28% ( 6 / 21) in 'Graphics.GL.EXT.PixelTransform' Missing documentation for: GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432) GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892) GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576) GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096) GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104) GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146) GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208) GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210) GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212) glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1478) glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1492) glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F20.hs:318) glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F20.hs:332) glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F20.hs:346) glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F20.hs:360) 58% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture' Missing documentation for: GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080) GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082) GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084) GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086) GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088) GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090) GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298) 24% ( 6 / 25) in 'Graphics.GL.EXT.Multisample' Missing documentation for: GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24) GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30) GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34) GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68) GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72) GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76) GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80) GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292) GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312) GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700) GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712) GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720) GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730) GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764) GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766) GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776) GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782) glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:1311) glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1365) 100% ( 7 / 7) in 'Graphics.GL.EXT.MultiDrawArrays' 35% ( 6 / 17) in 'Graphics.GL.EXT.MemoryObjectWin32' Missing documentation for: GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362) GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364) GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818) GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820) GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824) GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826) GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830) GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832) GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690) glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1063) glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1078) 75% ( 6 / 8) in 'Graphics.GL.EXT.MemoryObjectFd' Missing documentation for: GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828) glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1048) 16% ( 6 / 36) in 'Graphics.GL.EXT.MemoryObject' Missing documentation for: GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194) GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366) GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712) GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582) GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464) GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506) GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674) GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644) GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478) GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542) GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170) glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1162) glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:413) glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1136) glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:186) glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:939) glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:953) glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:406) glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1476) glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1361) glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1372) glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1389) glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1407) glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1426) glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1445) glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:761) glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:778) glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:796) glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:815) glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:834) 31% ( 6 / 19) in 'Graphics.GL.EXT.LightTexture' Missing documentation for: GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402) GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306) GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340) GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342) GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002) GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896) GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316) GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342) GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344) glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:395) glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:318) glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:330) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexMaterial' Missing documentation for: GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112) GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114) GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116) glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1188) 60% ( 6 / 10) in 'Graphics.GL.EXT.IndexFunc' Missing documentation for: GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124) GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126) GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128) glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1162) 33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram' Missing documentation for: GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858) GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862) GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864) GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868) GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872) GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876) GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880) GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884) GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888) GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084) GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088) GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092) GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656) GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594) glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:863) glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:894) glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:923) glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:217) glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:248) glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:277) 25% ( 7 / 27) in 'Graphics.GL.EXT.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540) GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664) GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682) GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698) GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722) GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590) GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620) GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478) GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484) GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968) GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034) GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612) GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720) GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736) 37% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4' Missing documentation for: GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336) GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338) GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344) GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346) GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356) GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360) GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366) GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372) GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648) GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114) GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598) GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602) GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614) GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618) GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654) GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050) GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058) GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060) GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070) GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074) GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080) GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086) GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100) GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104) GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108) GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350) 71% ( 5 / 7) in 'Graphics.GL.EXT.GPUProgramParameters' Missing documentation for: glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1334) glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1507) 28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject' Missing documentation for: GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918) GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928) GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934) GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940) GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946) GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952) GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958) GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970) GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996) GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006) GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012) GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018) GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024) GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030) GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036) GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042) GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454) GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472) GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480) GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508) GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520) GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566) GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598) GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400) GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166) GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680) GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152) GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160) GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166) GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176) GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180) GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186) GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192) GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198) GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206) GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224) GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232) GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328) GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394) GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396) GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402) GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408) glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1116) glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1312) 70% ( 7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample' Missing documentation for: GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558) GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690) GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216) 63% ( 7 / 11) in 'Graphics.GL.EXT.FramebufferBlit' Missing documentation for: GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690) GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694) GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936) GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940) 57% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord' Missing documentation for: GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930) GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160) GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168) GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172) GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176) GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178) GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182) GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306) 71% ( 5 / 7) in 'Graphics.GL.EXT.ExternalBuffer' Missing documentation for: glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1146) glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1345) 77% ( 7 / 9) in 'Graphics.GL.EXT.DrawRangeElements' Missing documentation for: GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338) GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342) 100% ( 7 / 7) in 'Graphics.GL.EXT.DrawInstanced' 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2' 23% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess' Missing documentation for: GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568) GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570) GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704) glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1220) glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1301) glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F03.hs:170) glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:205) glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:433) glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:430) glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:449) glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:469) glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:490) glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:509) glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:530) glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:841) glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:860) glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:880) glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:920) glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:960) glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1004) glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1554) glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1573) glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1593) glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1611) glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1631) glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1915) glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1934) glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F05.hs:161) glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F05.hs:199) glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:240) glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:441) glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:454) glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:519) glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:532) glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:468) glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:481) glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:546) glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:559) glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F08.hs:211) glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:804) glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:817) glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:930) glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:610) glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:636) glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1436) glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1497) glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:747) glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:291) glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:306) glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:321) glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:336) glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:351) glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:366) glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:383) glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:399) glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:415) glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:430) glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:445) glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:460) glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:535) glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:578) glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:608) glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:639) glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:686) glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:700) glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:715) glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:730) glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:745) glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:760) glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:775) glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:805) glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1506) glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1520) glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:285) glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:318) glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:350) glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:381) glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:411) glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:441) glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:471) glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1095) glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1110) glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1124) glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1139) glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:688) glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:717) glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:984) glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1097) glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1122) glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1135) glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1148) glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1161) glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1226) glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1239) glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1252) glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1265) glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1278) glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1296) glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1308) glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1320) glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1336) glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1352) glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1367) glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1382) glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1397) glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:660) glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:605) glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:637) glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:668) glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:699) glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:730) glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:761) glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:776) glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:796) glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:817) glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:839) glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:854) glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:885) glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:916) glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:931) glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:945) glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:964) glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:985) glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1268) glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1408) glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1468) glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1512) glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1588) glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1604) glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1620) glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1637) glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1652) glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1685) glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F19.hs:147) glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:181) glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:215) glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:249) glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:264) glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:280) glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:296) glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:312) glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F19.hs:344) glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F19.hs:393) glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:410) glProgramUniform1dEXT (src/Graphics/GL/Functions/F21.hs:360) glProgramUniform1dvEXT (src/Graphics/GL/Functions/F21.hs:389) glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:721) glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:751) glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1094) glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1125) glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1479) glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1511) glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F22.hs:397) glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:463) glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:529) glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:595) glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:661) glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:727) glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:793) glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:859) glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:925) glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1069) glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1707) glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:128) glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:179) glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:199) glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:257) glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:355) glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:390) glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:420) glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:481) glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:542) glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:571) glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:601) glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:634) glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:669) glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:705) glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:742) glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:892) glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:932) glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:976) glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1587) glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1196) glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1227) glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1244) glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1273) glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1289) glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1305) glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1323) glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1378) glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1395) glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1412) glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1426) glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1440) glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1457) glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1473) glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1491) glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1507) glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1525) glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:128) glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:177) 66% ( 6 / 9) in 'Graphics.GL.EXT.DepthBoundsTest' Missing documentation for: GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232) GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234) glDepthBoundsEXT (src/Graphics/GL/Functions/F06.hs:154) 62% ( 5 / 8) in 'Graphics.GL.EXT.DebugMarker' Missing documentation for: glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1426) glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:886) glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1113) 37% ( 6 / 16) in 'Graphics.GL.EXT.DebugLabel' Missing documentation for: GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640) GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590) GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606) GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254) glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:908) glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:931) 54% ( 6 / 11) in 'Graphics.GL.EXT.CullVertex' Missing documentation for: GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910) GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912) GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916) glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:682) glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:695) 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture' 38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame' Missing documentation for: GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476) GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478) GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480) GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482) GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920) GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980) GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828) GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840) GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886) GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898) GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596) GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598) GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600) GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602) glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:186) glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:213) glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:240) glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:267) glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:294) glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:306) glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:337) glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:364) glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:391) glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:418) glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:445) glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:457) 38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution' Missing documentation for: GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730) GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734) GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742) GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746) GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750) GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754) GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758) GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764) GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266) GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270) GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408) GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412) GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416) GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420) GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428) GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432) GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436) GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440) GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974) GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876) glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1550) glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1580) glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F10.hs:143) glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1074) 60% ( 6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray' Missing documentation for: GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332) GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334) glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:192) glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1524) 100% ( 7 / 7) in 'Graphics.GL.EXT.ColorSubtable' 63% ( 7 / 11) in 'Graphics.GL.EXT.BlendMinmax' Missing documentation for: GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524) GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628) GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348) GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100) 63% ( 7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate' Missing documentation for: GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506) GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512) GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542) GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548) 77% ( 7 / 9) in 'Graphics.GL.EXT.BlendEquationSeparate' Missing documentation for: GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520) GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530) 58% ( 7 / 12) in 'Graphics.GL.EXT.BlendColor' Missing documentation for: GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500) GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654) GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670) GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612) GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616) 40% ( 6 / 15) in 'Graphics.GL.EXT.BindableUniform' Missing documentation for: GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144) GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356) GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410) GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992) GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804) GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806) glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:693) glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:750) glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:962) 9% ( 6 / 61) in 'Graphics.GL.ATI.VertexStreams' Missing documentation for: GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014) GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484) GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488) GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490) GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492) GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494) GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496) GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498) GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500) GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502) glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:421) glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:804) glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:819) glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:832) glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:847) glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:860) glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:875) glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:888) glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:903) glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:916) glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:931) glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:599) glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:612) glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:779) glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:792) glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:805) glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:818) glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:831) glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:844) glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:857) glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:870) glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:883) glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:897) glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:910) glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:924) glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:937) glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:951) glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:964) glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:978) glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:991) glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1006) glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1019) glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1034) glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1047) glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1062) glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1075) glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1090) glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1103) glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1119) glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1132) glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1148) glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1161) glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1177) glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1190) glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1206) 62% ( 5 / 8) in 'Graphics.GL.ATI.VertexAttribArrayObject' Missing documentation for: glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1168) glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1182) glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:271) 23% ( 6 / 26) in 'Graphics.GL.ATI.VertexArrayObject' Missing documentation for: GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336) GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338) GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376) GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788) GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526) GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528) GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458) GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308) glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:476) glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1425) glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:879) glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:893) glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:863) glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:877) glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:966) glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:980) glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:456) glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:456) glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:128) glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:424) 58% ( 7 / 12) in 'Graphics.GL.ATI.SeparateStencil' Missing documentation for: GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334) GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338) GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344) GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348) glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1485) 35% ( 6 / 17) in 'Graphics.GL.ATI.PNTriangles' Missing documentation for: GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578) GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238) GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240) GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242) GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244) GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246) GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248) GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250) GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252) glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:1120) glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:1133) 71% ( 5 / 7) in 'Graphics.GL.ATI.MapObjectBuffer' Missing documentation for: glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:732) glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1599) 4% ( 6 /124) in 'Graphics.GL.ATI.FragmentShader' Missing documentation for: GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38) GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84) GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90) GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156) GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470) GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560) GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854) GL_CND_ATI (src/Graphics/GL/Tokens.hs:856) GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878) GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618) GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766) GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768) GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770) GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772) GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774) GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776) GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778) GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780) GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782) GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784) GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786) GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788) GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790) GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792) GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794) GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796) GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798) GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800) GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802) GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804) GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806) GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808) GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810) GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812) GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814) GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816) GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818) GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820) GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822) GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824) GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826) GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828) GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402) GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404) GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420) GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838) GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366) GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776) GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808) GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504) GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814) GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264) GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330) GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362) GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472) GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474) GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478) GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480) GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482) GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484) GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486) GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754) GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980) GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042) GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044) GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046) GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048) GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050) GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052) GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054) GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056) GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058) GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060) GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062) GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064) GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066) GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068) GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070) GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072) GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074) GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076) GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078) GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080) GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082) GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084) GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086) GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088) GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090) GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092) GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094) GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096) GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098) GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100) GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102) GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104) GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796) GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866) GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506) GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522) GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524) GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526) GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528) GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530) GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532) glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:259) glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:276) glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:296) glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:644) glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1090) glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1328) glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1346) glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1367) glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:1069) glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:715) glGenFragmentShadersATI (src/Graphics/GL/Functions/F09.hs:154) glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:1146) glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1297) glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:983) 33% ( 6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap' Missing documentation for: GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662) GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664) GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666) GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668) GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670) GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672) GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750) GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782) glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1315) glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1328) glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:669) glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:682) 50% ( 6 / 12) in 'Graphics.GL.ATI.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846) GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864) GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868) glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:1031) glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1412) glElementPointerATI (src/Graphics/GL/Functions/F07.hs:429) 29% ( 7 / 24) in 'Graphics.GL.ATI.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514) GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526) GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536) GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546) GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556) GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566) GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576) GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584) GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594) GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604) GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614) GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624) GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634) GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644) GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654) GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664) GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324) 100% ( 17 / 17) in 'Graphics.GL.ATI' 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos' 55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray' Missing documentation for: GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) 62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 21% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility' Missing documentation for: GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 66% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader' Missing documentation for: GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916) GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018) GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024) GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516) GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452) GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458) 36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram' Missing documentation for: GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116) GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940) GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644) GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984) GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564) GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696) GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360) GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364) GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368) GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372) GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376) GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428) GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444) GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1246) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1279) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:299) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:156) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:170) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:244) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:258) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:524) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:581) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:534) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1224) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1256) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1397) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1429) glProgramStringARB (src/Graphics/GL/Functions/F21.hs:317) 35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject' Missing documentation for: GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326) GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330) GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602) GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624) GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634) GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646) GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658) GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886) GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792) GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796) GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816) GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854) GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158) GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080) GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406) GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946) GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838) GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312) GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316) GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320) GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450) GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454) GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090) GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332) GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11734) GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772) 10% ( 6 / 58) in 'Graphics.GL.ARB.VertexBlend' Missing documentation for: GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152) GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994) GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028) GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164) GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172) GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174) GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176) GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178) GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180) GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182) GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184) GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186) GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188) GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190) GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192) GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200) GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202) GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204) GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206) GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208) GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210) GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212) GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214) GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216) GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218) GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220) GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222) GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224) GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226) GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228) GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230) GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232) GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234) GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236) GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238) GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412) GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730) GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740) GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744) GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748) GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752) GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756) glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:587) glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:157) glWeightbvARB (src/Graphics/GL/Functions/F33.hs:187) glWeightdvARB (src/Graphics/GL/Functions/F33.hs:200) glWeightfvARB (src/Graphics/GL/Functions/F33.hs:213) glWeightivARB (src/Graphics/GL/Functions/F33.hs:226) glWeightsvARB (src/Graphics/GL/Functions/F33.hs:239) glWeightubvARB (src/Graphics/GL/Functions/F33.hs:252) glWeightuivARB (src/Graphics/GL/Functions/F33.hs:265) glWeightusvARB (src/Graphics/GL/Functions/F33.hs:278) 63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding' Missing documentation for: GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) 55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit' Missing documentation for: GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) 90% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) 32% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject' Missing documentation for: GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) 71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix' Missing documentation for: GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694) GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700) GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708) GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712) 100% ( 7 / 7) in 'Graphics.GL.ARB.TransformFeedbackInstanced' 83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3' Missing documentation for: GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) 76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2' Missing documentation for: GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) 81% ( 9 / 11) in 'Graphics.GL.ARB.TimerQuery' Missing documentation for: GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureView' Missing documentation for: GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) 100% ( 7 / 7) in 'Graphics.GL.ARB.TextureStorageMultisample' 90% ( 9 / 10) in 'Graphics.GL.ARB.TextureStorage' Missing documentation for: GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) 32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample' Missing documentation for: GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) 54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression' Missing documentation for: GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254) GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258) GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266) GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270) GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308) GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412) GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596) GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462) GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066) GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076) GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080) 70% ( 7 / 10) in 'Graphics.GL.ARB.TextureBufferRange' Missing documentation for: GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) 58% ( 7 / 12) in 'Graphics.GL.ARB.TextureBufferObject' Missing documentation for: GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902) GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928) GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984) GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994) GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002) 100% ( 6 / 6) in 'Graphics.GL.ARB.TextureBarrier' 17% ( 8 / 45) in 'Graphics.GL.ARB.TessellationShader' Missing documentation for: GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) 46% ( 13 / 28) in 'Graphics.GL.ARB.Sync' Missing documentation for: GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) 33% ( 6 / 18) in 'Graphics.GL.ARB.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734) GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740) GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498) GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510) GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194) GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438) GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692) GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698) GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704) GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710) glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:954) 54% ( 6 / 11) in 'Graphics.GL.ARB.SparseBuffer' Missing documentation for: GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190) GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192) glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1085) glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1283) glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1298) 40% ( 6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude' Missing documentation for: GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336) GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338) GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924) glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:415) glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1149) glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:819) glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:835) glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:443) glNamedStringARB (src/Graphics/GL/Functions/F19.hs:426) 56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine' Missing documentation for: GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) 29% ( 7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject' Missing documentation for: GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) 49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects' Missing documentation for: GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578) GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582) GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586) GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590) GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072) GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084) GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096) GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134) GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138) GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142) GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386) GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390) GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394) GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520) GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522) GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524) GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530) GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532) GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538) GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546) GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552) GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554) GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560) GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562) GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588) GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594) GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606) GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610) GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630) GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634) GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638) GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644) GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660) GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928) glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1176) glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:907) glGetHandleARB (src/Graphics/GL/Functions/F10.hs:834) glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:1011) glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:941) glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:970) 11% ( 8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore' Missing documentation for: GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) 19% ( 7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) 65% ( 50 / 76) in 'Graphics.GL.ARB.SeparateShaderObjects' Missing documentation for: GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) 95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects' Missing documentation for: GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) 77% ( 7 / 9) in 'Graphics.GL.ARB.SampleShading' Missing documentation for: GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126) GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792) 35% ( 6 / 17) in 'Graphics.GL.ARB.SampleLocations' Missing documentation for: GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574) GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582) GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514) GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518) GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746) GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750) GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754) GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758) glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1123) glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:990) glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1527) 31% ( 7 / 22) in 'Graphics.GL.ARB.RobustnessCore' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:799) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:202) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:573) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:606) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:637) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:715) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:793) 20% ( 7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility' Missing documentation for: GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698) GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796) GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136) GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450) GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294) GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832) glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:799) glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:170) glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:202) glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:233) glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:266) glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:298) glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:328) glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:358) glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:390) glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:421) glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:449) glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:477) glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:504) glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:536) glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:573) glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:606) glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:637) glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:715) glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:793) 63% ( 7 / 11) in 'Graphics.GL.ARB.ProvokingVertex' Missing documentation for: GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) 19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery' Missing documentation for: GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) 75% ( 6 / 8) in 'Graphics.GL.ARB.PolygonOffsetClamp' Missing documentation for: GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:757) 66% ( 8 / 12) in 'Graphics.GL.ARB.PointParameters' Missing documentation for: GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262) GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266) GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290) GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298) 77% ( 7 / 9) in 'Graphics.GL.ARB.ParallelShaderCompile' Missing documentation for: GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248) GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710) 73% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery' Missing documentation for: GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956) GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784) GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820) GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824) GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704) 53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture' Missing documentation for: GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136) GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734) GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934) GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714) GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720) GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724) GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728) GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732) GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736) GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740) GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744) GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748) GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752) GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756) GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758) GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764) GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768) GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772) GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776) GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780) GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784) GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788) GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792) GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796) GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800) GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802) GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808) GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812) GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814) GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818) GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822) GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826) GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830) GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834) GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838) 43% ( 7 / 16) in 'Graphics.GL.ARB.Multisample' Missing documentation for: GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284) GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290) GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698) GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710) GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718) GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728) GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736) GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740) GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744) 100% ( 7 / 7) in 'Graphics.GL.ARB.MultiDrawIndirect' 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind' 28% ( 6 / 21) in 'Graphics.GL.ARB.MatrixPalette' Missing documentation for: GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936) GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948) GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070) GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076) GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080) GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084) GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088) GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094) GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512) GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564) glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:708) glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1002) glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1032) glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1045) glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1058) 57% ( 8 / 14) in 'Graphics.GL.ARB.MapBufferRange' Missing documentation for: GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata' 4% ( 7 /141) in 'Graphics.GL.ARB.InternalformatQuery2' Missing documentation for: GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_ASTC_10x10_RGBA (src/Graphics/GL/Tokens.hs:11636) GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638) GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640) GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642) GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644) GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646) GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648) GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650) GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652) GL_VIEW_CLASS_ASTC_6x5_RGBA (src/Graphics/GL/Tokens.hs:11654) GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656) GL_VIEW_CLASS_ASTC_8x5_RGBA (src/Graphics/GL/Tokens.hs:11658) GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660) GL_VIEW_CLASS_ASTC_8x8_RGBA (src/Graphics/GL/Tokens.hs:11662) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_EAC_R11 (src/Graphics/GL/Tokens.hs:11668) GL_VIEW_CLASS_EAC_RG11 (src/Graphics/GL/Tokens.hs:11670) GL_VIEW_CLASS_ETC2_EAC_RGBA (src/Graphics/GL/Tokens.hs:11672) GL_VIEW_CLASS_ETC2_RGB (src/Graphics/GL/Tokens.hs:11674) GL_VIEW_CLASS_ETC2_RGBA (src/Graphics/GL/Tokens.hs:11676) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) 87% ( 7 / 8) in 'Graphics.GL.ARB.InternalformatQuery' Missing documentation for: GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) 87% ( 7 / 8) in 'Graphics.GL.ARB.InstancedArrays' Missing documentation for: GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338) 80% ( 8 / 10) in 'Graphics.GL.ARB.IndirectParameters' Missing documentation for: GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886) GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890) 42% ( 8 / 19) in 'Graphics.GL.ARB.ImagingCore' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) 34% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility' Missing documentation for: GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102) GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106) GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122) GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124) GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128) GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132) GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136) GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140) GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144) GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148) GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152) GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156) GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728) GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732) GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736) GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740) GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744) GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748) GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752) GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756) GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854) GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856) GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860) GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866) GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870) GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874) GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878) GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882) GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174) GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264) GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINMAX (src/Graphics/GL/Tokens.hs:6082) GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086) GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370) GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374) GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378) GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382) GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386) GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390) GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394) GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398) GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402) GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406) GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410) GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414) GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418) GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422) GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426) GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430) GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434) GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438) GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650) GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654) GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658) GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662) GL_REDUCE (src/Graphics/GL/Tokens.hs:7972) GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266) GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874) GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592) 77% ( 7 / 9) in 'Graphics.GL.ARB.GlSpirv' Missing documentation for: GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904) GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204) 100% ( 7 / 7) in 'Graphics.GL.ARB.GetTextureSubImage' 69% ( 9 / 13) in 'Graphics.GL.ARB.GetProgramBinary' Missing documentation for: GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) 30% ( 9 / 30) in 'Graphics.GL.ARB.GeometryShader4' Missing documentation for: GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538) GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662) GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680) GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690) GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720) GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588) GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618) GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476) GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032) GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610) GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718) GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734) glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1272) 12% ( 6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64' Missing documentation for: GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156) GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160) GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164) GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168) GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926) GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930) GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934) GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938) glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:823) glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:881) glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:684) glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:762) glProgramUniform1i64ARB (src/Graphics/GL/Functions/F21.hs:481) glProgramUniform1i64vARB (src/Graphics/GL/Functions/F21.hs:509) glProgramUniform1ui64ARB (src/Graphics/GL/Functions/F21.hs:601) glProgramUniform1ui64vARB (src/Graphics/GL/Functions/F21.hs:629) glProgramUniform2i64ARB (src/Graphics/GL/Functions/F21.hs:846) glProgramUniform2i64vARB (src/Graphics/GL/Functions/F21.hs:876) glProgramUniform2ui64ARB (src/Graphics/GL/Functions/F21.hs:970) glProgramUniform2ui64vARB (src/Graphics/GL/Functions/F21.hs:1000) glProgramUniform3i64ARB (src/Graphics/GL/Functions/F21.hs:1223) glProgramUniform3i64vARB (src/Graphics/GL/Functions/F21.hs:1255) glProgramUniform3ui64ARB (src/Graphics/GL/Functions/F21.hs:1351) glProgramUniform3ui64vARB (src/Graphics/GL/Functions/F21.hs:1383) glProgramUniform4i64ARB (src/Graphics/GL/Functions/F21.hs:1612) glProgramUniform4i64vARB (src/Graphics/GL/Functions/F21.hs:1646) glProgramUniform4ui64ARB (src/Graphics/GL/Functions/F22.hs:178) glProgramUniform4ui64vARB (src/Graphics/GL/Functions/F22.hs:212) glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1355) glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1381) glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1467) glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1493) glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1668) glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1696) glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:173) glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:201) glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:381) glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:411) glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:501) glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:531) glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:716) glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:748) glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:840) glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:872) 18% ( 7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64' Missing documentation for: GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) 26% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) 26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility' Missing documentation for: GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) 47% ( 8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments' Missing documentation for: GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) 9% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram' Missing documentation for: GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934) GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940) GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344) GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988) GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992) GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994) GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996) GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998) GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000) GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002) GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004) GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006) GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008) GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010) GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012) GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016) GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018) GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020) GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022) GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024) GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026) GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028) GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030) GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032) GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034) GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036) GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040) GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042) GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044) GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048) GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052) GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056) GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060) GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064) GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066) GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582) GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584) GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590) GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600) GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602) GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608) GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614) GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618) GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620) GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626) GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630) GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644) GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660) GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662) GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910) GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916) GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524) GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526) GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544) GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546) GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550) GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554) GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556) GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560) GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564) GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574) GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576) GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578) GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580) GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582) GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584) GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586) GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594) GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622) GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628) GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630) GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632) GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634) GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696) glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1246) glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1279) glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:299) glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:156) glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:170) glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:244) glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:258) glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:524) glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:581) glIsProgramARB (src/Graphics/GL/Functions/F15.hs:534) glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1224) glProgramEnvParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1256) glProgramLocalParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1397) glProgramLocalParameter4fvARB (src/Graphics/GL/Functions/F20.hs:1429) glProgramStringARB (src/Graphics/GL/Functions/F21.hs:317) 70% ( 7 / 10) in 'Graphics.GL.ARB.ES32Compatibility' Missing documentation for: GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318) GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322) GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490) 87% ( 7 / 8) in 'Graphics.GL.ARB.ES31Compatibility' Missing documentation for: GL_BACK (src/Graphics/GL/Tokens.hs:436) 40% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility' Missing documentation for: GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) 100% ( 7 / 7) in 'Graphics.GL.ARB.DrawInstanced' 80% ( 8 / 10) in 'Graphics.GL.ARB.DrawIndirect' Missing documentation for: GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawElementsBaseVertex' 100% ( 9 / 9) in 'Graphics.GL.ARB.DrawBuffersBlend' 29% ( 7 / 24) in 'Graphics.GL.ARB.DrawBuffers' Missing documentation for: GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512) GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524) GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534) GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544) GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554) GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564) GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574) GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582) GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592) GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602) GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612) GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622) GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632) GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642) GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652) GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662) GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322) 85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess' Missing documentation for: GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:609) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:624) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:639) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:654) 31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput' Missing documentation for: GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012) GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018) GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052) GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064) GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074) GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082) GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090) GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100) GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106) GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112) GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118) GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124) GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136) GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142) GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152) GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158) GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178) GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292) GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300) 100% ( 6 / 6) in 'Graphics.GL.ARB.CopyImage' 77% ( 7 / 9) in 'Graphics.GL.ARB.CopyBuffer' Missing documentation for: GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) 54% ( 6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize' Missing documentation for: GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238) GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240) GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254) GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256) glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:669) 30% ( 8 / 26) in 'Graphics.GL.ARB.ComputeShader' Missing documentation for: GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) 58% ( 7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat' Missing documentation for: GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700) GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704) GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724) GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032) GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522) 53% ( 7 / 13) in 'Graphics.GL.ARB.ClipControl' Missing documentation for: GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) 88% ( 8 / 9) in 'Graphics.GL.ARB.ClearTexture' Missing documentation for: GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) 100% ( 7 / 7) in 'Graphics.GL.ARB.ClearBufferObject' 66% ( 6 / 9) in 'Graphics.GL.ARB.CLEvent' Missing documentation for: GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534) GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536) glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:612) 43% ( 7 / 16) in 'Graphics.GL.ARB.BufferStorage' Missing documentation for: GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) 61% ( 8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended' Missing documentation for: GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) 26% ( 6 / 23) in 'Graphics.GL.ARB.BindlessTexture' Missing documentation for: GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926) glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:951) glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:230) glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:486) glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1300) glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:369) glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:761) glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:243) glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:267) glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:318) glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:342) glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F22.hs:292) glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F22.hs:335) glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:976) glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1016) glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1137) glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1163) 100% ( 8 / 8) in 'Graphics.GL.ARB.BaseInstance' 26% ( 6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators' Missing documentation for: GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382) GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384) GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386) GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388) GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390) GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392) GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394) GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396) GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398) GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400) glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:545) glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:572) glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:863) glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:788) glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:806) glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:824) glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:846) 37% ( 6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440) GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446) GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262) GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264) GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270) GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282) glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:260) glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1339) glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1352) 81% ( 9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject' Missing documentation for: GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232) glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1503) 42% ( 6 / 14) in 'Graphics.GL.APPLE.TextureRange' Missing documentation for: GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440) GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444) GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446) GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396) GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398) GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450) glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:158) glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:557) 40% ( 6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable' Missing documentation for: GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638) GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716) GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144) GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304) GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748) GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716) glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:955) glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1006) glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1020) 70% ( 7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange' Missing documentation for: GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612) GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642) glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1100) 37% ( 6 / 16) in 'Graphics.GL.APPLE.Fence' Missing documentation for: GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708) GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992) glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:1043) glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1434) glFinishObjectAPPLE (src/Graphics/GL/Functions/F07.hs:1458) glGenFencesAPPLE (src/Graphics/GL/Functions/F09.hs:128) glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:307) glSetFenceAPPLE (src/Graphics/GL/Functions/F24.hs:958) glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:507) glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:531) 42% ( 6 / 14) in 'Graphics.GL.APPLE.ElementArray' Missing documentation for: GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844) GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862) GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866) glDrawElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1017) glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F06.hs:1396) glElementPointerAPPLE (src/Graphics/GL/Functions/F07.hs:416) glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:375) glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:610) 100% ( 17 / 17) in 'Graphics.GL.APPLE' 40% ( 6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator' Missing documentation for: GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722) GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380) GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364) GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652) GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616) GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618) GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078) glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:483) glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:495) 54% ( 6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended' Missing documentation for: GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264) GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890) GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340) GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414) glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:128) 35% ( 6 / 17) in 'Graphics.GL.AMD.SparseTexture' Missing documentation for: GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726) GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732) GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738) GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108) GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130) GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452) GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696) GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702) GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708) glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1465) glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:854) 75% ( 6 / 8) in 'Graphics.GL.AMD.SamplePositions' Missing documentation for: GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500) glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1024) 25% ( 6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor' Missing documentation for: GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856) GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858) GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014) GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018) GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020) GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022) GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924) glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:667) glDeletePerfMonitorsAMD (src/Graphics/GL/Functions/F05.hs:1214) glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:749) glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:259) glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1257) glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1273) glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1288) glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1304) glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1320) glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1335) glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:888) 46% ( 6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent' Missing documentation for: GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564) GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758) GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788) GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790) GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792) GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834) glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:1192) 42% ( 6 / 14) in 'Graphics.GL.AMD.NameGenDelete' Missing documentation for: GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006) GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024) GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802) GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690) GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252) glDeleteNamesAMD (src/Graphics/GL/Functions/F05.hs:1162) glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:220) glIsNameAMD (src/Graphics/GL/Functions/F15.hs:418) 100% ( 7 / 7) in 'Graphics.GL.AMD.MultiDrawIndirect' 37% ( 6 / 16) in 'Graphics.GL.AMD.InterleavedElements' Missing documentation for: GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418) GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422) glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:269) 8% ( 6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64' Missing documentation for: GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056) GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058) GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060) GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062) GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148) GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150) GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152) GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154) GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158) GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162) GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166) GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170) GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172) GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174) GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176) GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178) GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916) GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918) GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920) GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922) GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928) GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932) GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936) GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940) GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942) GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944) GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946) GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948) glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:837) glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:895) glProgramUniform1i64NV (src/Graphics/GL/Functions/F21.hs:495) glProgramUniform1i64vNV (src/Graphics/GL/Functions/F21.hs:524) glProgramUniform1ui64NV (src/Graphics/GL/Functions/F21.hs:615) glProgramUniform1ui64vNV (src/Graphics/GL/Functions/F21.hs:644) glProgramUniform2i64NV (src/Graphics/GL/Functions/F21.hs:861) glProgramUniform2i64vNV (src/Graphics/GL/Functions/F21.hs:891) glProgramUniform2ui64NV (src/Graphics/GL/Functions/F21.hs:985) glProgramUniform2ui64vNV (src/Graphics/GL/Functions/F21.hs:1015) glProgramUniform3i64NV (src/Graphics/GL/Functions/F21.hs:1239) glProgramUniform3i64vNV (src/Graphics/GL/Functions/F21.hs:1270) glProgramUniform3ui64NV (src/Graphics/GL/Functions/F21.hs:1367) glProgramUniform3ui64vNV (src/Graphics/GL/Functions/F21.hs:1398) glProgramUniform4i64NV (src/Graphics/GL/Functions/F21.hs:1629) glProgramUniform4i64vNV (src/Graphics/GL/Functions/F21.hs:1661) glProgramUniform4ui64NV (src/Graphics/GL/Functions/F22.hs:195) glProgramUniform4ui64vNV (src/Graphics/GL/Functions/F22.hs:227) glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1368) glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1395) glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1480) glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1507) glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1682) glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1710) glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:187) glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:215) glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:396) glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:425) glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:516) glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:545) glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:732) glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:762) glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:856) glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:886) 42% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferSamplePositions' Missing documentation for: GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192) GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082) GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084) GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500) glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:1020) glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:715) glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:654) glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1557) 42% ( 6 / 14) in 'Graphics.GL.AMD.FramebufferMultisampleAdvanced' Missing documentation for: GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170) GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172) GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312) GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504) GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228) GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514) glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:376) glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:593) 100% ( 9 / 9) in 'Graphics.GL.AMD.DrawBuffersBlend' 25% ( 6 / 24) in 'Graphics.GL.AMD.DebugOutput' Missing documentation for: GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022) GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024) GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026) GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028) GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036) GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044) GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072) GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080) GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298) glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:746) glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:841) glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:875) glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F10.hs:204) 100% ( 22 / 22) in 'Graphics.GL.AMD' 66% ( 6 / 9) in 'Graphics.GL.EXT.EglImageStorage' Missing documentation for: GLeglImageOES (src/Graphics/GL/Types.hs:226) glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:295) glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:322) 100% (105 /105) in 'Graphics.GL.EXT' 31% (640 /2053) in 'Graphics.GL.Core46' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) 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(src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR 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GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT 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(src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX 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(src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:609) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:624) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:639) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:654) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:326) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:529) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:757) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv 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(src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 31% (640 /2027) in 'Graphics.GL.Core45' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S 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(src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 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(src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:609) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:624) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:639) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:654) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 28% (534 /1895) in 'Graphics.GL.Core44' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 28% (525 /1867) in 'Graphics.GL.Core43' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 30% (478 /1559) in 'Graphics.GL.Core42' Missing documentation for: GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE 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GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE 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GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH 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GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 32% (466 /1435) in 'Graphics.GL.Core41' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 30% (395 /1312) in 'Graphics.GL.Core40' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 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(src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT 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(src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK 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GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY 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(src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 30% (366 /1188) in 'Graphics.GL.Core33' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 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(src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA 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(src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 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(src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 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GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) 29% (342 /1144) in 'Graphics.GL.Core32' Missing documentation for: GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D 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(src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 37% (658 /1767) in 'Graphics.GL.Core30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 34% (989 /2873) in 'Graphics.GL.Compatibility46' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752) GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884) GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202) GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:609) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:624) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:639) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:654) glGetnColorTable (src/Graphics/GL/Functions/F14.hs:154) glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:217) glGetnHistogram (src/Graphics/GL/Functions/F14.hs:249) glGetnMapdv (src/Graphics/GL/Functions/F14.hs:283) glGetnMapfv (src/Graphics/GL/Functions/F14.hs:313) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:343) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:373) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:407) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:435) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:463) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:491) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:517) glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:326) glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:529) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:757) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1283) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 34% (989 /2847) in 'Graphics.GL.Compatibility45' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER (src/Graphics/GL/Tokens.hs:598) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608) GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610) GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696) GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708) GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:609) glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:624) glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:639) glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:654) glGetnColorTable (src/Graphics/GL/Functions/F14.hs:154) glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:217) glGetnHistogram (src/Graphics/GL/Functions/F14.hs:249) glGetnMapdv (src/Graphics/GL/Functions/F14.hs:283) glGetnMapfv (src/Graphics/GL/Functions/F14.hs:313) glGetnMapiv (src/Graphics/GL/Functions/F14.hs:343) glGetnMinmax (src/Graphics/GL/Functions/F14.hs:373) glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:407) glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:435) glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:463) glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:491) glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:517) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 32% (883 /2703) in 'Graphics.GL.Compatibility44' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146) GL_ADD 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GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340) GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 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GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728) GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070) GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760) GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764) GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 32% (874 /2675) in 'Graphics.GL.Compatibility43' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 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GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN 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GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294) GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542) GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546) GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602) GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604) GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610) GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612) GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614) GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010) GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016) GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038) GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042) GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050) GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058) GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062) GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070) GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078) GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086) GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094) GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098) GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104) GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110) GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116) GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122) GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128) GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134) GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140) GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146) GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150) GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156) GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162) GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166) GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172) GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384) GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386) GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FILTER (src/Graphics/GL/Tokens.hs:3014) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386) GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388) GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486) GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488) GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490) GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496) GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578) GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712) GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714) GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726) GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986) GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988) GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990) GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992) GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994) GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996) GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998) GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000) GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002) GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004) GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006) GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032) GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034) GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244) GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246) GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248) GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250) GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252) GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254) GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256) GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258) GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260) GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262) GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264) GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266) GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268) GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270) GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436) GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOCATION (src/Graphics/GL/Tokens.hs:4658) GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188) GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208) GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234) GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236) GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242) GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244) GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246) GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248) GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250) GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252) GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258) GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260) GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284) GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288) GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296) GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382) GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384) GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390) GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498) GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550) GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718) GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986) GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_OFFSET (src/Graphics/GL/Tokens.hs:6570) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558) GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592) GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY (src/Graphics/GL/Tokens.hs:7756) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948) GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950) GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998) GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000) GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002) GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012) GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018) GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER (src/Graphics/GL/Tokens.hs:8896) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918) GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920) GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938) GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940) GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942) GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944) GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946) GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948) GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058) GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062) GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290) GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646) GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648) GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672) GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674) GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008) GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010) GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068) GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070) GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252) GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286) GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492) GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494) GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500) GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506) GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560) GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_TYPE (src/Graphics/GL/Tokens.hs:10744) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380) GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402) GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404) GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406) GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408) GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504) GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506) GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620) GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622) GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624) GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626) GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628) GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630) GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632) GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634) GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664) GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666) GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678) GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680) GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682) GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684) GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686) GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688) GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 34% (828 /2370) in 'Graphics.GL.Compatibility42' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360) GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366) GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368) GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370) GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388) GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390) GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392) GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386) GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414) GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924) GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926) GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932) GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934) GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940) GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942) GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948) GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952) GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956) GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960) GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964) GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966) GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972) GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976) GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980) GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010) GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014) GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022) GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024) GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284) GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286) GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292) GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294) GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300) GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302) GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308) GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312) GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316) GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322) GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138) GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180) GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200) GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352) GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354) GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398) GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404) GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488) GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774) GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780) GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834) GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840) GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978) GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816) GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818) GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820) GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590) GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762) GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846) GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848) GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850) GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994) GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996) GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998) GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004) GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012) GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014) GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020) GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024) GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028) GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034) GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 36% (816 /2246) in 'Graphics.GL.Compatibility41' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED (src/Graphics/GL/Tokens.hs:3026) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842) GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054) GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682) GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026) GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050) GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488) GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532) GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538) GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542) GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB565 (src/Graphics/GL/Tokens.hs:8406) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900) GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564) GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574) GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:346) glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:374) glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:706) glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:736) glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1078) glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1110) glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1462) glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1496) glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:381) glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:447) glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:513) glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:579) glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:645) glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:711) glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:777) glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:843) glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:909) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 35% (745 /2123) in 'Graphics.GL.Compatibility40' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124) GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126) GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128) GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130) GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452) GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456) GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460) GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464) GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468) GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472) GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476) GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480) GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484) GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488) GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492) GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700) GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272) GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214) GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748) GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750) GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792) GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798) GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810) GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816) GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822) GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828) GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852) GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858) GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870) GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876) GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882) GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888) GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118) GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PATCHES (src/Graphics/GL/Tokens.hs:6898) GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904) GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908) GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662) GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620) GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630) GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656) GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678) GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684) GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690) GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588) GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792) GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glUniform1d (src/Graphics/GL/Functions/F27.hs:1256) glUniform1dv (src/Graphics/GL/Functions/F27.hs:1269) glUniform2d (src/Graphics/GL/Functions/F27.hs:1565) glUniform2dv (src/Graphics/GL/Functions/F27.hs:1579) glUniform3d (src/Graphics/GL/Functions/F28.hs:274) glUniform3dv (src/Graphics/GL/Functions/F28.hs:289) glUniform4d (src/Graphics/GL/Functions/F28.hs:605) glUniform4dv (src/Graphics/GL/Functions/F28.hs:621) glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1059) glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1106) glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1153) glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1200) glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1247) glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1294) glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1341) glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1388) glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1435) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 35% (716 /2000) in 'Graphics.GL.Compatibility33' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622) GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454) GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458) GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462) GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466) GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552) GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) glColorP3ui (src/Graphics/GL/Functions/F03.hs:1489) glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1502) glColorP4ui (src/Graphics/GL/Functions/F03.hs:1515) glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1528) glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:493) glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:507) glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:521) glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:535) glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:549) glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:563) glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:577) glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:591) glNormalP3ui (src/Graphics/GL/Functions/F19.hs:720) glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:733) glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:800) glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:813) glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:281) glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:294) glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:307) glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:320) glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:333) glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:346) glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:359) glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:372) glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:161) glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:192) glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:223) glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:254) glVertexP2ui (src/Graphics/GL/Functions/F32.hs:639) glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:652) glVertexP3ui (src/Graphics/GL/Functions/F32.hs:665) glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:678) glVertexP4ui (src/Graphics/GL/Functions/F32.hs:691) glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:704) 35% (692 /1926) in 'Graphics.GL.Compatibility32' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678) GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660) GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678) GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688) GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348) GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418) GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424) GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430) GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452) GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474) GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696) GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686) GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622) GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762) GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774) GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538) GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542) GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546) GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550) GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554) GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860) GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916) GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544) GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062) GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 36% (670 /1840) in 'Graphics.GL.Compatibility31' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140) GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844) GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192) GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230) GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960) GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498) GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628) GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982) GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760) GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770) GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772) GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774) GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776) GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778) GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780) GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784) GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786) GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796) GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798) GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802) GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810) GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812) GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814) GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818) GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820) GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822) GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824) GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826) GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 37% (658 /1767) in 'Graphics.GL.Compatibility30' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460) GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628) GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698) GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764) GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770) GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776) GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782) GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788) GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794) GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800) GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916) GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924) GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926) GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932) GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938) GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944) GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950) GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956) GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962) GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964) GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966) GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968) GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974) GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976) GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978) GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980) GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982) GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984) GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986) GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988) GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990) GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992) GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994) GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000) GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002) GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004) GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010) GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016) GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022) GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028) GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034) GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278) GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282) GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434) GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446) GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682) GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212) GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218) GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320) GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678) GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392) GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394) GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398) GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400) GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404) GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408) GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420) GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426) GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432) GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448) GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452) GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468) GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478) GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484) GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506) GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518) GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544) GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550) GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564) GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586) GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592) GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX (src/Graphics/GL/Tokens.hs:4072) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332) GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334) GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340) GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342) GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358) GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954) GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958) GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962) GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978) GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678) GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948) GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954) GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094) GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770) GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846) GL_R16 (src/Graphics/GL/Tokens.hs:7852) GL_R16F (src/Graphics/GL/Tokens.hs:7854) GL_R16I (src/Graphics/GL/Tokens.hs:7858) GL_R16UI (src/Graphics/GL/Tokens.hs:7860) GL_R32F (src/Graphics/GL/Tokens.hs:7884) GL_R32I (src/Graphics/GL/Tokens.hs:7888) GL_R32UI (src/Graphics/GL/Tokens.hs:7890) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_R8 (src/Graphics/GL/Tokens.hs:7894) GL_R8I (src/Graphics/GL/Tokens.hs:7896) GL_R8UI (src/Graphics/GL/Tokens.hs:7898) GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924) GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148) GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150) GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156) GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164) GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174) GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184) GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190) GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196) GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204) GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210) GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222) GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RG (src/Graphics/GL/Tokens.hs:8308) GL_RG16 (src/Graphics/GL/Tokens.hs:8310) GL_RG16F (src/Graphics/GL/Tokens.hs:8312) GL_RG16I (src/Graphics/GL/Tokens.hs:8316) GL_RG16UI (src/Graphics/GL/Tokens.hs:8318) GL_RG32F (src/Graphics/GL/Tokens.hs:8326) GL_RG32I (src/Graphics/GL/Tokens.hs:8330) GL_RG32UI (src/Graphics/GL/Tokens.hs:8332) GL_RG8 (src/Graphics/GL/Tokens.hs:8334) GL_RG8I (src/Graphics/GL/Tokens.hs:8336) GL_RG8UI (src/Graphics/GL/Tokens.hs:8338) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB16F (src/Graphics/GL/Tokens.hs:8362) GL_RGB16I (src/Graphics/GL/Tokens.hs:8368) GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372) GL_RGB32F (src/Graphics/GL/Tokens.hs:8384) GL_RGB32I (src/Graphics/GL/Tokens.hs:8390) GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGB8I (src/Graphics/GL/Tokens.hs:8420) GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424) GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448) GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454) GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472) GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478) GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498) GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502) GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596) GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612) GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390) GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392) GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400) GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912) GL_TEXTURE_BINDING_3D 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(src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602) GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608) GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618) GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630) GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636) GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652) GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666) GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046) GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048) GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054) GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056) GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072) GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084) GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098) GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102) GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106) GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 87% ( 7 / 8) in 'Graphics.GL.ARB.HalfFloatVertex' Missing documentation for: GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810) 75% ( 6 / 8) in 'Graphics.GL.ARB.HalfFloatPixel' Missing documentation for: GLhalfARB (src/Graphics/GL/Types.hs:181) GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812) 100% (143 /143) in 'Graphics.GL.ARB' 37% (323 /851) in 'Graphics.GL.Version10' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE 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(src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 40% (355 /883) in 'Graphics.GL.Version11' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 38% (359 /928) in 'Graphics.GL.Version12' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR 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GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 37% (405 /1070) in 'Graphics.GL.Version13' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER 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(src/Graphics/GL/Tokens.hs:4064) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT 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(src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 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GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 38% (452 /1167) in 'Graphics.GL.Version14' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 38% (473 /1238) in 'Graphics.GL.Version15' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) 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GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 40% (567 /1416) in 'Graphics.GL.Version20' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 39% (573 /1445) in 'Graphics.GL.Version21' Missing documentation for: GL_2D (src/Graphics/GL/Tokens.hs:28) GL_2_BYTES (src/Graphics/GL/Tokens.hs:40) GL_3D (src/Graphics/GL/Tokens.hs:44) GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50) GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52) GL_3_BYTES (src/Graphics/GL/Tokens.hs:54) GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66) GL_4_BYTES (src/Graphics/GL/Tokens.hs:86) GL_ACCUM (src/Graphics/GL/Tokens.hs:94) GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98) GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100) GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102) GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104) GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106) GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108) GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112) GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114) GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134) GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138) GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144) GL_ADD (src/Graphics/GL/Tokens.hs:154) GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160) GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172) GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174) GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184) GL_ALPHA (src/Graphics/GL/Tokens.hs:200) GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202) GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206) GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228) GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232) GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244) GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246) GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270) GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274) GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276) GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282) GL_ALWAYS (src/Graphics/GL/Tokens.hs:298) GL_AMBIENT (src/Graphics/GL/Tokens.hs:304) GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306) GL_AND (src/Graphics/GL/Tokens.hs:308) GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310) GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312) GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324) GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328) GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400) GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414) GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418) GL_AUX0 (src/Graphics/GL/Tokens.hs:420) GL_AUX1 (src/Graphics/GL/Tokens.hs:422) GL_AUX2 (src/Graphics/GL/Tokens.hs:424) GL_AUX3 (src/Graphics/GL/Tokens.hs:426) GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428) GL_BACK (src/Graphics/GL/Tokens.hs:436) GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438) GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444) GL_BGR (src/Graphics/GL/Tokens.hs:450) GL_BGRA (src/Graphics/GL/Tokens.hs:452) GL_BITMAP (src/Graphics/GL/Tokens.hs:484) GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486) GL_BLEND (src/Graphics/GL/Tokens.hs:490) GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496) GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502) GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504) GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510) GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516) GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518) GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528) GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538) GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540) GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546) GL_BLUE (src/Graphics/GL/Tokens.hs:554) GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556) GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558) GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572) GL_BOOL (src/Graphics/GL/Tokens.hs:576) GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580) GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584) GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588) GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600) GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622) GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632) GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644) GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656) GL_BYTE (src/Graphics/GL/Tokens.hs:674) GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676) GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678) GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680) GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682) GL_CCW (src/Graphics/GL/Tokens.hs:688) GL_CLAMP (src/Graphics/GL/Tokens.hs:696) GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706) GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718) GL_CLEAR (src/Graphics/GL/Tokens.hs:726) GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732) GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736) GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738) GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744) GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750) GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822) GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826) GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830) GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834) GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838) GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842) GL_COEFF (src/Graphics/GL/Tokens.hs:858) GL_COLOR (src/Graphics/GL/Tokens.hs:860) GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880) GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884) GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900) GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904) GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908) GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912) GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048) GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068) GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078) GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092) GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094) GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096) GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098) GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100) GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114) GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166) GL_COMBINE (src/Graphics/GL/Tokens.hs:1168) GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210) GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220) GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236) GL_COMPILE (src/Graphics/GL/Tokens.hs:1242) GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244) GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246) GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252) GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256) GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260) GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262) GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292) GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302) GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456) GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458) GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464) GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554) GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594) GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650) GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652) GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658) GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664) GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830) GL_COPY (src/Graphics/GL/Tokens.hs:1838) GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840) GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842) GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902) GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904) GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922) GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924) GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926) GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928) GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932) GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944) GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952) GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954) GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960) GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962) GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964) GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968) GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970) GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972) GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974) GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976) GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982) GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986) GL_CW (src/Graphics/GL/Tokens.hs:1996) GL_DECAL (src/Graphics/GL/Tokens.hs:2182) GL_DECR (src/Graphics/GL/Tokens.hs:2186) GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188) GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198) GL_DEPTH (src/Graphics/GL/Tokens.hs:2210) GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228) GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230) GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236) GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266) GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268) GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270) GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280) GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288) GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304) GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312) GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318) GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338) GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340) GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344) GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374) GL_DITHER (src/Graphics/GL/Tokens.hs:2394) GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398) GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400) GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406) GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408) GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446) GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448) GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508) GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510) GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520) GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522) GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532) GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542) GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552) GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562) GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572) GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590) GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600) GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610) GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620) GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630) GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640) GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650) GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660) GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710) GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728) GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732) GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790) GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794) GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798) GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808) GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810) GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814) GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828) GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832) GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852) GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856) GL_EMISSION (src/Graphics/GL/Tokens.hs:2878) GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880) GL_EQUAL (src/Graphics/GL/Tokens.hs:2882) GL_EQUIV (src/Graphics/GL/Tokens.hs:2884) GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892) GL_EXP (src/Graphics/GL/Tokens.hs:2938) GL_EXP2 (src/Graphics/GL/Tokens.hs:2940) GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946) GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956) GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962) GL_FALSE (src/Graphics/GL/Tokens.hs:2980) GL_FASTEST (src/Graphics/GL/Tokens.hs:2982) GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984) GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986) GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988) GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990) GL_FILL (src/Graphics/GL/Tokens.hs:3008) GL_FLAT (src/Graphics/GL/Tokens.hs:3034) GL_FLOAT (src/Graphics/GL/Tokens.hs:3036) GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070) GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074) GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078) GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082) GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086) GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090) GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094) GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098) GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102) GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132) GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136) GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140) GL_FOG (src/Graphics/GL/Tokens.hs:3144) GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146) GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148) GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150) GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152) GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154) GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156) GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166) GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170) GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174) GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180) GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184) GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188) GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192) GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194) GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196) GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198) GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200) GL_FOG_END (src/Graphics/GL/Tokens.hs:3204) GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210) GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212) GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214) GL_FOG_START (src/Graphics/GL/Tokens.hs:3222) GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304) GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362) GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372) GL_FRONT (src/Graphics/GL/Tokens.hs:3608) GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610) GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612) GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616) GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618) GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626) GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632) GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638) GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646) GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648) GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724) GL_GREATER (src/Graphics/GL/Tokens.hs:3768) GL_GREEN (src/Graphics/GL/Tokens.hs:3770) GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772) GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774) GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788) GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852) GL_INCR (src/Graphics/GL/Tokens.hs:4064) GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066) GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074) GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078) GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092) GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096) GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100) GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104) GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108) GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110) GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118) GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120) GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122) GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130) GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132) GL_INT (src/Graphics/GL/Tokens.hs:4146) GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180) GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182) GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186) GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204) GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208) GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274) GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384) GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388) GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392) GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396) GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406) GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408) GL_INVERT (src/Graphics/GL/Tokens.hs:4420) GL_KEEP (src/Graphics/GL/Tokens.hs:4454) GL_LEFT (src/Graphics/GL/Tokens.hs:4500) GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502) GL_LESS (src/Graphics/GL/Tokens.hs:4506) GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510) GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512) GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514) GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516) GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518) GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520) GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522) GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524) GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532) GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534) GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538) GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540) GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544) GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548) GL_LINE (src/Graphics/GL/Tokens.hs:4550) GL_LINEAR (src/Graphics/GL/Tokens.hs:4552) GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560) GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572) GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574) GL_LINES (src/Graphics/GL/Tokens.hs:4584) GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594) GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596) GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602) GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604) GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606) GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608) GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610) GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612) GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614) GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624) GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628) GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632) GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634) GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636) GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638) GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640) GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642) GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644) GL_LOAD (src/Graphics/GL/Tokens.hs:4648) GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666) GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668) GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678) GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692) GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694) GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696) GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700) GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706) GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716) GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734) GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736) GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744) GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748) GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754) GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768) GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830) GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832) GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834) GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836) GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838) GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842) GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844) GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846) GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848) GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850) GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852) GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888) GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890) GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892) GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894) GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896) GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900) GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902) GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904) GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906) GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908) GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910) GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952) GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974) GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092) GL_MAX (src/Graphics/GL/Tokens.hs:5114) GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116) GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142) GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146) GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226) GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272) GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320) GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336) GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340) GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346) GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376) GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506) GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508) GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540) GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548) GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574) GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666) GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908) GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914) GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920) GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928) GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930) GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932) GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970) GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982) GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016) GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022) GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042) GL_MIN (src/Graphics/GL/Tokens.hs:6080) GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134) GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162) GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240) GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246) GL_MODULATE (src/Graphics/GL/Tokens.hs:6248) GL_MULT (src/Graphics/GL/Tokens.hs:6266) GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278) GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286) GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334) GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342) GL_NAND (src/Graphics/GL/Tokens.hs:6344) GL_NEAREST (src/Graphics/GL/Tokens.hs:6352) GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358) GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360) GL_NEVER (src/Graphics/GL/Tokens.hs:6378) GL_NICEST (src/Graphics/GL/Tokens.hs:6384) GL_NONE (src/Graphics/GL/Tokens.hs:6386) GL_NOOP (src/Graphics/GL/Tokens.hs:6390) GL_NOR (src/Graphics/GL/Tokens.hs:6394) GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396) GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400) GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404) GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420) GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424) GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428) GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434) GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444) GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446) GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460) GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540) GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548) GL_ONE (src/Graphics/GL/Tokens.hs:6606) GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610) GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614) GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618) GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620) GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630) GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632) GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634) GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640) GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646) GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652) GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658) GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664) GL_OR (src/Graphics/GL/Tokens.hs:6724) GL_ORDER (src/Graphics/GL/Tokens.hs:6726) GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728) GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730) GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804) GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812) GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828) GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834) GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846) GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848) GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852) GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854) GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860) GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896) GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066) GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106) GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108) GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110) GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112) GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114) GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116) GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118) GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120) GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122) GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124) GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126) GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128) GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130) GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132) GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134) GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136) GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138) GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140) GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142) GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144) GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148) GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150) GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154) GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214) GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218) GL_POINT (src/Graphics/GL/Tokens.hs:7254) GL_POINTS (src/Graphics/GL/Tokens.hs:7256) GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258) GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260) GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264) GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274) GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286) GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288) GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296) GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304) GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306) GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308) GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310) GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314) GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322) GL_POLYGON (src/Graphics/GL/Tokens.hs:7324) GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326) GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328) GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342) GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346) GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348) GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352) GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356) GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358) GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360) GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362) GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364) GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366) GL_POSITION (src/Graphics/GL/Tokens.hs:7368) GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460) GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468) GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636) GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638) GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642) GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668) GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678) GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692) GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700) GL_Q (src/Graphics/GL/Tokens.hs:7720) GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722) GL_QUADS (src/Graphics/GL/Tokens.hs:7726) GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750) GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782) GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818) GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822) GL_R (src/Graphics/GL/Tokens.hs:7844) GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892) GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918) GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944) GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960) GL_RED (src/Graphics/GL/Tokens.hs:7970) GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976) GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978) GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994) GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030) GL_RENDER (src/Graphics/GL/Tokens.hs:8146) GL_RENDERER (src/Graphics/GL/Tokens.hs:8236) GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242) GL_REPEAT (src/Graphics/GL/Tokens.hs:8244) GL_REPLACE (src/Graphics/GL/Tokens.hs:8246) GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288) GL_RETURN (src/Graphics/GL/Tokens.hs:8306) GL_RGB (src/Graphics/GL/Tokens.hs:8344) GL_RGB10 (src/Graphics/GL/Tokens.hs:8346) GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348) GL_RGB12 (src/Graphics/GL/Tokens.hs:8356) GL_RGB16 (src/Graphics/GL/Tokens.hs:8360) GL_RGB4 (src/Graphics/GL/Tokens.hs:8398) GL_RGB5 (src/Graphics/GL/Tokens.hs:8404) GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410) GL_RGB8 (src/Graphics/GL/Tokens.hs:8418) GL_RGBA (src/Graphics/GL/Tokens.hs:8440) GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442) GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446) GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468) GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486) GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496) GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532) GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560) GL_RIGHT (src/Graphics/GL/Tokens.hs:8574) GL_S (src/Graphics/GL/Tokens.hs:8588) GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592) GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604) GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608) GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636) GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642) GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658) GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694) GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702) GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708) GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716) GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724) GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734) GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738) GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742) GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812) GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814) GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820) GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832) GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836) GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848) GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852) GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856) GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860) GL_SELECT (src/Graphics/GL/Tokens.hs:8868) GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870) GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872) GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884) GL_SET (src/Graphics/GL/Tokens.hs:8888) GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936) GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952) GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954) GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956) GL_SHININESS (src/Graphics/GL/Tokens.hs:9010) GL_SHORT (src/Graphics/GL/Tokens.hs:9012) GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066) GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090) GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092) GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094) GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104) GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122) GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126) GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128) GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130) GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132) GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144) GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150) GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156) GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162) GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168) GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174) GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198) GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200) GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208) GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210) GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212) GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232) GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234) GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236) GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244) GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246) GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248) GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250) GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252) GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258) GL_SRGB (src/Graphics/GL/Tokens.hs:9270) GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272) GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274) GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282) GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294) GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298) GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310) GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314) GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318) GL_STENCIL (src/Graphics/GL/Tokens.hs:9324) GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332) GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336) GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342) GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346) GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350) GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352) GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354) GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356) GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358) GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378) GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384) GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386) GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388) GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416) GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418) GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420) GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430) GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434) GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436) GL_STEREO (src/Graphics/GL/Tokens.hs:9438) GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448) GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452) GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458) GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494) GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502) GL_T (src/Graphics/GL/Tokens.hs:9568) GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570) GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572) GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574) GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584) GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586) GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588) GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590) GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710) GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712) GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716) GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718) GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722) GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726) GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730) GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734) GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738) GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742) GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746) GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750) GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754) GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760) GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762) GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766) GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770) GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774) GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778) GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782) GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786) GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790) GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794) GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798) GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804) GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806) GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810) GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816) GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820) GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824) GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828) GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832) GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836) GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840) GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852) GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870) GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888) GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900) GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904) GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910) GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922) GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934) GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960) GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962) GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970) GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972) GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046) GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052) GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062) GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064) GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074) GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078) GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084) GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088) GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104) GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108) GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112) GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116) GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126) GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140) GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148) GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156) GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166) GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174) GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182) GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196) GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202) GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214) GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218) GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220) GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230) GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256) GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260) GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262) GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264) GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268) GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272) GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280) GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300) GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308) GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318) GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330) GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338) GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346) GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360) GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366) GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372) GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374) GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390) GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410) GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422) GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444) GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518) GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524) GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530) GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532) GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586) GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692) GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698) GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706) GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710) GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714) GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724) GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730) GL_TRUE (src/Graphics/GL/Tokens.hs:10742) GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838) GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862) GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866) GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876) GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880) GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884) GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888) GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896) GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902) GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904) GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908) GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914) GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956) GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972) GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984) GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988) GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118) GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124) GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128) GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132) GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138) GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142) GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146) GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160) GL_V2F (src/Graphics/GL/Tokens.hs:11172) GL_V3F (src/Graphics/GL/Tokens.hs:11174) GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178) GL_VENDOR (src/Graphics/GL/Tokens.hs:11212) GL_VERSION (src/Graphics/GL/Tokens.hs:11214) GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226) GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236) GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258) GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278) GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284) GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288) GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330) GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344) GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358) GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362) GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366) GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370) GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374) GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442) GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450) GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456) GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560) GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562) GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732) GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770) GL_XOR (src/Graphics/GL/Tokens.hs:11784) GL_ZERO (src/Graphics/GL/Tokens.hs:11820) GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828) GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830) 71% ( 5 / 7) in 'Graphics.GL.WIN.PhongShading' Missing documentation for: GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076) GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078) 83% ( 5 / 6) in 'Graphics.GL.WIN.SpecularFog' Missing documentation for: GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220) 100% ( 3 / 3) in 'Graphics.GL.WIN' 100% ( 31 / 31) in 'Graphics.GL' Warning: Graphics.GL.Types: could not find link destinations for: - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Int.Int16 - GHC.Word.Word16 - GHC.Int.Int32 - GHC.Word.Word32 - Numeric.Fixed.Fixed - GHC.Int.Int64 - GHC.Word.Word64 - Foreign.C.Types.CPtrdiff - GHC.Ptr.Ptr - Numeric.Half.Internal.Half - GHC.Types.Float - GHC.Types.Double - GHC.Ptr.FunPtr - GHC.Types.IO - Foreign.Ptr.freeHaskellFunPtr Warning: Graphics.GL.GetProcAddress: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Base.String - GHC.Ptr.FunPtr - GHC.Ptr.nullFunPtr - GHC.IO.Exception.userError - GHC.Types.Int - Data.Set.Internal.Set Warning: Graphics.GL.ThreeDFX.TextureCompressionFXT1: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ThreeDFX.Multisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SUN.SliceAccum: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SUN.ConvolutionBorderModes: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.YCrCbA: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.YCrCb: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.VertexPreclip: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.TextureScaleBias: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.TextureMultiBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.TextureLODBias: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.TextureCoordinateClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.TextureAddEnv: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Subsample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.ShadowAmbient: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Shadow: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.ScalebiasHint: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Resample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.PixelTiles: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.IrInstrument1: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Interlace: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.FogOffset: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.DepthTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.ConvolutionAccuracy: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Clipmap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.CalligraphicFragment: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.BlendAlphaMinmax: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.AsyncPixel: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.AsyncHistogram: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.TextureSelect: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.TextureLOD: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.TextureEdgeClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.TextureBorderClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.PointLineTexgen: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.GenerateMipmap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGI.TextureColorTable: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGI.ColorMatrix: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.S3.S3TC: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.REND.ScreenCoordinates: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.PGI.VertexHints: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OML.Subsample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OML.Resample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OML.Interlace: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OES.ReadFormat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OES.CompressedPalettedTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NVX.GPUMemoryInfo: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.VertexProgram3: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.VertexProgram2Option: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.VertexArrayRange2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.UniformBufferUnifiedMemory: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureShader3: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureShader2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureRectangle: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureExpandNormal: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureEnvCombine4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TexgenReflection: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TexgenEmboss: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TessellationProgram5: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ShaderThreadGroup: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ShaderSubgroupPartitioned: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ShaderBufferStore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.RobustnessVideoMemoryPurge: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.RepresentativeFragmentTest: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.PathRenderingSharedEdge: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.PackedDepthStencil: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.MultisampleFilterHint: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.MultisampleCoverage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.LightMaxExponent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.FragmentProgram2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.FogDistance: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.FloatBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.FillRectangle: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.DepthClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.DeepTexture3D: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.CopyDepthToColor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ConservativeRasterPreSnap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ComputeProgram5: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.BlendMinmaxFactor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.BlendEquationAdvancedCoherent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESAX.TextureStack: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESA.YCbCrTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESA.TileRasterOrder: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESA.ProgramBinaryFormats: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESA.PackInvert: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.TextureCompressionASTCLDR: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.TextureCompressionASTCHDR: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.ShaderSubgroup: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.NoError: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.ContextFlushControl: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.BlendEquationAdvancedCoherent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.INTEL.ConservativeRasterization: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.INTEL.BlackholeRender: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.INGR.InterlaceRead: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.INGR.ColorClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.IBM.TextureMirroredRepeat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.IBM.RasterposClip: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.IBM.CullVertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.HP.TextureLighting: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.HP.OcclusionTest: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.HP.ConvolutionBorderModes: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.VertexArrayBGRA: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureSwizzle: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureSharedExponent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureSRGBR8: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureSRGBDecode: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureSRGB: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureSNorm: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureMirrorClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureLODBias: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureFilterMinmax: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureFilterAnisotropic: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureEnvDot3: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureEnvCombine: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureCubeMap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureCompressionS3TC: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureCompressionRGTC: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureCompressionLATC: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.Texture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.StencilWrap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.SharedTexturePalette: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ShaderFramebufferFetch: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.SeparateSpecularColor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.RescaleNormal: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PixelBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PackedPixels: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PackedFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PackedDepthStencil: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.IndexArrayFormats: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.FramebufferSRGB: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.FramebufferMultisampleBlitScaled: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.FourTwoTwoPixels: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ClipVolumeHint: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.CMYKA: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.BlendSubtract: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.BGRA: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ABGR: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.TextureMirrorOnce: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.TextureFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.TextureEnvCombine3: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.TextFragmentShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.PixelFormatFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.Meminfo: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.VertexType10f11f11fRev: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.VertexArrayBGRA: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TransformFeedbackOverflowQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureSwizzle: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureStencil8: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureRectangle: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureRGB10A2UI: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureRG: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureMirroredRepeat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureMirrorClampToEdge: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureGather: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureFilterMinmax: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureFilterAnisotropic: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureEnvDot3: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureEnvCombine: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureCubeMapArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureCubeMap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureCompressionRGTC: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureCompressionBPTC: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureBufferObjectRGB32: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureBorderClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.StencilTexturing: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.SpirvExtensions: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ShadowAmbient: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.Shadow: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ShadingLanguage100: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.SeamlessCubemapPerTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.SeamlessCubeMap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.QueryBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.PointSprite: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.PixelBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.PipelineStatisticsQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.OcclusionQuery2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.MapBufferAlignment: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.GPUShader5: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.FramebufferSRGB: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.FragmentShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ExplicitUniformLocation: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.EnhancedLayouts: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ES3Compatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.DepthTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.DepthClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.DepthBufferFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.CullDistance: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ConditionalRenderInverted: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.CompressedTexturePixelStorage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.YCbCr422: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.TransformHint: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.SpecularVector: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.RowBytes: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.RGB422: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.FloatPixels: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.ClientStorage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.AuxDepthStencil: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.TransformFeedback4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.SeamlessCubemapPerTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.QueryBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.PinnedMemory: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.GPUShaderHalfFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.DepthClampSeparate: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.BlendMinmaxFactor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.Functions: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.ThreeDFX.Tbuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SUNX.ConstantData: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SUN.Vertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SUN.TriangleList: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SUN.MeshArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SUN.GlobalAlpha: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.TagSampleBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Sprite: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.ReferencePlane: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.PolynomialFFD: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.PixelTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.ListPriority: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.Instruments: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.IglooInterface: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.Framezoom: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.FragmentLighting: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIX.FlushRaster: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIX.Async: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.TextureFilter4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.TextureColorMask: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.Texture4D: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.SharpenTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.PointParameters: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.PixelTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.Multisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.SGIS.FogFunction: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGIS.DetailTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.SGI.ColorTable: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.PGI.MiscHints: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OVR.Multiview: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.OES.SinglePrecision: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.OES.QueryMatrix: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.OES.FixedPoint: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.OES.ByteCoordinates: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Int.Int8 - GHC.Ptr.Ptr Warning: Graphics.GL.NVX.ProgressFence: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NVX.LinkedGPUMulticast: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NVX.GPUMulticast2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NVX.ConditionalRender: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ViewportSwizzle: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.VideoCapture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VertexProgram4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VertexProgram: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VertexBufferUnifiedMemory: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VertexAttribInteger64Bit: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VertexArrayRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VDPAUInterop2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.VDPAUInterop: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.TransformFeedback2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.TransformFeedback: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.TextureMultisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.TextureBarrier: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ShadingRateImage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.ShaderBufferLoad: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.ScissorExclusive: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.SampleLocations: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.RegisterCombiners2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.RegisterCombiners: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.QueryResourceTag: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.QueryResource: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.PrimitiveRestart: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.PresentVideo: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.PointSprite: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.PixelDataRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.PathRenderingCore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.PathRenderingCompatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.ParameterBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.OcclusionQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.MeshShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.MemoryAttachment: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.InternalformatSampleQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.HalfFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.GeometryProgram4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.GPUShader5: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.GPUProgram5: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.GPUProgram4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.GPUMulticast: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.FramebufferMultisampleCoverage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.FramebufferMixedSamples: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.FragmentProgram: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.FragmentCoverageToColor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.Fence: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.ExplicitMultisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.Evaluators: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.DrawVulkanImage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.DrawTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.DepthBufferFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.CopyImage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ConservativeRasterPreSnapTriangles: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ConservativeRasterDilate: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ConservativeRaster: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.ConditionalRender: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.CommandList: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.ClipSpaceWScaling: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.BlendEquationAdvanced: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.NV.BindlessTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.BindlessMultiDrawIndirectCount: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.BindlessMultiDrawIndirect: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.NV.AlphaToCoverageDitherControl: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESA.WindowPos: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.MESA.ResizeBuffers: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.MESA.FramebufferFlipY: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.KHR.Robustness: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.KHR.ParallelShaderCompile: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.KHR.DebugCore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.KHR.DebugCompatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.KHR.BlendEquationAdvanced: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.INTEL.PerformanceQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.INTEL.ParallelArrays: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.INTEL.MapTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.INTEL.FramebufferCmaa: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.INGR.BlendFuncSeparate: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.IBM.VertexArrayLists: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.IBM.StaticData: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.IBM.MultimodeDrawArrays: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.HP.ImageTransform: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.GREMEDY.StringMarker: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.GREMEDY.FrameTerminator: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.X11SyncObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.WindowRectangles: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.Win32KeyedMutex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.VertexWeighting: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.VertexShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.VertexAttrib64Bit: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.VertexArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.TransformFeedback: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.TimerQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.TexturePerturbNormal: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.TextureInteger: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.TextureBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.TextureArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.Texture3D: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.Subtexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.StencilTwoSide: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.StencilClearTag: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ShaderImageLoadStore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.SeparateShaderObjects: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.SemaphoreWin32: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.SemaphoreFd: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.Semaphore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.SecondaryColor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.RasterMultisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ProvokingVertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PolygonOffsetClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PolygonOffset: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.PointParameters: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.PixelTransform: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.PalettedTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.Multisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.MultiDrawArrays: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.MemoryObjectWin32: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.MemoryObjectFd: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.MemoryObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.LightTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.IndexMaterial: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.IndexFunc: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.Histogram: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.GeometryShader4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.GPUShader4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.GPUProgramParameters: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.FramebufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.FramebufferMultisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.FramebufferBlit: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.FogCoord: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.ExternalBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.DrawRangeElements: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.DrawInstanced: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.DrawBuffers2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.DirectStateAccess: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.DepthBoundsTest: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.DebugMarker: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.DebugLabel: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.CullVertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.CopyTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.CoordinateFrame: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.Convolution: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.CompiledVertexArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.ColorSubtable: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.BlendMinmax: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.BlendFuncSeparate: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.BlendEquationSeparate: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.BlendColor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.EXT.BindableUniform: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.VertexStreams: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.VertexAttribArrayObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.VertexArrayObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.SeparateStencil: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.PNTriangles: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ATI.MapObjectBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.FragmentShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.EnvmapBumpmap: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.ElementArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ATI.DrawBuffers: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.WindowPos: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ViewportArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexType2101010RevCore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexType2101010RevCompatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexProgram: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexBlend: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexAttribBinding: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.VertexAttrib64Bit: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.VertexArrayObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.UniformBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TransposeMatrix: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TransformFeedbackInstanced: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TransformFeedback3: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TransformFeedback2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TimerQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TextureView: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureStorageMultisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureStorage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureMultisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TextureCompression: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.TextureBufferRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TextureBarrier: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.TessellationShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.Sync: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.SparseTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.SparseBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ShadingLanguageInclude: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ShaderSubroutine: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ShaderStorageBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ShaderObjects: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ShaderImageLoadStore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ShaderAtomicCounters: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.SeparateShaderObjects: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.SamplerObjects: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.SampleShading: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.SampleLocations: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.RobustnessCore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.RobustnessCompatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ProvokingVertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ProgramInterfaceQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.PolygonOffsetClamp: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.PointParameters: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ParallelShaderCompile: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.OcclusionQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.Multitexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.Multisample: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.MultiDrawIndirect: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.MultiBind: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.MatrixPalette: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.MapBufferRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.InvalidateSubdata: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.InternalformatQuery2: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.InternalformatQuery: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.InstancedArrays: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.IndirectParameters: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ImagingCore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ImagingCompatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.GlSpirv: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.GetTextureSubImage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.GetProgramBinary: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.GeometryShader4: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.GPUShaderInt64: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.GPUShaderFP64: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.FramebufferObjectCore: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.FramebufferObjectCompatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.FramebufferNoAttachments: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.FragmentProgram: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ES32Compatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ES31Compatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ES2Compatibility: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.DrawInstanced: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.DrawIndirect: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.DrawElementsBaseVertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.DrawBuffersBlend: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.DrawBuffers: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.DirectStateAccess: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.DebugOutput: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.CopyImage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.CopyBuffer: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ComputeVariableGroupSize: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ComputeShader: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ColorBufferFloat: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ClipControl: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.ARB.ClearTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.ClearBufferObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.CLEvent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.BufferStorage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.BlendFuncExtended: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.BindlessTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.BaseInstance: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.VertexProgramEvaluators: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.VertexArrayRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.VertexArrayObject: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.TextureRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.ObjectPurgeable: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.FlushBufferRange: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.APPLE.Fence: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.APPLE.ElementArray: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.VertexShaderTessellator: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.StencilOperationExtended: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.SparseTexture: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.SamplePositions: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.PerformanceMonitor: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.OcclusionQueryEvent: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.NameGenDelete: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.MultiDrawIndirect: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.InterleavedElements: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.GPUShaderInt64: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.FramebufferSamplePositions: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.AMD.FramebufferMultisampleAdvanced: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.DrawBuffersBlend: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.AMD.DebugOutput: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.EXT.EglImageStorage: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - GHC.Ptr.Ptr Warning: Graphics.GL.Core46: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core45: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core44: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core43: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core42: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core41: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core40: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core33: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core32: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Core31: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Core30: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Compatibility46: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility45: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility44: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility43: could not find link destinations for: - GHC.Ptr.FunPtr - GHC.Ptr.Ptr - GHC.Types.IO - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word64 - GHC.Word.Word16 - Foreign.Ptr.freeHaskellFunPtr - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility42: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility41: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility40: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility33: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility32: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - GHC.Int.Int64 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Ptr.Ptr - GHC.Word.Word64 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO Warning: Graphics.GL.Compatibility31: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Compatibility30: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - Numeric.Half.Internal.Half - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.ARB.HalfFloatVertex: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - Numeric.Half.Internal.Half Warning: Graphics.GL.ARB.HalfFloatPixel: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool - Numeric.Half.Internal.Half Warning: Graphics.GL.Version10: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version11: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version12: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version13: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version14: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version15: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version20: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.Version21: could not find link destinations for: - GHC.Word.Word32 - GHC.Word.Word8 - GHC.Int.Int8 - Foreign.C.Types.CChar - GHC.Types.Double - GHC.Types.Float - GHC.Int.Int32 - Foreign.C.Types.CPtrdiff - GHC.Int.Int16 - GHC.Word.Word16 - Control.Monad.IO.Class.MonadIO - GHC.Ptr.Ptr Warning: Graphics.GL.WIN.PhongShading: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Warning: Graphics.GL.WIN.SpecularFog: could not find link destinations for: - Control.Monad.IO.Class.MonadIO - GHC.Types.Bool Documentation created: dist/doc/html/OpenGLRaw/index.html, dist/doc/html/OpenGLRaw/OpenGLRaw.txt + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.aXu0Ww + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 ++ dirname /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 + cd OpenGLRaw-3.3.4.1 + '[' -x Setup ']' + LANG=C.utf8 + ./Setup copy --destdir=/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 Installing library in /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/OpenGLRaw-3.3.4.1 + '[' -x Setup ']' + LANG=C.utf8 + ./Setup register --gen-pkg-config + '[' -d /usr/lib64/ghc-9.4.5/lib ']' + subsubdir=/lib + '[' -d OpenGLRaw-3.3.4.1.conf ']' + install -D --mode=0644 OpenGLRaw-3.3.4.1.conf /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/package.conf.d/OpenGLRaw-3.3.4.1.conf + '[' -d /usr/lib64/ghc-9.4.5/lib ']' + subsubdir=/lib + '[' '!' -f /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/package.conf.d/OpenGLRaw-3.3.4.1.conf ']' + rm -f ghc-OpenGLRaw.files ghc-OpenGLRaw-doc.files + touch ghc-OpenGLRaw.files ghc-OpenGLRaw-doc.files + for i in /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5${subsubdir}/libHSOpenGLRaw-3.3.4.1-*ghc9.4.5.so + '[' -x /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/libHSOpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq-ghc9.4.5.so ']' + echo /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/libHSOpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq-ghc9.4.5.so + pkgdir=/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/OpenGLRaw-3.3.4.1 + '[' -d /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/OpenGLRaw-3.3.4.1 ']' + find /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/OpenGLRaw-3.3.4.1 -type d -fprintf ghc-OpenGLRaw-devel.files '%%dir %p\n' -o '(' -name '*.p_hi' -o -name 'libHS*_p.a' ')' -fprint ghc-OpenGLRaw-prof.files -o -fprint ghc-OpenGLRaw-devel.files + ls /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/package.conf.d/OpenGLRaw-3.3.4.1.conf + haddock_dir=/usr/share/doc/ghc/html/libraries/OpenGLRaw-3.3.4.1 + '[' -d /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/doc/ghc/html/libraries/OpenGLRaw-3.3.4.1 ']' + echo /usr/share/doc/ghc/html/libraries/OpenGLRaw-3.3.4.1 + for i in ghc-OpenGLRaw.files ghc-OpenGLRaw-devel.files ghc-OpenGLRaw-doc.files ghc-OpenGLRaw-prof.files + '[' -f ghc-OpenGLRaw.files ']' + sed -i -e 's!/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64!!g' ghc-OpenGLRaw.files + for i in ghc-OpenGLRaw.files ghc-OpenGLRaw-devel.files ghc-OpenGLRaw-doc.files ghc-OpenGLRaw-prof.files + '[' -f ghc-OpenGLRaw-devel.files ']' + sed -i -e 's!/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64!!g' ghc-OpenGLRaw-devel.files + for i in ghc-OpenGLRaw.files ghc-OpenGLRaw-devel.files ghc-OpenGLRaw-doc.files ghc-OpenGLRaw-prof.files + '[' -f ghc-OpenGLRaw-doc.files ']' + sed -i -e 's!/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64!!g' ghc-OpenGLRaw-doc.files + for i in ghc-OpenGLRaw.files ghc-OpenGLRaw-devel.files ghc-OpenGLRaw-doc.files ghc-OpenGLRaw-prof.files + '[' -f ghc-OpenGLRaw-prof.files ']' + sed -i -e 's!/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64!!g' ghc-OpenGLRaw-prof.files running ghc_delete_rpaths: + echo 'running ghc_delete_rpaths:' + type chrpath ++ find /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 -type f -executable -exec sh -c 'file {} | grep -q '\''dynamically linked'\''' ';' -print + for i in $(find /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 -type f -executable -exec sh -c "file {} | grep -q 'dynamically linked'" \; -print) + '[' -x /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/libHSOpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq-ghc9.4.5.so ']' ++ chrpath /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/libHSOpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq-ghc9.4.5.so ++ sed -e 's@^/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/lib64/ghc-9.4.5/lib/libHSOpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq-ghc9.4.5.so: R.*PATH=@@' + rpath=/usr/lib64/ghc-9.4.5/lib:/usr/lib64/ghc-9.4.5/lib/aarch64-linux-ghc-9.4.5 + case "$rpath" in + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/OpenCloudOS/brp-ldconfig + /usr/lib/rpm/brp-compress + /usr/lib/rpm/brp-strip /usr/bin/strip + /usr/lib/rpm/brp-strip-comment-note /usr/bin/strip /usr/bin/objdump + /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/check-rpaths + /usr/lib/rpm/OpenCloudOS/brp-mangle-shebangs + /usr/lib/rpm/OpenCloudOS/brp-python-bytecompile '' 1 0 + /usr/lib/rpm/OpenCloudOS/brp-python-hardlink Processing files: ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.GC5WOq + umask 022 + cd /builddir/build/BUILD + cd OpenGLRaw-3.3.4.1 + LICENSEDIR=/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/licenses/ghc-OpenGLRaw + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/licenses/ghc-OpenGLRaw + cp -pr LICENSE /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/licenses/ghc-OpenGLRaw + RPM_EC=0 ++ jobs -p + exit 0 Provides: ghc-OpenGLRaw = 3.3.4.1-1.ocs23 ghc-OpenGLRaw(aarch-64) = 3.3.4.1-1.ocs23 libHSOpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq-ghc9.4.5.so()(64bit) Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ld-linux-aarch64.so.1()(64bit) ld-linux-aarch64.so.1(GLIBC_2.17)(64bit) libGL.so.1()(64bit) libHSarray-0.5.4.0-ghc9.4.5.so()(64bit) libHSbase-4.17.1.0-ghc9.4.5.so()(64bit) libHSbinary-0.8.9.1-ghc9.4.5.so()(64bit) libHSbytestring-0.11.4.0-ghc9.4.5.so()(64bit) libHScontainers-0.6.7-ghc9.4.5.so()(64bit) libHSdeepseq-1.4.8.0-ghc9.4.5.so()(64bit) libHSfixed-0.3-7m5sXaULij82zshwkLrAC2-ghc9.4.5.so()(64bit) libHSghc-bignum-1.3-ghc9.4.5.so()(64bit) libHSghc-boot-th-9.4.5-ghc9.4.5.so()(64bit) libHSghc-prim-0.9.0-ghc9.4.5.so()(64bit) libHShalf-0.3.1-60qJgit6UE35Vp0WewyM9N-ghc9.4.5.so()(64bit) libHSpretty-1.1.3.6-ghc9.4.5.so()(64bit) libHStemplate-haskell-2.19.0.0-ghc9.4.5.so()(64bit) libHStext-2.0.2-ghc9.4.5.so()(64bit) libHStransformers-0.5.6.2-ghc9.4.5.so()(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.17)(64bit) libgmp.so.10()(64bit) libm.so.6()(64bit) rtld(GNU_HASH) Processing files: ghc-OpenGLRaw-devel-3.3.4.1-1.ocs23.aarch64 Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.h7NJaH + umask 022 + cd /builddir/build/BUILD + cd OpenGLRaw-3.3.4.1 + DOCDIR=/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/doc/ghc-OpenGLRaw-devel + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/doc/ghc-OpenGLRaw-devel + cp -pr CHANGELOG.md /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/doc/ghc-OpenGLRaw-devel + cp -pr README.md /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/doc/ghc-OpenGLRaw-devel + RPM_EC=0 ++ jobs -p + exit 0 Provides: ghc-OpenGLRaw-devel = 3.3.4.1-1.ocs23 ghc-OpenGLRaw-devel(aarch-64) = 3.3.4.1-1.ocs23 ghc-OpenGLRaw-static = 3.3.4.1-1.ocs23 ghc-devel(OpenGLRaw-3.3.4.1-9ek8BVjW1XUHrRnXYZKQNq) Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: ghc-devel(base-4.17.1.0) ghc-devel(bytestring-0.11.4.0) ghc-devel(containers-0.6.7) ghc-devel(fixed-0.3-7m5sXaULij82zshwkLrAC2) ghc-devel(half-0.3.1-60qJgit6UE35Vp0WewyM9N) ghc-devel(text-2.0.2) ghc-devel(transformers-0.5.6.2) Processing files: ghc-OpenGLRaw-doc-3.3.4.1-1.ocs23.noarch Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.mTSELa + umask 022 + cd /builddir/build/BUILD + cd OpenGLRaw-3.3.4.1 + LICENSEDIR=/builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/licenses/ghc-OpenGLRaw-doc + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/licenses/ghc-OpenGLRaw-doc + cp -pr LICENSE /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64/usr/share/licenses/ghc-OpenGLRaw-doc + RPM_EC=0 ++ jobs -p + exit 0 Provides: ghc-OpenGLRaw-doc = 3.3.4.1-1.ocs23 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64 Wrote: /builddir/build/RPMS/ghc-OpenGLRaw-3.3.4.1-1.ocs23.aarch64.rpm Wrote: /builddir/build/RPMS/ghc-OpenGLRaw-devel-3.3.4.1-1.ocs23.aarch64.rpm Wrote: /builddir/build/RPMS/ghc-OpenGLRaw-doc-3.3.4.1-1.ocs23.noarch.rpm Child return code was: 0